ASCIIPhilia Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -17, D:3) a +0 club (2, -15, D:3) a parchment of Maxwell's Portable Piledriver (2, -2, D:3) a ball python corpse (3, -18, D:3) a scroll of identify (3, -17, D:3) a potion of enlightenment (3, -14, D:3) a staff of fire (unseen) (3, -9, D:3) a jackal corpse (8, -22, D:3) a scroll of enchant armour (8, -9, D:3) a +0 hand axe (10, -10, D:3) a bat skeleton (10, -9, D:3) a +0 club a goblin corpse (13, -13, D:3) a +0 scale mail (13, -3, D:3) a +0 club (13, 1, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (14, -4, D:3) a +0 trident (15, -4, D:3) an adder skeleton (16, -29, D:3) a +0 dagger (19, -1, D:3) a +0 dagger (25, -1, D:3) an adder corpse (26, -33, D:3) a +0 mace (27, -42, D:3) a +0 whip (28, -39, D:3) a +0 spear (28, -34, D:3) a +0 short sword a kobold corpse (skeletalised by now) (29, -43, D:3) a +0 leather armour (30, -33, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +6 ring of intelligence (10, 18, D:4) 6 poisoned darts (12, 8, D:4) a +0 dagger (43, 3, D:4) a +0 short sword Level 5 of the Dungeon