Dungeon Crawl Stone Soup version 0.35-a0-522-gfc95cd1e1a (webtiles) character file. Game seed: 16545627469505895950 0 ASCIIPhilia the Magician (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on June 15, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (0 turns). ASCIIPhilia the Magician (Djinni Hedge Wizard) Turns: 0, Time: 00:02:03 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 24% N/A 8% 2 d - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 m - Magic Dart Conj 48% 1d5 4% 1 B - Blink Tloc 24% N/A 8% 2 X - Grave Claw Necr 24% 2d8 8% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: ### ##...## .......## #..@# ###.# #.# ..# .## .. .# .# There were no monsters in sight! Message History Welcome, ASCIIPhilia the Djinni Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. DjinniHedge Wizard: Dodging:+;Spellcasting:+;Conjurations:+;Hexes:+;Summonings:+;Necromancy:+;Trans locations:+;Fire Magic:+;Ice Magic:+;Air Magic:+;Earth Magic:+;Alchemy:+;Stealth:+ / 기본값 설정을 불러왔습니다. Welcome back, ASCIIPhilia the Djinni Hedge Wizard. Press ? for a list of commands and other information. DjinniHedge Wizard: Dodging:+;Spellcasting:+;Conjurations:+;Hexes:+;Summonings:+;Necromancy:+;Trans locations:+;Fire Magic:+;Ice Magic:+;Air Magic:+;Earth Magic:+;Alchemy:+;Stealth:+ / 기본값 설정을 불러왔습니다. Cast which spell? (? or * to list) Okay, then. Welcome back, ASCIIPhilia the Djinni Hedge Wizard. Press ? for a list of commands and other information. DjinniHedge Wizard: Dodging:+;Spellcasting:+;Conjurations:+;Hexes:+;Summonings:+;Necromancy:+;Trans locations:+;Fire Magic:+;Ice Magic:+;Air Magic:+;Earth Magic:+;Alchemy:+;Stealth:+ / 기본값 설정을 불러왔습니다. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Welcome back, ASCIIPhilia the Djinni Hedge Wizard. Press ? for a list of commands and other information. DjinniHedge Wizard: Dodging:+;Spellcasting:+;Conjurations:+;Hexes:+;Summonings:+;Necromancy:+;Trans locations:+;Fire Magic:+;Ice Magic:+;Air Magic:+;Earth Magic:+;Alchemy:+;Stealth:+ / 기본값 설정을 불러왔습니다. Unknown command. You need no library to learn spells. You need no library to learn spells. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_cross, dreamdust_ecumenical_altar_statues, serial_shops, shop, shop, shop, nicolae_square_shop, shop, minmay_misc_feat_columns Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ASCIIPhilia the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | ASCIIPhilia set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------