ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +7 chain mail "Osareawecu" {Regen+ Dex+3} Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. (unseen) (61, 8, D) a +2 shortbow of flaming (61, 16, D) a book of Party Tricks (62, 1, D) a +2 rapier of freezing (62, 11, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (62, 12, D) a +0 short sword a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (62, 16, D) 4 potions of haste (62, 17, D) a staff of alchemy (unseen) (63, 0, D) a staff of death (unseen) (63, 1, D) a +2 flail of freezing (still there?) a +0 robe (still there?) (63, 8, D) a staff of fire {!a} (63, 9, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (63, 12, D) a +0 short sword a +0 robe (63, 16, D) a staff of air (unseen) (63, 17, D) the ring "Fiub" {+Blink rC- AC+4 Int-2 Dex+9} [ring of protection] AC+4: It affects your AC (+4). Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (unseen) (64, 16, D) a There-And-Back Book (64, 17, D) a book of Displacement (67, 0, D) a staff of fire (unseen) (67, 21, D) a +0 battleaxe a naga corpse (67, 22, D) a +0 battleaxe a +0 robe an adder corpse a naga corpse a water moccasin corpse (68, 0, D) a +2 short sword of speed (unseen) (68, 3, D) an adder corpse (skeletalised by now) (70, 8, D) a +2 arbalest of draining (unseen) (70, 9, D) a +0 dagger (still there?) a +0 robe (still there?) the +0 buckler of Hukidd {Regen+ Int+4} (still there?) Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. an orc corpse (skeletalised by now) (still there?) (70, 10, D) a +0 dagger a +0 robe (71, 9, D) a +0 hand axe (71, 17, D) a staff of conjuration {!a} (71, 27, D) a +2 robe (72, 8, D) the +5 plate armour of Epuneonn {rPois rN+++ Str-3 Stlth+} Str-3: It affects your strength (-3). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (unseen) (72, 9, D) a +0 dagger (still there?) a staff of death (still there?) (72, 11, D) a +0 dagger an orc corpse (skeletalised by now) (72, 21, D) a hell hound corpse (72, 27, D) a +0 hand axe of electrocution (unseen) (73, 1, D) a +3 heavy flail (unseen)