Dungeon Sprint DCSS version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 7818648020573992373 12 ASCIIPhilia the Changeling (level 2, 13/13 HPs) Began as a Deep Elf Alchemist on Oct 16, 2024. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:47 (80 turns). ASCIIPhilia the Changeling (Deep Elf Alchemist) Turns: 80, Time: 00:00:47 Health: 13/13 AC: 7 Str: 10 XL: 2 Next: 20% Magic: 8/8 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 27 Spells: 6/7 levels left rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... k - amulet of magic regeneration Stlth +++ d - +6 ring of dexterity HPRegen 0.22/turn D - +6 ring of dexterity MPRegen 0.62/turn %: no teleportation @: snake-form A: constrict, amphibious, poison resistance, reduced hp, cold-blooded, large, magic regeneration a: Begin Untransformation You were in the Dungeon. You were an enormous serpent. You visited 1 branch Innate Abilities, Weirdness & Mutations You are an enormous serpent. You have a powerful constriction melee attack. You are amphibious. You are resistant to poisons. (rPois) Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You regenerate magic rapidly. Skills: * Level 0.0 Fighting - Level 0.9 Armour - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Alchemy * Level 7.3 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Inventory: Hand Weapons w - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). y - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) z - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (melded) x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. B - +5 fire dragon scales C - a +3 buckler E - a +3 kite shield Jewellery d - a +6 ring of dexterity (left coils) i - a +6 ring of intelligence k - an amulet of magic regeneration (around neck) s - a +6 ring of strength D - a +6 ring of dexterity (right coils) I - a +6 ring of intelligence L - a ring of flight S - a +6 ring of strength W - a ring of willpower Talismans v - a serpent talisman (active) Wands t - a wand of mindburst (7) u - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify {@r1} p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing {@q1} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q} h - 2 potions of brilliance j - 4 potions of resistance l - 5 potions of might q - 10 potions of heal wounds {@q2} r - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ███████ █.ßSß.█ █.....█ █.....█ █.))..█ █.....█ █..©..█ ███████ There were no monsters in sight! Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc. Your grab misses the orc. The orc is almost dead. The orc misses you. You hit the orc. You kill the orc! Things that are here: a +0 vampiric short sword; a +0 ring mail; an orc corpse k - an amulet of magic regeneration W - a ring of willpower You finish putting on your amulet of magic regeneration. k - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. You feel agile. d - a +6 ring of dexterity (left coils) You feel agile. D - a +6 ring of dexterity (right coils) There is a transporter here. You start resting. HP restored. 체력이 전부 회복되었습니다. (13) Unknown command. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Shapeshifting | 7 | 7.3 Armour | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Use: Potion || 1 Armour: Skin || 3 Dodge: Dodged || 3 Form: Serpent || 1 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Deep Elf Alchemist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 39 | D | Reached skill level 7 in Shapeshifting 39 | D | Reached XP level 2. HP: 15/15 MP: 8/8 46 | D | Entered arena 2. 46 | D | Found a transporter. 80 | D | Quit the game Vanquished Creatures 2 orcs (D) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 13 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 13 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------