Dungeon Crawl Stone Soup version 0.34-a0-1109-g40b86555ee (webtiles) character file. Game seed: 16163380064968197263 219 ASCIIPhilia the Sneak (level 5, 0/63 HPs) Began as a Coglin Delver on Nov 6, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:03 (283 turns). ASCIIPhilia the Sneak (Coglin Delver) Turns: 283, Time: 00:02:03 Health: 0/63 AC: 22 Str: 12 XL: 5 Next: 96% Magic: 5/5 EV: 2 Int: 9 God: Gold: 20 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion {Libusa} rCold . . . (100%) c - +0 dagger {Agam} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth +++ HPRegen 0.30/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Skills: + Level 4.1 Fighting + Level 3.4 Long Blades + Level 3.0 Dodging + Level 4.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 52% 2 Launch Clockwork Bee Frge 0% N/A 77% 3 Inventory: Hand Weapons a - a +0 falchion (weapon) {Libusa} c - a +0 dagger (offhand) {Agam} Armour b - a +0 leather armour (melded) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions h - 2 potions of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 11717 Temple: D:4-7 Altars: Trog #.# #.#.##..# #.# #.#.....##. #.# #......... #.#########.......##. #....†............... #.###................ #.# #.######....>..<. #.# #.# #.####<.## #.# #.# #♣# # #.# #.# #.# #.###.######.# # #..........#.# .#. #..#######.:#. :...# #..# # # #... ##..# #... #...# #.#.# There were no monsters in sight! Message History * * * LOW HITPOINT WARNING * * * You feel sick. 2의 피해를 받았습니다. 현재 남은 체력은 [8/63] 입니다. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. 이제 [4/42] 의 체력을 가지게 되었습니다. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. 이제 [4/63] 의 체력을 가지게 되었습니다. Unknown command. Okay, then. Okay, then. As you read the scroll labelled QUEVVU GUFI, it crumbles to dust. You feel a surge of unholy energy. It was a scroll of torment. * * * LOW HITPOINT WARNING * * * You feel sick. 2의 피해를 받았습니다. 현재 남은 체력은 [2/63] 입니다. There is a lethal amount of poison in your body! Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. 1의 피해를 받았습니다. 현재 남은 체력은 [1/63] 입니다. Unknown command. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.0 Long Blades | 3 | 3.4 Fighting | 4 | 4.1 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 17 || 26 Melee: Dagger | 9 | 16 || 25 Falchion | 7 | 15 || 22 Evoke: Wand of mindburst | 8 | 2 || 10 Drink: Berserk rage | | 1 || 1 Lignification | | 1 || 1 Read: Torment | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Leather armour | 7 | 10 || 17 Dodge: Dodged | 6 | 4 || 10 Levels and vault maps discovered: D:4: layout_loops_ring, trog_three_pillars_becter, enter_ossuary_2, uniq_pikel D:5: layout_loops_ring, elyvilon_altar_1, amcnicky_mini_corridor_feature, nrook_uturn Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ASCIIPhilia the Coglin Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:4 | Reached skill level 2 in Dodging 71 | D:4 | Reached XP level 2. HP: 4/24 MP: 2/2 72 | D:4 | HP: 1/24 [gnoll/+0 spear (3)] 74 | D:4 | Reached XP level 3. HP: 2/29 MP: 3/3 128 | D:4 | Found a bloodstained altar of Trog. 140 | D:4 | Noticed an ogre 143 | D:4 | Reached XP level 4. HP: 12/35 MP: 4/4 147 | D:4 | Killed an ogre 148 | D:4 | Reached skill level 3 in Long Blades 148 | D:4 | Reached XP level 5. HP: 16/42 MP: 5/5 277 | D:4 | Reached skill level 4 in Fighting 277 | D:4 | Reached skill level 3 in Dodging 279 | D:4 | HP: 4/42 [poisoned by a scorpion] 282 | D:4 | HP: 1/63 [poisoned by a scorpion] 283 | D:4 | Succumbed to a scorpion's poison Vanquished Creatures An ogre (D:4) A scorpion (D:4) A hound (D:4) 4 gnolls (D:4) A dart slug (D:4) An endoplasm (D:4) A hobgoblin (D:4) 3 quokkas (D:4) 13 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 0 | 6 | 2 | 141.0 | Dungeon | 282 | 282 | 0 | 0 | 6 | 2 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 277 daAuts D:5: 5 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 313 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 313 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------