ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 4, D) a +0 long sword a +0 leather armour (35, 15, D) a book of Touch (36, 0, D) a +0 rapier (36, 2, D) a +0 rapier a +5 ring of evasion an elf corpse (36, 15, D) the Encyclopedia of Combative Toxins Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Iskenderun's Battlesphere Conjuration 5 c - Orb of Destruction Conjuration 7 (unseen) (37, 15, D) the ring of the Centipede {Fly rElec rCorr Str-3 Stlth+} [ring of resist corrosion] Str-3: It affects your strength (-3). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (37, 17, D) a +0 dagger a +0 robe a demonspawn corpse (38, 0, D) a +4 whip of electrocution a +0 long sword (38, 3, D) a +2 long sword of freezing a ring of resist corrosion an elf corpse (38, 4, D) a +0 rapier a +0 dagger a +0 ring mail an elf corpse (38, 5, D) the +5 mace "Voel" {elec, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. a +0 chain mail an elf corpse (38, 7, D) a +4 heavy dire flail (38, 15, D) a wand of quicksilver (3) (39, 0, D) a +0 short sword (39, 1, D) a staff of conjuration (unseen) (39, 3, D) a +0 long sword a +0 leather armour (39, 4, D) a staff of conjuration (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (39, 15, D) a +2 vampiric broad axe (unseen) (40, 1, D) a +0 dagger (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) the +4 pair of gloves "Zisuzoucwu" {rF+} (still there?) rF+: It protects you from fire. (40, 15, D) a maw talisman (41, 1, D) a +1 leather armour of fire resistance (unseen) (41, 2, D) a +1 rapier of venom (unseen) (41, 15, D) the staff of Lust {rPois Str+7 Fire Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (41, 16, D) a +0 trident a +6 ring of dexterity (42, 1, D) a +0 rapier (still there?) a +0 chain mail (still there?) a +2 dagger of speed (still there?) an elf corpse (still there?) (42, 15, D) a +4 hand axe of holy wrath (unseen) (42, 17, D) a +4 scimitar of flaming (unseen) (43, 15, D) a ring of protection from cold (47, 14, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (49, 1, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (49, 12, D) a +5 heavy spear (unseen) (49, 36, D) a staff of earth (unseen) (49, 37, D) a +3 giant club (50, 1, D) a +3 scale mail of willpower (unseen) (50, 12, D) a staff of cold (unseen) (50, 14, D) a +0 sling (still there?) a +2 falchion of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (50, 36, D) a +0 dagger (50, 37, D) a +2 heavy orcbow (unseen) (51, 0, D) +0 fire dragon scales (51, 1, D) an amulet of reflection (51, 12, D) a staff of conjuration (unseen) (51, 13, D) the +2 scale mail of the Vacuum {+Inv rC- rCorr Stlth+} rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (51, 24, D) the +4 spear "Noheciag" {spect, Will+ MP-7 Int+6} Int+6: It affects your intelligence (+6). Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). (51, 25, D) a staff of conjuration {!a} (51, 37, D) a staff of earth (unseen) (52, 0, D) a staff of death {!a} (52, 1, D) the +5 morningstar of Foolhardiness {speed, ^Contam Str+2 Int+3 Dex+2} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). ^Contam: It causes magical contamination when unequipped. (unseen) (52, 12, D) the +1 ring mail of Uskayaw's Supremacy {-Tele rPois Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (52, 13, D) a +7 short sword of speed (52, 36, D) a +0 sling of flaming (unseen) (52, 37, D) the +6 falchion of Abuse {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (53, 12, D) a +4 giant spiked club (53, 13, D) a +3 heavy arbalest (53, 24, D) the staff of Duty {Int+3 Dex+2 Conj Tloc Earth, !a} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 28, D) a +3 quarterstaff of pain (53, 36, D) a +6 ring of strength (53, 37, D) the ring "Zeteul" {Will+ Str+3} [ring of willpower] Str+3: It affects your strength (+3). Will+: It increases your willpower. (unseen) (54, 1, D) a staff of earth {!a} (54, 13, D) a +3 heavy morningstar (unseen) (54, 24, D) a +1 heavy spear (55, 13, D) a staff of conjuration (unseen) (59, 36, D) a +3 chain mail of positive energy (unseen) (59, 37, D) a scroll of brand weapon (60, 37, D) a +2 crystal plate armour (unseen) (61, 0, D) a +1 heavy arbalest (unseen) (61, 16, D) +1 fire dragon scales (61, 22, D) a wolf corpse (skeletalised by now) (61, 36, D) the +0 pair of boots "Hiaqeoxuco" {Harm Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (61, 37, D) a +1 sling of flaming (unseen) (62, 0, D) a +1 whip of electrocution (unseen) (62, 1, D) a +4 broad axe of freezing (unseen) (62, 9, D) a +0 rapier a +0 ring mail a book of Party Tricks an elf corpse (skeletalised by now) (62, 16, D) a +1 ring mail of positive energy (62, 17, D) an orb of guile (62, 19, D) an iguana corpse (skeletalised by now) (62, 27, D) a staff of air (unseen) (62, 37, D) a wand of quicksilver (3) (63, 0, D) the +0 kite shield of Vlad {-Cast rN+++ Will+++ Dex-3} Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. Will+++: It greatly increases your willpower. -Cast: It prevents spellcasting. (unseen) (63, 17, D) a staff of death {!a} (63, 22, D) a water moccasin corpse (skeletalised by now) (63, 27, D) a +3 heavy hand axe (unseen) (63, 36, D) a +1 scale mail of poison resistance (unseen) (63, 37, D) a staff of fire (unseen) (64, 17, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (65, 26, D) a staff of cold (unseen) (67, 42, D) a +0 dagger a +0 ring mail (68, 0, D) a +2 double sword of electrocution (68, 3, D) a +0 short sword a +0 leather armour (68, 4, D) a +0 dagger an orc corpse (skeletalised by now) (69, 0, D) a +4 hand axe of flaming (unseen) (69, 2, D) a +0 flail an orc corpse (skeletalised by now) (69, 30, D) a +0 war axe a +0 chain mail (69, 31, D) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (69, 36, D) a staff of cold (unseen) (71, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 17, D) a +2 war axe of venom (unseen) (71, 18, D) 4 large rocks (71, 23, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 27, D) a +2 scimitar of flaming (unseen) (71, 33, D) a +2 bardiche (still there?) a +0 chain mail (still there?) (71, 37, D) a staff of fire {!a} (71, 38, D) a +0 scimitar an elf corpse (skeletalised by now) (71, 39, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 shortbow (still there?) a +1 dagger of distortion (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) (71, 42, D) a +0 short sword an elf corpse (skeletalised by now) (72, 9, D) a +6 broad axe of electrocution (72, 10, D) a +0 trident a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (72, 17, D) a staff of fire (unseen) (72, 22, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 26, D) a staff of conjuration {!a} (72, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 36, D) the +9 battleaxe of Ruworamy {protect, rElec Str+7} Str+7: It affects your strength (+7). rElec: It insulates you from electricity. (72, 42, D) a +0 long sword (73, 1, D) a +2 morningstar of protection (unseen) (73, 10, D) a +0 trident 2 boomerangs (73, 16, D) a ring of poison resistance (73, 18, D) a +0 orcbow a centaur corpse (skeletalised by now) (73, 21, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 23, D) 5 large rocks {=f} a cyclops corpse (skeletalised by now) (73, 26, D) the +2 hand cannon of Kuan {drain, Stlth+} Stlth+: It makes you more stealthy. (73, 31, D) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (73, 36, D) the +0 shortbow "Paijecib" {elec, rElec} rElec: It insulates you from electricity. (unseen) (74, 41, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (75, 12, D) a +0 trident (75, 30, D) a +0 dire flail a +0 ring mail (75, 37, D) a +0 scimitar a +0 leather armour