AKAGI Level 1 of the Dungeon (0, 3, D:1) a rat corpse (skeletalised by now) (10, 11, D:1) a +0 helmet (13, 11, D:1) a +0 whip (27, 9, D:1) a jackal skeleton (41, 24, D:1) a jackal corpse (skeletalised by now) (46, 10, D:1) a +0 short sword (53, -2, D:1) a +0 robe Level 2 of the Dungeon (15, -1, D:2) a staff of air (17, -14, D:2) a hobgoblin corpse (skeletalised by now) (21, 28, D:2) a +0 sling (22, 22, D:2) a jackal corpse (skeletalised by now) (22, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 22, D:2) an adder corpse (skeletalised by now) (25, 11, D:2) a +0 mace (33, 10, D:2) a hobgoblin skeleton (35, 10, D:2) a +0 scale mail (51, 4, D:2) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xonnacw's Antique Weapon Shop the +5 flail "Dazuorun" {antimagic, rF+ Str+3 Dex+3} (1304 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 flail (73 gold) a +1 spear of venom (222 gold) a +0 short sword (63 gold) a +0 spear (63 gold) a +0 spear (63 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1400 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +7 morningstar of draining (1003 gold) the +6 great sword "Woewku" {holy, Str+3 Int-5 SInv Stlth+} (1213 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 falchion (63 gold) a +0 quarterstaff (105 gold) [Shop] Waneiq's Assorted Antiques a scroll of identify (34 gold) a wand of acid (8) (571 gold) the +6 lightning scales {swift, rElec} (1139 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a wand of warping (4) (163 gold) a +0 spear (51 gold) a sack of spiders (680 gold) a scroll of identify (34 gold) a sack of spiders (680 gold) [Shop] Daegeez's General Store a phantom mirror (400 gold) a potion of magic (80 gold) a +6 ring of strength (unknown) (360 gold) a +3 trident of venom (212 gold) a lightning rod (4/4) (400 gold) a parchment of Sticky Flame (130 gold) a parchment of Kinetic Grapnel (40 gold) [Shop] Kievveru's Book Shop a parchment of Call Imp (69 gold) a parchment of Summon Mana Viper (220 gold) a parchment of Confusing Touch (105 gold) a parchment of Soul Splinter (48 gold) a parchment of Frozen Ramparts (105 gold) a parchment of Freeze (48 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Fireball (220 gold) [Shop] Ciquole's Weapon Shoppe 3 boomerangs (84 gold) a +0 dagger (28 gold) 5 boomerangs (140 gold) a +2 falchion of draining (243 gold) a +0 dagger (28 gold) a +0 short sword of holy wrath (103 gold) (0, 0, D:3) a rat skeleton (1, -12, D:3) a +0 short sword (6, 10, D:3) a +0 short sword (8, -10, D:3) an adder skeleton (18, -8, D:3) a bat skeleton (22, 20, D:3) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (22, 21, D:3) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 0, D:3) a ball python skeleton (25, 26, D:3) a +0 club (26, -3, D:3) 2 flux baubles (31, -1, D:3) a +0 spear 5 stones a +0 halberd a kobold skeleton a gnoll skeleton a hobgoblin skeleton (31, 0, D:3) a +0 whip a +2 antimagic whip a gnoll skeleton (34, -4, D:3) a ball python skeleton (42, 27, D:3) a rat corpse (skeletalised by now) (45, -14, D:3) an adder skeleton (50, 4, D:3) a +0 dagger a +0 leather armour (52, -10, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Cunasur's Distillery a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of attraction (42 gold) (6, 34, D:4) a +0 dagger a +0 robe (6, 36, D:4) a quokka corpse (skeletalised by now) an iguana corpse (skeletalised by now) (6, 46, D:4) a +0 short sword 5 stones (7, 28, D:4) a +0 mace an orc corpse (skeletalised by now) (9, -8, D:4) a +0 short sword an orc corpse (skeletalised by now) (10, -6, D:4) a +0 short sword (10, 29, D:4) a +3 war axe of freezing (10, 32, D:4) a staff of necromancy (11, 39, D:4) a +0 short sword a curare-tipped dart (11, 43, D:4) a +0 club an orc skeleton (13, 35, D:4) a +0 short sword a kobold skeleton (14, 26, D:4) a +0 club (14, 31, D:4) a +0 sling (15, 24, D:4) a +0 short sword an iguana skeleton (17, 2, D:4) a hound corpse (skeletalised by now) (18, 25, D:4) a +0 orcbow (19, 30, D:4) a +0 falchion (27, -6, D:4) a quokka corpse (skeletalised by now) (35, 30, D:4) a ball python corpse (skeletalised by now) (36, 19, D:4) a +0 whip (36, 30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (47, 15, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (18, -7, D:5) a +0 sling (41, -9, D:5) a +0 trident (45, 3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, -3, D:6) a +0 chain mail (20, -22, D:6) a +0 club (21, -23, D:6) a +0 short sword a +0 short sword a stone a +2 dagger of draining (21, -22, D:6) a +0 dagger (22, -25, D:6) a +0 leather armour (22, -23, D:6) a +0 whip 2 stones (22, -22, D:6) a +0 dagger (28, -27, D:6) a +0 dagger a +0 robe (29, -27, D:6) a +0 short sword (29, -26, D:6) a +0 club (45, -28, D:6) a +0 short sword (45, -27, D:6) a +2 whip of electrocution (46, -29, D:6) a +0 dagger 5 stones a +0 plate armour (47, 7, D:6) a +0 chain mail (51, -14, D:6) a +0 spear (52, -14, D:6) a +0 spear (53, -14, D:6) a +0 flail Level 7 of the Dungeon [Shop] Naddua Gaog's Magic Scroll Shop a scroll of fear (56 gold) a parchment of Magic Dart (56 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) (3, 0, D:7) a +0 whip (5, -2, D:7) a +0 dagger a stone (5, 0, D:7) a +0 club (6, -15, D:7) a +0 flail (6, 0, D:7) a +0 short sword (7, -18, D:7) a +0 dagger (9, -17, D:7) a +0 club a +0 scale mail (12, -19, D:7) 2 flux baubles (19, 5, D:7) a +0 hand axe a +0 ring mail (22, -18, D:7) 5 large rocks (22, -12, D:7) a +2 morningstar of draining (23, -11, D:7) a +0 whip a +0 whip a +0 leather armour (26, 0, D:7) a +0 long sword (28, 7, D:7) a +0 club (28, 9, D:7) a +0 flail (29, 7, D:7) a +0 flail (29, 8, D:7) a +0 flail a +0 halberd (29, 9, D:7) a +0 spear a +0 whip (30, 9, D:7) a +0 club (30, 10, D:7) a +0 club a +0 leather armour (31, 8, D:7) a +0 flail a gnoll corpse (skeletalised by now) (40, 3, D:7) a +0 dagger a +0 robe (41, 18, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (13, 20, D:8) a +0 club (13, 21, D:8) a +0 trident (14, 20, D:8) a +0 short sword a +0 leather armour (15, 19, D:8) a +0 hand axe (16, -8, D:8) a +0 pair of gloves (19, -7, D:8) a +0 hand axe an orc skeleton (20, -13, D:8) a +0 spear (20, 11, D:8) a +0 dagger a +0 robe (20, 14, D:8) a +0 whip a +0 hand axe (20, 16, D:8) a +0 mace (20, 18, D:8) a +0 short sword (20, 19, D:8) a +0 short sword a +0 plate armour (21, -14, D:8) a +0 spear (22, -13, D:8) a +0 spear (22, -12, D:8) a +0 giant club a +0 giant club (23, 14, D:8) a +1 morningstar a +0 robe (24, -16, D:8) a +0 club (25, -17, D:8) a +0 spear (25, 12, D:8) a +3 great sword a +0 robe (25, 13, D:8) a +2 dagger a +0 robe (26, 13, D:8) a +0 great sword a +0 robe (26, 14, D:8) a +4 scimitar a +0 robe (37, 19, D:8) the quill talisman "Reag" {rC+} [quill talisman] rC+: It protects you from cold. (43, 21, D:8) a parchment of Maxwell's Portable Piledriver Level 9 of the Dungeon (0, 0, D:9) a potion of invisibility (3, 7, D:9) a potion of attraction (9, 7, D:9) a +0 orcbow (14, 11, D:9) a potion of mutation (16, 19, D:9) a +0 club (17, 19, D:9) a +0 trident a +0 ring mail (17, 20, D:9) a +0 whip (18, -3, D:9) a scroll of identify (18, 19, D:9) a +0 spear (19, -14, D:9) a +0 orcbow (20, -3, D:9) a parchment of Inner Flame (20, -1, D:9) 27 gold pieces (20, 0, D:9) 18 gold pieces (21, 0, D:9) 25 gold pieces (21, 7, D:9) a potion of resistance (22, -1, D:9) a +0 scimitar (22, 0, D:9) a scarf of invisibility (unseen) (37, -1, D:9) a potion of might (43, 29, D:9) a +0 flail (44, 12, D:9) a +0 plate armour (44, 13, D:9) 13 gold pieces a +0 short sword a wand of acid (6) (44, 25, D:9) a +0 flail (48, 29, D:9) a scroll of teleportation Level 10 of the Dungeon (21, 6, D:10) a +0 trident a +0 pair of boots of rampaging (42, 16, D:10) a +0 sling (45, -3, D:10) a +0 dagger Level 11 of the Dungeon (5, 19, D:11) a +0 helmet (12, 15, D:11) 4 large rocks (14, -13, D:11) a +0 robe (15, 37, D:11) a +0 ring mail (17, 28, D:11) a +0 hat (24, 18, D:11) a +0 pair of gloves (24, 33, D:11) a +0 orcbow (28, 19, D:11) a +0 short sword (31, -14, D:11) a +0 sling (38, -10, D:11) a +0 scale mail Level 12 of the Dungeon (7, 18, D:12) a +0 chain mail (24, 5, D:12) a +0 plate armour a +0 dire flail (26, 11, D:12) a +0 dagger a +0 robe (29, -9, D:12) a +0 shortbow (29, 13, D:12) a +0 falchion (38, 36, D:12) a +0 quarterstaff (46, 36, D:12) a +2 scale mail of command (50, 43, D:12) a +0 ring mail (51, 49, D:12) a parchment of Animate Dead (52, 43, D:12) a +0 scale mail (54, 19, D:12) 3 large rocks (54, 49, D:12) a +0 battleaxe a +0 ring mail (56, 48, D:12) a +0 club a +0 robe (59, 27, D:12) a +0 leather armour (60, 20, D:12) a +0 flail (60, 45, D:12) a staff of conjuration (62, 37, D:12) a +0 giant club a +0 giant club (63, 45, D:12) a +3 falchion of freezing (64, 21, D:12) a +0 flail (64, 23, D:12) a +0 robe (64, 25, D:12) a +0 orcbow (64, 26, D:12) a +0 dagger a +0 robe (64, 44, D:12) a +0 hand cannon (65, 48, D:12) 4 large rocks (66, 39, D:12) the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. (66, 48, D:12) a +0 mace (67, 20, D:12) a +0 morningstar (70, 19, D:12) a +0 leather armour (70, 43, D:12) an orb of pyromania Level 13 of the Dungeon (0, 0, D:13) a staff of earth a +0 robe (3, 20, D:13) a +1 war axe of electrocution a +0 chain mail (4, 20, D:13) a +0 long sword a +0 plate armour a +0 kite shield a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour (5, -10, D:13) 2 large rocks (5, 20, D:13) a +0 glaive a +0 plate armour a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield (6, 20, D:13) a +0 great sword a +0 chain mail (8, 21, D:13) a +0 morningstar (15, 25, D:13) a medusa talisman (18, 31, D:13) 5 large rocks (21, 13, D:13) a +2 cloak of poison resistance (22, 5, D:13) a +4 orcbow (22, 6, D:13) a +0 shortbow (22, 12, D:13) a staff of alchemy (22, 14, D:13) the earth staff of Yvuaraf {rC- Str+5 Dex+3 Forge Earth} [staff of earth] rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. (23, -1, D:13) a ring of see invisible (23, 5, D:13) a +2 battleaxe of freezing (23, 13, D:13) a staff of cold (23, 25, D:13) a +0 leather armour (24, 5, D:13) a +0 battleaxe of freezing (28, -2, D:13) a +2 scimitar of flaming (28, -1, D:13) a +0 whip a +0 robe (30, -2, D:13) an electric eel skeleton (35, 4, D:13) a +0 orcbow a +1 scimitar of flaming (35, 13, D:13) an orb of energy (36, 12, D:13) a +0 chain mail (37, 4, D:13) a +0 orcbow (40, 0, D:13) a +0 leather armour (51, -11, D:13) a parchment of Swiftness (52, -9, D:13) a +0 ring mail (52, 23, D:13) a +0 chain mail (57, -2, D:13) a +0 orcbow (60, -9, D:13) 4 large rocks Level 14 of the Dungeon [Shop] Juyrgh's Assorted Antiques a +0 short sword (90 gold) a sack of spiders (1200 gold) the +6 demon whip of Mooraf {pain, rPois} (3078 gold) rPois: It protects you from poison. It cannot be enchanted further. a wand of mindburst (5) (210 gold) a +4 morningstar of holy wrath (984 gold) a scroll of enchant armour (225 gold) a potion of magic (240 gold) a potion of brilliance (120 gold) a scroll of summoning (285 gold) [Shop] Nuck's Weapon Boutique a +0 short sword (48 gold) 5 boomerangs (160 gold) 3 curare-tipped darts (57 gold) a +0 quarterstaff (80 gold) a +0 scimitar (96 gold) a +0 broad axe (144 gold) a +0 rapier (88 gold) a +0 shortbow (48 gold) a +0 whip (40 gold) [Shop] Pakumou's Weapon Boutique 2 poisoned darts (18 gold) a +2 great sword of protection (360 gold) a +2 great mace of protection (360 gold) a +0 battleaxe (150 gold) a +0 trident (52 gold) a +0 battleaxe (150 gold) 3 silver javelins (405 gold) 6 atropa-tipped darts (81 gold) a +0 glaive (150 gold) a +4 long sword of draining (424 gold) a +0 trident (52 gold) [Shop] Ucsuda's General Store a scarab talisman (250 gold) a parchment of Tukima's Dance (176 gold) a +0 pair of boots of earth (430 gold) a +0 chain mail (120 gold) 2 atropa-tipped darts (36 gold) a condenser vane (800 gold) a parchment of Forge Phalanx Beetle (500 gold) a scroll of identify (46 gold) a +0 orcbow (80 gold) (14, 15, D:14) a +0 ring mail (14, 24, D:14) a +0 short sword (14, 25, D:14) a +0 short sword (14, 27, D:14) a +0 dagger a +0 robe (14, 28, D:14) a +0 dagger a +0 robe a +0 short sword (14, 29, D:14) a +0 dagger a +0 robe (15, 25, D:14) a +0 dagger a +0 robe (15, 26, D:14) a +0 buckler (16, 25, D:14) a +0 dagger (27, 3, D:14) a +0 ring mail (29, 24, D:14) 5 large rocks (29, 26, D:14) 6 large rocks (31, 25, D:14) a +0 hand axe a +0 scale mail (32, 1, D:14) a +0 giant spiked club a +0 giant spiked club (40, -10, D:14) a +2 longbow of flaming a +1 barding (41, 2, D:14) 6 large rocks (46, 12, D:14) a +0 dire flail a +0 giant spiked club (54, 16, D:14) a +0 club a +0 leather armour (54, 17, D:14) a +0 mace (55, 15, D:14) a +0 dagger a +0 robe (55, 17, D:14) a +0 club (55, 18, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a scarab talisman (2, -13, D:15) the +0 ring mail of Ethics {rC- rN+ Int+4} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, -6, D:15) a lupine talisman a rimehorn talisman the quill talisman of the Furrier {Harm rPois rCorr Dex+2} [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (6, -21, D:15) a +3 quarterstaff of chaos a +0 robe (6, -16, D:15) a +2 rapier of chaos a +0 ring mail (10, -25, D:15) a +0 rapier of chaos a +0 ring mail (12, -39, D:15) a +1 pair of boots (15, 7, D:15) a +0 scale mail (17, -14, D:15) a lupine talisman (17, -7, D:15) a +0 long sword of chaos a +0 ring mail (18, -19, D:15) a +1 rapier of chaos a +0 ring mail (18, -8, D:15) a +2 long sword of chaos a +0 ring mail (22, -18, D:15) the +7 hand axe of Devotion {freeze, rPois Dex+5} rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (22, -14, D:15) the +0 scale mail of Tademiu {Harm Int-4 Dex+5} Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (24, -22, D:15) the +0 dagger of the Kissing Soothsayer {venom, Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (24, -20, D:15) a scarab talisman (24, -10, D:15) a +0 long sword (24, -2, D:15) a +1 demon trident of chaos a +0 dire flail of protection (25, -10, D:15) the +8 chain mail of Xom's Favour {Archery, Harm rElec rC++ Str-3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). It cannot be enchanted further. (25, -5, D:15) a +2 rapier of chaos a +0 ring mail (25, -4, D:15) a +0 club (27, -21, D:15) a +6 hand axe of draining (29, -18, D:15) a +0 demon blade of chaos (29, 8, D:15) the +1 executioner's axe of Gallantry {sunder, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, -18, D:15) a +0 quarterstaff of chaos a +0 robe (34, 5, D:15) a +0 war axe a +0 leather armour (34, 6, D:15) a +0 hand axe a +0 robe (35, 7, D:15) a +2 hand axe of freezing a +0 leather armour (40, -9, D:15) a +3 great sword (44, 11, D:15) a +0 arbalest (45, -33, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (1, -2, Orc:1) a +0 robe a +0 dagger (2, -2, Orc:1) a +0 hand axe a +0 chain mail a +0 dire flail (3, 14, Orc:1) a +0 trident (4, 13, Orc:1) a +0 club a +0 leather armour (5, 12, Orc:1) a +0 dagger a +0 robe (10, 0, Orc:1) a +0 plate armour a +0 war axe (11, 1, Orc:1) a +0 leather armour a +0 dagger (12, 0, Orc:1) a +0 leather armour a +0 short sword (12, 1, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Eckoits's Antique Weapon Shop a +0 hand axe (81 gold) a +0 shortbow (81 gold) a +0 heavy morningstar (345 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1517 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 mace (81 gold) [Shop] Tiehakke's Book Boutique a parchment of Jinxbite (81 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Martyr's Knell (182 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) a parchment of Passage of Golubria (182 gold) [Shop] Xaps's Magic Scroll Shoppe a scroll of fear (60 gold) a scroll of identify (30 gold) a scroll of silence (unknown) (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Acluol's Distillery a potion of attraction (39 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of heal wounds (104 gold) 2 potions of mutation (208 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) 2 potions of curing (78 gold) (0, 0, Orc:2) a +0 giant club (11, -11, Orc:2) a +0 short sword (11, -10, Orc:2) a +0 halberd a +0 chain mail (11, 8, Orc:2) a +0 giant club (12, -11, Orc:2) a +0 dagger a +0 robe (12, 17, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour (13, 18, Orc:2) a +0 giant club (13, 24, Orc:2) a +0 arbalest (14, 22, Orc:2) a +0 arbalest (15, 22, Orc:2) a +0 orcbow (15, 23, Orc:2) a +0 shortbow (16, -3, Orc:2) a +0 giant club a +0 giant club (16, 1, Orc:2) a +0 arbalest (17, -5, Orc:2) a +4 arbalest (17, 23, Orc:2) a +0 orcbow (17, 27, Orc:2) a +0 shortbow (17, 30, Orc:2) a +0 giant club (19, 2, Orc:2) a +2 heavy arbalest (20, 12, Orc:2) a +0 shortbow (20, 27, Orc:2) a +0 dire flail a +0 plate armour a +0 scimitar a +0 plate armour a +0 orcbow a +0 trident a +0 leather armour (21, 8, Orc:2) a +0 shortbow (21, 24, Orc:2) a +0 orcbow a +0 mace a +0 leather armour (21, 25, Orc:2) a +0 battleaxe a +0 orcbow a +0 leather armour (21, 26, Orc:2) a +0 glaive a +0 orcbow a +0 leather armour (21, 27, Orc:2) a +0 mace a +0 chain mail (21, 28, Orc:2) a +0 mace a +0 chain mail a +0 halberd a +0 chain mail a +0 great mace a +0 orcbow a +0 ring mail (21, 29, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (22, 25, Orc:2) a +0 trident of freezing a +0 chain mail (22, 26, Orc:2) a +0 long sword a +0 plate armour a +0 partisan a +0 arbalest a +0 ring mail a +0 orcbow a +0 mace a +0 leather armour (22, 27, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour a +0 orcbow a +0 great mace a +0 ring mail (22, 28, Orc:2) a +0 orcbow a +0 battleaxe a +0 ring mail a +0 orcbow a +0 battleaxe a +0 ring mail (23, 26, Orc:2) a +0 battleaxe of draining a +0 orcbow a +0 plate armour (30, 12, Orc:2) a +0 giant club (35, 44, Orc:2) a +0 orcbow a +0 great mace a +0 leather armour (36, 39, Orc:2) a +0 giant club a +0 robe (40, 24, Orc:2) a +0 shortbow (40, 25, Orc:2) a +0 orcbow a +0 great mace a +0 ring mail (41, 23, Orc:2) a +0 orcbow a +0 orcbow a +0 great mace a +0 ring mail (41, 24, Orc:2) a +3 dagger a +0 robe (41, 25, Orc:2) a +0 orcbow (42, 24, Orc:2) a +0 long sword a +0 plate armour (42, 25, Orc:2) a +0 flail of concussion (42, 26, Orc:2) a +0 arbalest (42, 34, Orc:2) a +0 orcbow a +0 mace a +0 leather armour (43, 24, Orc:2) a +0 hand axe (44, 22, Orc:2) a +0 arbalest (45, 25, Orc:2) a +0 orcbow a +0 mace a +0 leather armour (46, 24, Orc:2) a +1 arbalest of draining (54, 17, Orc:2) a +0 club (55, 14, Orc:2) a +0 short sword a +0 plate armour (56, 17, Orc:2) a +0 mace (57, 14, Orc:2) a +0 dagger a +0 robe (57, 15, Orc:2) a +0 dagger a +0 leather armour (59, 23, Orc:2) a +0 long sword a +0 chain mail (59, 25, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, -7, Lair:1) a +0 pair of boots of rampaging (23, -26, Lair:1) a +0 sling (34, -14, Lair:1) a parchment of Awaken Armour (52, 3, Lair:1) a +3 chain mail (60, -39, Lair:1) a rimehorn talisman Level 2 of the Lair of Beasts (1, -41, Lair:2) a +0 flail (5, -45, Lair:2) a +0 short sword (24, -41, Lair:2) a +0 trident (26, -13, Lair:2) a +1 demon whip of venom (27, -8, Lair:2) a +0 scale mail (34, -23, Lair:2) the +0 ring mail of the Healing Gods {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts (2, -4, Lair:3) a +0 robe (7, 30, Lair:3) a +0 orcbow (11, 29, Lair:3) a +2 war axe of electrocution (20, 26, Lair:3) a +0 halberd (22, 41, Lair:3) a +0 pair of boots (25, 23, Lair:3) a +0 orcbow (25, 52, Lair:3) a +0 leather armour (31, 36, Lair:3) a +0 flail (34, 33, Lair:3) a +0 leather armour (40, 25, Lair:3) a +0 rapier (59, 33, Lair:3) a +1 shortbow of draining Level 4 of the Lair of Beasts (6, -19, Lair:4) a +0 spear (9, 38, Lair:4) a staff of conjuration (32, -16, Lair:4) a +0 ring mail (32, 12, Lair:4) the +5 scale mail of Light {rPois Slay+3} rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (35, 5, Lair:4) a +0 leather armour (43, 1, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (5, 28, Lair:5) the +3 long sword of the Magic Mushroom {valour, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (8, 35, Lair:5) 3 flux baubles (18, -3, Lair:5) a +0 mace (23, 49, Lair:5) a +0 buckler (30, 50, Lair:5) a parchment of Maxwell's Portable Piledriver (47, 10, Lair:5) a naga skeleton (51, 14, Lair:5) a kobold skeleton (52, 5, Lair:5) a goblin skeleton (53, -6, Lair:5) a kobold skeleton (55, -1, Lair:5) a staff of cold (55, 10, Lair:5) a human skeleton (57, -2, Lair:5) a draconian skeleton (57, 2, Lair:5) a +2 battleaxe of freezing (58, 2, Lair:5) a +0 plate armour (58, 3, Lair:5) the quill talisman "Ocollo" {rElec Dex+4} [quill talisman] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (59, -7, Lair:5) a troll skeleton (59, -1, Lair:5) an elf skeleton (59, 3, Lair:5) a +0 ring mail (61, 1, Lair:5) a gnoll skeleton (63, -10, Lair:5) a goblin skeleton (64, -9, Lair:5) a gnoll skeleton (64, -2, Lair:5) a draconian skeleton (65, -3, Lair:5) a troll skeleton (67, 2, Lair:5) a human skeleton Level 1 of the Snake Pit (13, 14, Snake:1) a +0 trident a +0 tower shield (16, 10, Snake:1) a +0 long sword (17, 8, Snake:1) a +0 battleaxe (18, 4, Snake:1) a +0 war axe a +0 robe (20, -5, Snake:1) a +0 whip (21, 7, Snake:1) a +0 kite shield a +0 flail (29, 24, Snake:1) a +4 war axe a +0 shortbow (30, 28, Snake:1) a +0 whip (37, 1, Snake:1) a +0 battleaxe (48, -8, Snake:1) a +0 war axe a +0 robe Level 2 of the Snake Pit (9, 6, Snake:2) a +4 glaive of venom a +0 robe (11, 10, Snake:2) a +0 ring mail (20, 9, Snake:2) a +0 robe (22, 19, Snake:2) a +0 scimitar (23, 22, Snake:2) a +0 shortbow a +0 war axe a +0 robe