ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (37, 0, D) a book of Fire (37, 1, D) a staff of fire (unseen) (38, 0, D) a staff of conjuration (unseen) (38, 1, D) a staff of air (unseen) (39, 0, D) quicksilver dragon scales (39, 1, D) Sif Muna's Compendium of Effluvium Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Ignite Poison Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 (unseen) (39, 10, D) a ring of protection from cold (40, 0, D) a book of Callings (40, 1, D) a +0 orcbow of draining (unseen) (41, 0, D) a book of the Hunter (41, 1, D) a +1 great sword of freezing (unseen) (42, 0, D) a +6 orcbow (unseen) (42, 1, D) a wand of charming (7) (49, 1, D) a book of Conjurations (49, 12, D) a +2 broad axe of flaming (unseen) (49, 24, D) a +0 scimitar of electrocution (unseen) (49, 36, D) the Volume of the Spatial Fault Spells Type Level a - Lesser Beckoning Translocation 2 b - Stone Arrow Conjuration/Earth 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Malign Gateway Summoning/Translocation 7 (unseen) (49, 37, D) a ring of poison resistance (50, 0, D) a staff of cold (unseen) (50, 1, D) a staff of fire (unseen) (50, 12, D) a +0 demon whip (50, 13, D) a +6 ring of strength (50, 25, D) a +0 dagger of speed (unseen) (50, 36, D) a +1 scale mail of cold resistance (unseen) (50, 37, D) a wand of polymorph (5) (51, 1, D) a +2 whip of electrocution (51, 12, D) the Treatise on Correspondence Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Disjunction Translocation 8 (unseen) (51, 13, D) a wand of flame (11) (51, 36, D) a book of Party Tricks (51, 37, D) a +2 rapier of speed (52, 0, D) a book of Armaments (52, 1, D) the +7 battleaxe of Ancient Evil {freeze, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (unseen) (52, 12, D) the staff of Guilt {rPois rC+ Str+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 13, D) 4 potions of heal wounds (52, 25, D) a staff of conjuration (unseen) (52, 36, D) a scroll of brand weapon (52, 37, D) a wand of flame (9) (53, 1, D) a wand of mindburst (7) (53, 12, D) a +2 rapier of draining (unseen) (53, 13, D) a staff of air (unseen) (53, 24, D) the +3 mace of Fef Otel {speed, rN+ Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (unseen) (53, 36, D) a ring "Xayfiq" {Ice *Slow Dex+6 SInv} [ring of ice] Ice: It enhances your ice magic. Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (unseen) (53, 37, D) a staff of cold (unseen) (54, 0, D) a +3 ring mail of willpower (unseen) (54, 1, D) the +2 buckler "Byoliwy" {Will- Str+4} Str+4: It affects your strength (+4). Will-: It decreases your willpower. (unseen) (54, 12, D) the +3 flail "Quxkussi" {speed, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (54, 13, D) a wand of flame (5) (54, 24, D) a staff of alchemy (unseen) (54, 25, D) the +6 halberd "Migutitz" {drain, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (unseen) (54, 36, D) a wand of polymorph (4) (55, 0, D) an amulet of regeneration (55, 1, D) a staff of cold (unseen) (55, 12, D) a +2 robe of positive energy (unseen) (55, 13, D) the +5 hand axe "Usooc" {flame, rC+} rC+: It protects you from cold. (unseen) (55, 24, D) a staff of earth (unseen) (59, 36, D) a staff of earth (unseen) (61, 0, D) a +2 ring mail of fire resistance (unseen) (61, 16, D) a +0 great sword of flaming (61, 26, D) the +11 flail "Pidas" {spect, *Slow rN+ Str+2 Stlth+} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (61, 38, D) a yak corpse (61, 43, D) a staff of conjuration (still there?) a +0 robe (still there?) a +0 robe (still there?) a spriggan corpse (still there?) a spriggan corpse (still there?) (62, 9, D) a +0 club a staff of air {!a} (62, 10, D) a +0 whip a +0 chain mail (62, 16, D) +0 acid dragon scales (62, 17, D) a +0 shortbow of electrocution an adder corpse (skeletalised by now) (62, 26, D) a staff of air {!a} (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a staff of conjuration (unseen) (62, 40, D) a yak corpse (62, 42, D) a cane toad corpse (63, 0, D) a +6 giant spiked club (63, 12, D) a +0 dagger a +0 robe (63, 16, D) a +5 quick blade of venom (63, 22, D) a black mamba corpse (skeletalised by now) (63, 27, D) the +10 falchion of Corporal Punishment {speed, +Blink} +Blink: It lets you blink. (63, 28, D) a polar bear corpse (63, 31, D) a rime drake corpse (63, 36, D) the +6 mace of the Feather {protect, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (63, 37, D) the +5 mace of Peace {freeze, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (unseen) (64, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 16, D) a staff of air {!a} (64, 17, D) a staff of death {!a} (64, 19, D) a +0 whip (64, 22, D) a water moccasin corpse (skeletalised by now) (64, 26, D) a staff of earth {!a} (64, 42, D) a +1 antimagic war axe (still there?) a +0 animal skin (still there?) (69, 0, D) a staff of conjuration (unseen) (69, 36, D) a +0 whip of electrocution (unseen) (70, 36, D) the +0 plate armour of Pexzal {Dex+3} Dex+3: It affects your dexterity (+3). (70, 37, D) a +0 glaive a +0 robe the +10 rapier of Byl Hat {protect, rElec rC- Str+8 SInv} Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (70, 38, D) a +0 spear a +0 scimitar a naga corpse a naga corpse (71, 8, D) a +2 scale mail of poison resistance (unseen) (71, 12, D) a +0 glaive a +0 robe a +0 scythe a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (71, 17, D) a staff of fire (unseen) (71, 27, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 28, D) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (71, 36, D) the +7 war axe of Reinforcement {protect, rPois} rPois: It protects you from poison. (71, 37, D) a +0 spear (71, 38, D) an adder corpse (72, 8, D) a staff of fire (unseen) (72, 9, D) a +1 great sword of holy wrath (unseen) (72, 12, D) a +3 quarterstaff of chaos (still there?) a +2 cloak (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (72, 16, D) a staff of alchemy {!a} (72, 17, D) a +0 heavy flail (unseen) (72, 26, D) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (72, 27, D) a +0 mace a +0 chain mail (72, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 31, D) a +0 mace a +0 chain mail (72, 37, D) an adder corpse (72, 38, D) a +0 scimitar a +0 long sword (73, 11, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (73, 16, D) a +1 rapier of holy wrath (unseen) (73, 27, D) a staff of alchemy {!a} (73, 38, D) an adder corpse (75, 1, D) the +5 ring mail "Ludufam" {+Blink Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). +Blink: It lets you blink. (unseen)