Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 9, D:1) a +0 dagger (12, 5, D:1) a +0 dagger a goblin skeleton (13, 9, D:1) a +0 short sword a kobold skeleton (13, 33, D:1) a rat corpse (skeletalised by now) (17, 10, D:1) a +0 club (17, 17, D:1) a +0 rapier (23, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 30, D:1) a bat corpse (skeletalised by now) (34, 20, D:1) a +0 dagger (35, 2, D:1) a +0 mace (35, 14, D:1) a +0 whip (35, 23, D:1) a ball python corpse (skeletalised by now) (35, 24, D:1) a jackal corpse (skeletalised by now) (36, 25, D:1) a jackal corpse (skeletalised by now) (37, 26, D:1) a quokka corpse (skeletalised by now) (39, 28, D:1) a +0 short sword a +0 scale mail (50, 24, D:1) a ring of protection from fire Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 6, D:2) a rat corpse (skeletalised by now) (4, -40, D:2) a potion of ambrosia (4, -28, D:2) a +0 club (6, -31, D:2) a rat corpse (8, -26, D:2) a ring of fire (31, -33, D:2) a frilled lizard corpse (skeletalised by now) (37, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, -3, D:2) a +0 club a +0 flail a +0 club a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 club a gnoll corpse a gnoll corpse (8, -1, D:4) a quokka corpse (11, 5, D:4) a ball python corpse (13, -3, D:4) a +0 falchion an orc corpse