Dungeon Sprint DCSS version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 14347797322960800888 0 Aeongth the Digger (level 1, 0/10 HPs) Began as a Gargoyle Earth Elementalist on Jan 1, 2025. Killed from afar by a steam dragon (10 damage) ... with a ball of steam ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:09 (57 turns). Aeongth the Digger (Gargoyle Earth Elementalist) Turns: 57, Time: 00:01:10 Health: 0/10 AC: 27 Str: 23 XL: 1 Next: 0% Magic: 3/3 EV: 0 Int: 15 God: Gold: 0 SH: 24 Dex: 10 Spells: 3/4 levels left rFire . . . t - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . v - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + . u - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth r - +6 ring of strength HPRegen 0.21/turn s - +6 ring of strength MPRegen 0.08/turn %: no teleportation, no spellcasting @: flying, mesmerised A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons t - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. w - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe u - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. v - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery m - a ring of flight n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence q - a +6 ring of intelligence r - a +6 ring of strength (left hand) s - a +6 ring of strength (right hand) Scrolls g - 4 scrolls of blinking x - 4 scrolls of amnesia y - 7 scrolls of fog z - 5 scrolls of identify A - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 97% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 100% 3 Stone Arrow Conj/Erth 16% 3d8 100% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 100% 4 Petrify Alch/Erth 6% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Okay, then. Things that are here: a +5 bardiche; a +5 partisan; a +5 demon trident Items here: )))). Okay, then. You fly up into the air. You sense an unholy aura. t - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You start putting on your armour. You continue putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. x4 You finish putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. You remove your +6 ring of intelligence. You feel stupid. You feel stronger. s - a +6 ring of strength (right hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or p - a +6 ring of intelligence; > or s - a +6 ring of strength Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or p - a +6 ring of intelligence; > or s - a +6 ring of strength You remove your +6 ring of intelligence. You feel stupid. You feel stronger. r - a +6 ring of strength (left hand) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A steam dragon and a rime drake come into view. Visions of slaying the steam dragon flood into your mind. The steam dragon hisses angrily. The rime drake hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.D.k.▓ ▓.§...▓ ▓..§..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a rime drake and a steam dragon (mesmerising, catching breath). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aeongth the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 13 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 13 | D | Got the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 13 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 14 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 57 | D | Entered arena 2. 57 | D | Noticed a steam dragon 57 | D | Noticed a rime drake 57 | D | Found a transporter. 57 | D | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Armour: Plate armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 53 daAuts