Dungeon Sprint DCSS version 0.35-a0-149-gc2f9960323 (webtiles) character file. Game seed: 6269744162617544865 0 ASCIIPhilia the Chopper (level 1, -1/20 HPs) Began as a Minotaur Berserker on Mar 3, 2026. Was a Follower of Trog. Slain by a river rat (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:03 (13 turns). ASCIIPhilia the Chopper (Minotaur Berserker) Turns: 13, Time: 00:00:04 Health: -1/20 AC: 2 Str: 21 XL: 1 Next: 8% Magic: 0/0 EV: 11 Int: 4 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: Renounce Religion (0%), Berserk (7%) You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 3.7 Fighting + Level 3.7 Axes + Level 2.6 Armour + Level 2.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing {@q1} w - a potion of heal wounds {@q2} h - a potion of haste {@q3} g - 2 potions of magic B - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: ▒▒▒▒▒▒▒▒▒▒▒▒ ▒<..P▒.†...▒ ▒PP..'@r...+ ▒PPPP▒.....▒ ▒▒▒▒▒▒▒▒▒▒▒▒ You could see a river rat. Message History The river rat bites you. 4의 피해를 받았습니다. 현재 남은 체력은 [15/20] 입니다. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat closely misses you. You barely miss the river rat. You headbutt the river rat. The river rat is heavily wounded. The river rat barely misses you. You closely miss the river rat. Your headbutt misses the river rat. The river rat is heavily wounded. The river rat bites you. 1의 피해를 받았습니다. 현재 남은 체력은 [14/20] 입니다. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * 4의 피해를 받았습니다. 현재 남은 체력은 [10/20] 입니다. You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. Your headbutt misses the river rat. The river rat is severely wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * 8의 피해를 받았습니다. 현재 남은 체력은 [2/20] 입니다. 악! 이건 너무 좆같다! You closely miss the river rat. The river rat is severely wounded. The river rat bites you. You die... Action || total ---------------------------++------- Attack: Normal || 8 Melee: Hand axe || 9 Headbutt || 2 Armour: Animal skin || 5 Dodge: Dodged || 4 Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Minotaur Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 12 | D | HP: 2/20 [river rat (8)] 13 | D | Slain by a river rat Vanquished Creatures A rat (D) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------