ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -4, D:1) a +0 club a goblin skeleton (4, 12, D:1) a +0 leather armour (9, 0, D:1) a +0 hand axe (12, 20, D:1) a +0 mace (18, -11, D:1) a +0 robe (21, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -4, D:1) a rat skeleton (33, 30, D:1) a +0 hand axe (36, 27, D:1) a bat corpse (skeletalised by now) (41, 6, D:1) a +0 dagger (41, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -4, D:1) a +0 pair of boots (50, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, -8, D:1) a ball python corpse (skeletalised by now) (62, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, 4, D:2) a +0 dagger a goblin skeleton (1, 17, D:2) a ring of see invisible (5, 6, D:2) a hobgoblin skeleton (10, 8, D:2) a frilled lizard skeleton (11, 6, D:2) a bat skeleton (12, 5, D:2) a +0 club (14, -24, D:2) 2 javelins (14, -1, D:2) a parchment of Gloom (16, 6, D:2) a frilled lizard corpse (skeletalised by now) (16, 28, D:2) a +0 club a kobold corpse (skeletalised by now) (17, -6, D:2) a ball python corpse (skeletalised by now) (19, 20, D:2) a hobgoblin skeleton (24, 0, D:2) a +0 leather armour (24, 21, D:2) a +0 robe (25, -1, D:2) a quokka skeleton (31, 5, D:2) a +0 sling (32, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 6, D:2) a +0 sling (38, 8, D:2) a +0 club a +0 sling (52, 7, D:2) a +0 dagger Level 3 of the Dungeon (2, -1, D:3) a jackal corpse (3, -3, D:3) a jackal corpse (3, -2, D:3) a potion of heal wounds (9, -7, D:3) a ball python corpse