9stopf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 14, D:1) a quill talisman (2, 26, D:1) a frilled lizard corpse (skeletalised by now) (3, 0, D:1) a +0 ring mail (14, 41, D:1) a +0 club (16, -6, D:1) a +0 short sword (17, 36, D:1) a ball python corpse (skeletalised by now) (24, -1, D:1) a ball python skeleton (31, -1, D:1) a +0 ring mail (32, 27, D:1) a +0 spear (33, 26, D:1) 4 stones (33, 27, D:1) 7 stones (35, 25, D:1) a +0 dagger 2 stones a kobold skeleton (39, 24, D:1) a bat skeleton (43, 24, D:1) a +0 club (47, 43, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fewea's Armour Emporium a +0 cloak (54 gold) a +0 plate armour (216 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) the scarf of Lesser Demons {+Inv, Str+2 Dex+2} (304 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +0 robe (10 gold) [Shop] Mawnacan's Jewellery Emporium the ring of the Gastropod {rPois rN+ Wiz Int+6 Dex-3} (620 gold) [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). a ring of protection from cold (unknown) (300 gold) a ring of see invisible (unknown) (180 gold) a rimehorn talisman (150 gold) a ring of wizardry (unknown) (360 gold) an inkwell talisman (90 gold) a ring of resist corrosion (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) a lupine talisman (180 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) [Shop] Qolafoc's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 sling (34 gold) a +0 whip (57 gold) a +0 dagger (46 gold) a +0 shortbow (69 gold) a +0 sling of freezing (108 gold) a +0 dagger (46 gold) a +1 heavy mace (285 gold) [Shop] Vidd's Assorted Antiques a +0 helmet (112 gold) a +0 dagger (50 gold) a +2 spear of flaming (435 gold) a box of beasts (1000 gold) a lightning rod (4/4) (1000 gold) an amulet of the acrobat (750 gold) (0, 0, D:2) a +0 glaive (2, 13, D:2) a +0 short sword 2 stones (9, 16, D:2) a +0 leather armour (27, -1, D:2) a rat skeleton (29, -6, D:2) the +4 ring mail of Largesse {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, -16, D:2) a bat corpse (skeletalised by now) (43, 7, D:2) a +0 rapier (44, -2, D:2) a jackal corpse (skeletalised by now) (45, -2, D:2) a jackal corpse (skeletalised by now) (49, 8, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Cizoaq's General Store 2 potions of heal wounds (unknown) (208 gold) a parchment of Summon Seismosaurus Egg (169 gold) an amulet of regeneration (unknown) (390 gold) a +0 long sword (45 gold) a parchment of Freeze (52 gold) a scroll of silence (unknown) (123 gold) a scroll of poison (unknown) (52 gold) a scroll of identify (26 gold) a parchment of Sticky Flame (169 gold) [Shop] Deuwum's Magic Scroll Shop a scroll of teleportation (unknown) (30 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of poison (unknown) (40 gold) a scroll of teleportation (unknown) (30 gold) a parchment of Ozocubu's Armour (88 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (unknown) (30 gold) a scroll of enchant armour (unknown) (75 gold) a parchment of Starburst (250 gold) a parchment of Sublimation of Blood (58 gold) [Shop] Pel Heis's Weapon Shop a +0 hand axe (42 gold) a +0 mace (42 gold) a +0 spear (42 gold) the +12 short sword of Outrage {venom, rCorr Str-5 Int+2} (978 gold) rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 quarterstaff (70 gold) a +0 long sword (49 gold) 5 poisoned darts (42 gold) a +0 dagger (28 gold) (11, 8, D:3) 2 stones a +0 dagger (19, -5, D:3) a +0 kite shield (22, -4, D:3) a +0 dagger (24, 15, D:3) the +9 rapier of Sealoh {freeze, rC+ Int+2 Dex-4} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (25, -13, D:3) a +0 ring mail (25, 3, D:3) a +0 hand axe (26, 12, D:3) a hobgoblin corpse (skeletalised by now) (26, 14, D:3) a +0 chain mail (28, -18, D:3) a +0 whip 2 stones (29, 28, D:3) a +0 whip an orc corpse (skeletalised by now) (30, 23, D:3) the +2 robe of the Tapire-iauara {Harm rC- Stlth+} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, 28, D:3) a +0 dagger a boomerang a +0 ring mail an orc corpse (skeletalised by now) (31, 34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -27, D:3) a +0 dagger (33, -5, D:3) a hobgoblin skeleton (36, -7, D:3) a quill talisman (36, 4, D:3) a +0 robe a +0 morningstar (43, 8, D:3) a +0 flail an orc skeleton (50, 11, D:3) a ball python corpse (skeletalised by now) (53, -5, D:3) a +0 flail a +0 robe (54, -5, D:3) a +3 short sword a +0 robe (57, 11, D:3) a +0 heavy falchion (61, 0, D:3) a +0 leather armour Level 4 of the Dungeon (16, 18, D:4) a parchment of Mercury Arrow (58, 40, D:4) a +0 hand axe (63, 43, D:4) a +0 spear a gnoll corpse