Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (0, 17, D:1) a jackal corpse (skeletalised by now) (4, 14, D:1) a jackal skeleton (11, 27, D:1) a +0 whip a +0 short sword a kobold skeleton (11, 34, D:1) a hobgoblin skeleton (12, 28, D:1) a +0 dagger (15, 38, D:1) a +0 dagger (23, 21, D:1) a +0 club (28, 13, D:1) 5 stones (34, -14, D:1) a +0 whip 4 stones (35, -14, D:1) a hobgoblin skeleton (39, -13, D:1) a bat skeleton (40, 16, D:1) a hobgoblin corpse (skeletalised by now) (45, -8, D:1) a +0 dagger (46, -11, D:1) a +0 club (46, 28, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (46, 33, D:1) a +0 hand axe (47, 35, D:1) a bat corpse (skeletalised by now) (50, -11, D:1) a +0 leather armour (57, -22, D:1) 6 stones (59, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (3, 24, D:2) a rat corpse (4, 17, D:2) 7 stones (14, 18, D:2) a throwing net {!f} (15, 19, D:2) a +0 dagger