Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 291492892507381192 0 AZAZ the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on May 17, 2026. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (24 turns). AZAZ the Conjurer (Human Conjurer) Turns: 24, Time: 00:00:15 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! The kobold hits you with a +0 dagger. There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. You hit the kobold but do no damage. You encounter a kobold. It is wielding a +0 dagger. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold shouts! The kobold hits you with a +0 dagger. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. You encounter a bat. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You die... ≈≈≈...# ≈≈~~...# #≈~~...## ##+## +≈≈~....## ...+ +~≈~....b #####.###+#≈~~...# #...#...#≈~~~....# #...'.⌠.'≈~~..⌠..###.. #.<.'.⌠.'~≈~..@K...... #...#...#~≈~~..K...... #####.#+#+#~~~...###.# ...# +≈≈≈...# ##+## +≈≈≈...# #≈≈~...# ≈≈≈~...# ≈≈≈≈~...# You could see 2 kobolds. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AZAZ the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Armour: Robe || 8 Dodge: Dodged || 1