ASCIIPhilia Level 5 of the Dungeon (0, 0, D:5) a ring of positive energy (2, 16, D:5) a +0 mace an orc corpse (4, 18, D:5) a +0 whip (7, -5, D:5) a potion of curing (8, -1, D:5) a +0 robe (10, -20, D:5) a jackal corpse (skeletalised by now) (10, -19, D:5) a jackal corpse (skeletalised by now) (10, -5, D:5) 2 potions of magic (11, -5, D:5) 7 gold pieces (12, -9, D:5) 15 gold pieces (14, -14, D:5) a scroll of teleportation the Necropolis (0, 0, Necropolis) 6 gold pieces (1, -1, Necropolis) an inkwell talisman (1, 0, Necropolis) 17 gold pieces (2, -1, Necropolis) a +0 falchion (2, 0, Necropolis) 14 gold pieces (3, 0, Necropolis) the +6 great sword of Dawn {flame, rF+ rC- SInv Stlth+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (3, 1, Necropolis) a ring of protection from fire (4, 0, Necropolis) +0 fire dragon scales (16, -32, Necropolis) 16 gold pieces (16, -29, Necropolis) 7 gold pieces (16, -24, Necropolis) a +0 trident (17, -32, Necropolis) 2 potions of lignification (17, -29, Necropolis) 11 gold pieces (17, -24, Necropolis) 12 gold pieces (17, -21, Necropolis) 9 gold pieces (18, -29, Necropolis) 10 gold pieces (18, -24, Necropolis) 10 gold pieces (19, -29, Necropolis) 11 gold pieces (19, -24, Necropolis) 16 gold pieces (20, -32, Necropolis) 17 gold pieces (20, -29, Necropolis) a scroll of identify (20, -24, Necropolis) 11 gold pieces (20, -21, Necropolis) 18 gold pieces (21, -29, Necropolis) a medusa talisman (21, -24, Necropolis) 2 scrolls of summoning (21, -21, Necropolis) 10 gold pieces (32, -7, Necropolis) a stone (32, 6, Necropolis) a stone (33, -1, Necropolis) a parchment of Irradiate (36, -4, Necropolis) the +8 short sword of Hopnacygh {devious, +Blink rC- Will+} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (37, -7, Necropolis) a stone (37, 6, Necropolis) a stone