Dungeon Sprint DCSS version 0.33-a0-247-g0bf80241f6 (webtiles) character file. Game seed: 17553229255705402452 0 ASCIIPhilia the Apothecary (level 1, 10/10 HPs) Began as a Deep Elf Alchemist on Oct 15, 2024. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:40 (20 turns). ASCIIPhilia the Apothecary (Deep Elf Alchemist) Turns: 20, Time: 00:05:40 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . c - potion of curing {@q1} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of dexterity i - a +6 ring of intelligence s - a +6 ring of strength D - a +6 ring of dexterity I - a +6 ring of intelligence L - a ring of flight S - a +6 ring of strength Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing (in hand) {@q1} e - a potion of haste {@q3} f - a potion of berserk rage {!q} h - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter █████████████████ █ß⚑ß⚑ß⚑ß©ß⚑ß⚑ß⚑ß█ █⚑.........))..⚑█ █ß.............ß█ █⚑..)).........⚑█ █ß..))....@....ß█ █⚑..)).....%...⚑█ █ß...).........ß█ █⚑......?......⚑█ █ß...[..!../...ß█ █⚑...[.<.......⚑█ █ß.............ß█ █⚑.............⚑█ █ß⚑ß⚑ß⚑ß⚑ß⚑ß⚑ß⚑ß█ There were no monsters in sight! Message History Saving game... please wait. Level annotation: 1 transporter Welcome back, ASCIIPhilia the Deep Elf Alchemist. [Dungeon Sprint] Press ? for a list of commands and other information. 현재 수련 중: Dodging(2.4), Spellcasting(3), Conjurations(1.1), Alchemy(3.2), Stealth(2.4). 목표 기술 레벨을 설정하세요: -- [20] -- Saved default for Deep ElfAlchemist: Dodging:+;Spellcasting:+;Conjurations:+;Alchemy:+;Stealth:+ Saved default for Deep ElfAlchemist: Dodging:+;Spellcasting:+;Conjurations:+;Alchemy:+;Stealth:+ Save game and exit? Leave a message: Saving game... please wait. Level annotation: 1 transporter Welcome back, ASCIIPhilia the Deep Elf Alchemist. [Dungeon Sprint] Press ? for a list of commands and other information. Unknown command. Items here: %%%%. L - a ring of flight; D - a +6 ring of dexterity; d - a +6 ring of dexterity h - a potion of heal wounds {@q2}; I - a +6 ring of intelligence i - a +6 ring of intelligence; S - a +6 ring of strength s - a +6 ring of strength 기본값 설정이 저장됨 Deep ElfAlchemist: Dodging:+;Spellcasting:+;Conjurations:+;Alchemy:+;Stealth:+ 기본값 설정이 저장됨 Deep ElfAlchemist: Dodging:+;Spellcasting:+;Conjurations:+;Alchemy:+;Stealth:+ 현재 수련 중: Dodging(2.4), Spellcasting(3), Conjurations(1.1), Alchemy(3.2), Stealth(2.4). 목표 기술 레벨을 설정하세요: -- [30] -- 현재 수련 중: Dodging(2.4), Spellcasting(3), Conjurations(1.1), Alchemy(3.2), Stealth(2.4). 목표 기술 레벨을 설정하세요: -- [-1] -- Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Deep Elf Alchemist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {^Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a transporter. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a burning altar of Makhleb. 6 | D | Found a sparkling altar of Nemelex Xobeh. 20 | D | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------