ASCIIPhilia Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 4, D:2) a bat corpse (skeletalised by now) (17, -5, D:2) a +0 dagger (21, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -5, D:2) an adder corpse (skeletalised by now) (25, 17, D:2) a quokka skeleton (26, 1, D:2) a ball python skeleton (27, 9, D:2) a jackal skeleton (27, 18, D:2) a +0 whip a kobold skeleton (32, 15, D:2) 5 javelins a +0 dagger (32, 23, D:2) a +0 dagger (36, 6, D:2) a +0 flail (39, 16, D:2) a +0 club (40, 39, D:2) a book of Geomancy (41, 5, D:2) an adder corpse (skeletalised by now) (48, 38, D:2) a +0 scale mail a quokka corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (6, -12, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (14, 18, D:3) a jackal skeleton (25, 10, D:3) a +3 sling (43, 2, D:3) a +0 quarterstaff (64, 9, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 flail (9, -5, D:4) a hound corpse (9, -4, D:4) a +0 dagger a +0 robe (10, -5, D:4) a +0 mace a +0 leather armour a +0 club an orc corpse (10, -4, D:4) a +0 hand axe (14, 5, D:4) a +0 spear (26, -10, D:4) a bombardier beetle corpse