ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +3 scale mail of positive energy (unseen) (49, 37, D) a +2 arbalest of freezing (50, 13, D) a +0 ring mail of fire resistance (unseen) (50, 25, D) a staff of earth (unseen) (50, 37, D) a staff of earth {!a} (50, 40, D) a +0 club (still there?) a +1 plate armour of willpower (still there?) a wand of paralysis (8) (still there?) the goblin skeleton of Ijyb (still there?) (51, 13, D) a +1 orcbow of draining (unseen) (51, 27, D) a dream sheep corpse (51, 31, D) a water moccasin corpse (51, 41, D) a -2 halberd a +0 animal skin (51, 42, D) a +0 rapier a +0 leather armour (51, 43, D) a +0 short sword of venom (still there?) 2 curare-tipped darts (still there?) (52, 13, D) a +1 battleaxe of flaming (unseen) (52, 25, D) a +3 vampiric halberd (unseen) (52, 29, D) a hydra corpse (52, 30, D) a polar bear corpse (52, 31, D) a boulder beetle corpse (52, 36, D) a staff of conjuration {!a} (52, 37, D) a +2 trident of freezing (unseen) (53, 13, D) a wand of mindburst (3) (53, 18, D) a +0 mace a white draconian corpse (53, 21, D) a +0 flail (53, 29, D) a wyvern corpse (53, 36, D) a +0 leather armour (53, 40, D) a +2 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) the human corpse of Nikola (skeletalised by now) (still there?) (54, 13, D) a +5 falchion of freezing (unseen) (54, 24, D) a +4 heavy battleaxe (54, 36, D) a staff of air (unseen) (55, 13, D) the +7 mace of Kis Nocw {freeze, Fly Int+2} Int+2: It affects your intelligence (+2). Fly: It grants you flight. (unseen) (55, 24, D) the +0 robe "Daon" {rElec} rElec: It insulates you from electricity. (55, 33, D) a komodo dragon corpse (57, 31, D) a water moccasin corpse (59, 36, D) a +0 quick blade of venom (unseen) (59, 37, D) the Codex of Electrocution Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Airstrike Air 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Vhi's Electric Charge Translocation/Air 4 (unseen) (60, 2, D) a +0 trident (60, 36, D) a +0 helmet of see invisible (unseen) (60, 37, D) a +2 sling of freezing (unseen) (61, 0, D) a +6 great sword of protection (61, 8, D) a staff of earth {!a} (61, 10, D) a water moccasin corpse (skeletalised by now) (61, 26, D) a +4 scale mail of poison resistance (unseen) (61, 36, D) a +3 heavy war axe (unseen) (61, 37, D) Cuwno's Incunabulum of Effulgent Venin Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (62, 0, D) a staff of earth {!a} (62, 3, D) a +0 trident (62, 4, D) a +0 trident (62, 8, D) the +3 rapier of Dahyis {holy, rF+ rN+ Str+3 Stlth+} Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (62, 9, D) the +1 mace of Summertime {protect, ^Fragile rC+ rCorr SInv} rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (62, 10, D) a ball python corpse (skeletalised by now) (62, 26, D) a +4 ring of protection (62, 27, D) a +0 falchion of protection (unseen) (62, 36, D) a +1 quarterstaff of draining (unseen) (62, 37, D) a book of the Tundra (63, 12, D) a ball python corpse (skeletalised by now) (63, 16, D) +0 fire dragon scales (63, 26, D) the +11 falchion of Cocytus {freeze, rF+ rN+ Str-3} Str-3: It affects your strength (-3). rF+: It protects you from fire. rN+: It protects you from negative energy. (63, 28, D) a black bear corpse (skeletalised by now) (63, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 31, D) a +0 quarterstaff a +0 robe a +0 spear a spriggan corpse (skeletalised by now) (63, 32, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (63, 36, D) a book of Spectacle (63, 37, D) a ring of wizardry (64, 4, D) a +0 trident (64, 16, D) a book of Iron (64, 27, D) a staff of conjuration (unseen) (64, 31, D) a +0 spear a spriggan corpse (skeletalised by now) (65, 26, D) a +4 orcbow of draining (unseen) (67, 0, D) a +2 spectral quarterstaff (68, 0, D) the +2 glaive "Xuhicix" {drain, Will++ rCorr} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (69, 11, D) a +0 scythe a +0 robe a wand of flame (21) (69, 36, D) the +8 mace of Charred Integrity {heavy, rC- rCorr Int-4 SInv} Int-4: It affects your intelligence (-4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (70, 8, D) a +2 long sword of electrocution (unseen) (70, 9, D) a staff of alchemy {!a} (70, 36, D) a +2 ring mail of fire resistance (unseen) (70, 37, D) a +2 cloak of willpower (unseen) (71, 12, D) a +0 halberd a +0 robe a +4 quarterstaff of chaos a +0 dagger a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) the gnoll corpse of Crazy Yiuf (skeletalised by now) the elf corpse of Dowan (skeletalised by now) (71, 26, D) a +3 orcbow of flaming (unseen) (71, 36, D) the Almanac of the Icicle Spells Type Level a - Ozocubu's Armour Ice 3 b - Permafrost Eruption Ice/Earth 6 (unseen) (71, 37, D) the staff of the Pharaoh's Fist {^Drain rPois rN+ rCorr Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 8, D) a +0 heavy orcbow (unseen) (72, 9, D) a +1 scale mail of cold resistance (unseen) (72, 11, D) a +0 dagger a +0 robe (72, 16, D) a +1 rapier of venom (72, 27, D) a +0 hand axe (still there?) a +0 plate armour (still there?) a +2 mace of draining (still there?) (72, 28, D) a +0 flail an orc corpse (skeletalised by now) (72, 29, D) a +0 flail a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (72, 30, D) a +0 mace a +0 plate armour (72, 31, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 36, D) a +0 rapier of protection (unseen) (72, 37, D) an amulet of regeneration (73, 1, D) a staff of alchemy (unseen) (73, 16, D) the +5 orcbow of the Grave {heavy, +Blink Will- Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. +Blink: It lets you blink. (73, 17, D) a +2 robe of cold resistance (73, 26, D) a +4 lajatang of electrocution (unseen) (73, 27, D) a +0 scale mail of willpower (unseen) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +1 trident of protection (unseen) (75, 1, D) a staff of fire (unseen)