ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 9, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a quokka corpse (skeletalised by now) (6, -6, D:1) a +0 whip (7, 3, D:1) a +0 dagger (19, 4, D:1) a +0 club a goblin skeleton (21, 1, D:1) a +0 club (29, -17, D:1) a +0 robe (31, -11, D:1) a quokka corpse (skeletalised by now) (32, 2, D:1) a rat skeleton (32, 4, D:1) a ball python skeleton (33, 0, D:1) a rat skeleton (33, 2, D:1) a hobgoblin skeleton (34, 23, D:1) a +0 short sword (42, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -3, D:1) a jackal corpse (skeletalised by now) (43, 13, D:1) the granite talisman of Qeuqumia {rC+ Str+7 Int-2 Dex-4} [granite talisman] rC+: It protects you from cold. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (1, -7, D:2) a +0 dagger (1, 0, D:2) a quokka corpse (skeletalised by now) (4, 4, D:2) a +0 spear (22, 22, D:2) a rat skeleton (23, 35, D:2) a +0 scythe a +0 robe (27, 41, D:2) a +0 club (30, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 3, D:2) an adder corpse (skeletalised by now) (36, 38, D:2) a +0 robe a +0 dagger (41, 12, D:2) a +0 leather armour a +0 club (42, 48, D:2) a bat corpse (skeletalised by now) (43, 22, D:2) a +0 short sword (43, 35, D:2) a bat skeleton (44, 26, D:2) a ring of resist corrosion (46, 1, D:2) a quokka corpse (skeletalised by now) (48, 39, D:2) a ball python skeleton (49, 44, D:2) 4 stones a +0 club a kobold skeleton (53, 0, D:2) a +0 ring mail (54, 5, D:2) a +0 dagger (57, 20, D:2) 2 stones a +0 short sword (65, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 dagger of flaming (1, 0, D:3) an adder skeleton (1, 14, D:3) a +0 club (5, -7, D:3) a +0 flail a gnoll corpse (skeletalised by now) (11, 11, D:3) a +0 club 5 stones a +0 dagger (12, 9, D:3) a +0 flail (12, 11, D:3) a +0 club a +0 leather armour a +0 club (15, 21, D:3) a +6 ring of intelligence (16, -3, D:3) a +0 robe (35, -14, D:3) a +6 ring of strength (38, -17, D:3) a +0 hand axe a +0 leather armour (40, -2, D:3) a quokka skeleton (42, -3, D:3) a bat skeleton (43, -2, D:3) a +0 chain mail a +0 hand axe (44, -15, D:3) a rat corpse (skeletalised by now) a ball python skeleton Level 4 of the Dungeon (5, 5, D:4) a +0 whip (5, 6, D:4) a +0 club a +0 ring mail (6, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 27, D:4) a +0 flail (10, 27, D:4) a +0 club (18, -5, D:4) a +0 sling a +0 dagger (22, 3, D:4) 4 gold pieces (22, 5, D:4) a ring of magical power (23, -4, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (23, 3, D:4) 6 gold pieces (23, 5, D:4) a manual of Shields (24, 3, D:4) 11 gold pieces (24, 5, D:4) 15 gold pieces (26, 21, D:4) a +0 trident (36, 21, D:4) 3 stones a +0 short sword a kobold skeleton (40, 3, D:4) a +0 dagger a +0 robe (45, 11, D:4) a +0 sling (50, 12, D:4) a +0 dagger (55, 11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -25, D:5) a +0 trident a +0 ring mail (1, -24, D:5) a +0 mace a +0 leather armour a +0 flail a +0 ring mail (26, -14, D:5) a +0 flail (38, -17, D:5) a ring of positive energy (48, -3, D:5) a +0 spear Level 6 of the Dungeon [Shop] Quciu's Weapon Emporium a +0 flail (45 gold) 5 poisoned darts (39 gold) a +0 dagger (26 gold) a +2 hand axe of electrocution (253 gold) a +0 club (6 gold) a +0 spear (39 gold) 6 atropa-tipped darts (70 gold) a +0 club (6 gold) a +2 rapier of draining (284 gold) (0, 0, D:6) 5 poisoned darts (3, -10, D:6) a +0 rapier (5, -6, D:6) a +0 leather armour a +0 hand axe (8, -20, D:6) a +0 leather armour (9, 3, D:6) a +0 ring mail (10, -13, D:6) an amulet of dissipation (10, 13, D:6) a +0 dagger (21, 6, D:6) a hound skeleton (22, -7, D:6) a +0 spear (41, 9, D:6) a parchment of Slow (42, 16, D:6) a +0 sling (42, 23, D:6) a yak corpse (skeletalised by now) (42, 27, D:6) a +0 hand axe a +0 dagger (42, 28, D:6) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 whip an orc skeleton an orc skeleton (47, -13, D:6) a +0 short sword (55, -2, D:6) a yak corpse (skeletalised by now) (58, 2, D:6) an orb of attunement Level 7 of the Dungeon (0, 0, D:7) a goblin corpse (skeletalised by now) (1, -1, D:7) 3 boomerangs a goblin corpse (skeletalised by now) (1, 0, D:7) a boomerang a goblin corpse (skeletalised by now) (7, -13, D:7) 19 gold pieces (14, -11, D:7) a +0 dagger (14, -10, D:7) a +0 dire flail a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (16, -19, D:7) a +0 ring mail (20, -30, D:7) a +0 rapier (22, -19, D:7) a +0 dagger a +0 robe (22, -18, D:7) a +0 dagger a +0 leather armour a +0 club a hound corpse (skeletalised by now) (24, -32, D:7) 16 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a +0 chain mail an orc skeleton an orc skeleton (2, 1, Bailey) a +0 war axe a +0 war axe a +0 war axe a +0 chain mail an orc skeleton (2, 4, Bailey) a +0 broad axe a +0 scale mail an orc skeleton (2, 9, Bailey) a +0 leather armour a +0 hand axe a +0 leather armour (2, 11, Bailey) a +0 hand axe an orc skeleton (3, 11, Bailey) a +0 leather armour a +0 hand axe a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton (5, 2, Bailey) a +0 robe (5, 3, Bailey) a +0 robe (5, 8, Bailey) a +0 war axe (6, 2, Bailey) a +0 ring mail (6, 3, Bailey) the +1 cloak of an ossuary {Will+} Will+: It increases your willpower. (unseen) (6, 18, Bailey) a +0 war axe a +0 leather armour (6, 19, Bailey) a +0 hand axe (8, 18, Bailey) an orc skeleton (8, 19, Bailey) a +0 war axe a +0 ring mail an orc skeleton (8, 20, Bailey) a +0 leather armour an orc skeleton (9, 0, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 ring mail an orc skeleton (10, 19, Bailey) a +0 hand axe a +0 leather armour (10, 20, Bailey) a +0 war axe a +0 leather armour an orc skeleton (10, 34, Bailey) a +0 war axe a +0 scale mail (14, 7, Bailey) a potion of heal wounds (14, 8, Bailey) a potion of brilliance (15, 2, Bailey) a stone (15, 3, Bailey) a stone (15, 7, Bailey) a potion of heal wounds (15, 8, Bailey) a potion of experience (17, 5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin skeleton an orc skeleton a gnoll skeleton a goblin skeleton (17, 11, Bailey) a +0 broad axe a +0 hand axe a +0 leather armour a goblin skeleton (18, 4, Bailey) a +0 hand axe a +0 leather armour (18, 5, Bailey) a +0 hand axe a +0 leather armour (18, 9, Bailey) a +0 scale mail (18, 12, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (20, 9, Bailey) a +0 war axe a +0 chain mail