Dungeon Crawl Stone Soup version 0.33-a0-608-g7e41ec5257 (webtiles) character file. Game seed: 7253887935796651155 104 Aeongth the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on Dec 28, 2024. Killed from afar by Ijyb (15 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:02:59 (3539 turns). Aeongth the Conjurer (Draconian Conjurer) Turns: 3539, Time: 00:03:00 Health: -7/33 AC: 9 Str: 19 XL: 4 Next: 52% Magic: 7/9 EV: 11 Int: 27 God: Gold: 72 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . p - +3 mace of Valiance {spect, Int+2} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . o - -1 pair of boots of Sin {Will+ Str+3 Int+5} Will +.... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.25/turn m - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: blinded A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons h - a +1 whip of draining p - the +3 mace of Valiance (weapon) {spect, Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Armour o - the -1 pair of boots of Sin (worn) {Will+ Str+3 Int+5} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Magical Staves k - a staff of cold Jewellery d - a +4 ring of protection (left hand) m - a +6 ring of strength (right hand) Wands n - a wand of flame (19) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} l - 2 scrolls of acquirement {unknown} Potions e - 3 potions of mutation {unknown} g - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your +3 mace of Valiance {spect, Int+2} hits Ijyb. Ijyb hits you with a +0 club. x2 You closely miss Ijyb. Ijyb is almost dead. Your +3 mace of Valiance {spect, Int+2} hits Ijyb. Ijyb hits you but does no damage. You closely miss Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is almost dead. Your +3 mace of Valiance {spect, Int+2} closely misses Ijyb. Ijyb misses you. You barely miss Ijyb. Ijyb is almost dead. Your +3 mace of Valiance {spect, Int+2} hits Ijyb but does no damage. Ijyb hits you with a +0 club. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. Your +3 mace of Valiance {spect, Int+2} closely misses Ijyb. Ijyb hits you but does no damage. Magic courses through your body. Your +3 mace of Valiance {spect, Int+2} disappears. Ijyb barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of cold resistance and carrying a wand of light (almost dead, 100% to hit at this distance) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of cold resistance and carrying a wand of light (almost dead, 53% to hit at this distance) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. You die... Ijyb screams, "Time for next experiment!" ####.#......# #....#......####### #.####......#.......# #.#..#......#.......# #.#.....##.......... #.#.#...##......... #...+...''.......# ###.#...##.......# #.#@...+.......##### #.#g..##..g......... #.#...###.####)..... #.#...###.# ...... #.........# ...... ########### ...... ...... ...... #####. You could see Ijyb. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 3 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:3) 3 giant cockroaches (D:1) 4 goblins 5 hobgoblins 4 kobolds A quokka (D:1) 8 ball pythons 3 bats 3 frilled lizards (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aeongth the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 726 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1073 | D:2 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Identified the +3 mace of Valiance {spect, Int+2} 1652 | D:2 | Noticed Jessica 1654 | D:2 | Killed Jessica 1655 | D:2 | Reached skill level 5 in Conjurations 1655 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 1861 | D:2 | Identified the -1 pair of boots of Sin {Will+ Str+3 Int+5} 1868 | D:2 | Found Ikemnudu's Jewellery Boutique. 2260 | D:3 | Noticed Ijyb 3539 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, minmay_misc_feat_four_crosses, minmay_misc_feat_doors D:2: layout_loops_corners, serial_shops, shop, basic_ecumenical_altar, uniq_jessica D:3: layout_basic, demons_altar, okawaru_trees_2, mainiacjoe_overflow_six_doors_small, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Tailslap | 1 | 1 || 2 Whip | 1 | || 1 Mace | | 9 || 9 Cast: Magic Dart | 49 | 16 || 65 Searing Ray | 8 | 9 || 17 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 8 | 21 || 29 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3547 | 3493 | 54 | 1494 | 1717 | 3 | 1182.3 | Dungeon | 3547 | 3493 | 54 | 1494 | 1717 | 3 | 1182.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2312 daAuts D:1: 846 daAuts D:3: 388 daAuts