ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 36, D) a +0 robe (49, 37, D) a staff of fire (unseen) (49, 39, D) a +0 trident (49, 40, D) a +0 trident a +0 robe (50, 25, D) the +6 spear "Nauz" {drain, +Blink Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. +Blink: It lets you blink. (unseen) (50, 40, D) the +6 shortbow of Hell's Wrath {elec, rN+++ rCorr Str-4} (still there?) Str-4: It affects your strength (-4). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. a +0 trident (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (50, 41, D) a +0 trident a +0 robe (51, 25, D) the staff "Kockary" {*Corrode rPois rC+ Str+3 Dex+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 36, D) a staff of fire {!a} (51, 42, D) a +2 demon trident of flaming a +2 robe of cold resistance a +0 rapier a +0 robe (52, 25, D) the +3 scale mail of the Four Yaks {Rampage rPois rCorr Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (unseen) (52, 32, D) a +0 battleaxe of freezing (unseen) (52, 38, D) a +2 vampiric spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (53, 25, D) a +0 vampiric halberd (unseen) (53, 36, D) a +0 spear (54, 25, D) a ring of positive energy (54, 37, D) the +6 short sword "Voastr Gepit" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (59, 36, D) a +2 spear of freezing (unseen) (59, 37, D) a staff of death (unseen) (59, 42, D) a +4 heavy trident (still there?) a +0 robe (still there?) (60, 31, D) a +3 dire flail (still there?) a +0 giant club (still there?) (60, 36, D) a +0 trident (60, 40, D) a +0 trident a +0 leather armour a merfolk corpse (60, 44, D) a sea snake corpse (61, 8, D) a +0 short sword of speed (61, 9, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (61, 21, D) a +4 scimitar of flaming (unseen) (61, 26, D) a staff of earth {!a} (61, 32, D) a +0 giant club a +0 giant club (61, 36, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (unseen) (61, 37, D) an amulet of regeneration (61, 40, D) a +0 club a +0 longbow (61, 41, D) a +0 trident a merfolk corpse (61, 42, D) a +1 spear of flaming (still there?) a +0 leather armour (still there?) a +0 heavy glaive (still there?) 4 silver javelins (still there?) a +0 leather armour (still there?) (61, 43, D) a snapping turtle corpse a sea snake corpse (62, 0, D) a +2 scimitar of draining (62, 2, D) an adder corpse (skeletalised by now) (62, 8, D) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (62, 11, D) a +2 dagger of venom a +0 robe (62, 16, D) a +5 scimitar of electrocution (62, 17, D) the +7 plate armour "Yschuddy" {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (62, 21, D) a hell hog corpse (skeletalised by now) (62, 28, D) a +0 giant club an ogre corpse (skeletalised by now) (62, 29, D) a +0 giant club (62, 31, D) a +0 giant club an ogre corpse (skeletalised by now) (62, 43, D) a +0 mace of protection (unseen) (63, 0, D) a staff of death {!a} (63, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 16, D) the +3 ring mail of Pride {Regen+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. (63, 27, D) a +4 hand axe of venom (unseen) (63, 30, D) a +0 troll leather armour a troll corpse (skeletalised by now) (63, 37, D) a +3 whip of venom (unseen) (64, 1, D) an adder corpse (skeletalised by now) (64, 17, D) a +2 heavy spear (unseen) (64, 30, D) a +0 giant club a +0 giant club (65, 26, D) a +1 scimitar of protection (unseen) (67, 0, D) a +3 scale mail of fire resistance (unseen) (69, 0, D) a +5 heavy trident (unseen) (69, 11, D) a +1 heavy trident (still there?) 3 boomerangs (still there?) (70, 9, D) a +1 leather armour of willpower (70, 16, D) a +0 flail an orc corpse (skeletalised by now) (70, 36, D) a staff of conjuration {!a} (70, 37, D) a hell hound corpse (71, 11, D) a +0 trident 2 boomerangs (71, 19, D) a +0 dagger a +0 robe (71, 27, D) a staff of death {!a} (71, 30, D) a +0 dagger a +0 robe (72, 21, D) a +0 flail a +0 chain mail (72, 26, D) a +2 lajatang of distortion (72, 27, D) a +4 ring of protection (72, 31, D) a wolf corpse (skeletalised by now) (72, 36, D) a staff of fire {!a} (73, 1, D) a +2 ring mail of poison resistance (unseen) (73, 3, D) an ugly thing corpse (skeletalised by now) (73, 7, D) a +0 trident (73, 9, D) a +0 trident 3 boomerangs (73, 16, D) a +0 hand axe (still there?) a +8 chain mail of ponderousness (still there?) (73, 17, D) a +0 dagger (still there?) a +0 chain mail (still there?) Denon's Reference Book on Lava and Charms (still there?) Spells Type Level a - Tukima's Dance Hexes 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 (73, 18, D) a +0 orcbow a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (73, 26, D) a staff of cold (unseen) (73, 27, D) a +0 long sword of holy wrath (unseen) (73, 30, D) a black bear corpse (skeletalised by now) (73, 36, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (74, 30, D) a black bear corpse (skeletalised by now) (75, 0, D) a +6 ring of strength a ring of flight a +6 ring of dexterity a ring of ice a +6 ring of strength a +6 ring of dexterity (75, 10, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now)