9stopf Level 1 of the Dungeon (15, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 45, D:1) a rat corpse (skeletalised by now) (22, 12, D:1) 6 boomerangs (23, 54, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 12, D:1) a +0 club (25, 56, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 41, D:1) a +0 whip (33, 42, D:1) a rat skeleton (34, 28, D:1) a jackal corpse (skeletalised by now) (34, 45, D:1) a frilled lizard skeleton (35, 28, D:1) a hobgoblin corpse (skeletalised by now) (35, 30, D:1) a jackal skeleton (36, 37, D:1) a jackal skeleton (36, 40, D:1) a hobgoblin skeleton (37, 8, D:1) a ball python skeleton (37, 37, D:1) a bat skeleton (39, 49, D:1) a +0 leather armour (46, 10, D:1) a bat skeleton (46, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 29, D:1) a ball python corpse (skeletalised by now) (55, 35, D:1) a +0 leather armour (55, 38, D:1) a +0 club a goblin skeleton (56, 27, D:1) an orb of attunement (57, 29, D:1) a ball python skeleton (60, 29, D:1) a +0 dagger 5 stones (61, 23, D:1) a quokka skeleton (62, 23, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 6, D:2) the +1 mace of Kiage {heavy, rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 10, D:2) a hobgoblin corpse (skeletalised by now) (18, 7, D:2) a +0 whip (20, -20, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (21, -22, D:2) a +0 whip an orc corpse (skeletalised by now) (21, -21, D:2) a +0 club (21, -20, D:2) a +0 club (24, -21, D:2) a +0 flail a +0 scale mail (24, 7, D:2) a +0 spear (25, -21, D:2) a +0 whip 5 stones a kobold skeleton (26, -22, D:2) a rat corpse (skeletalised by now) (26, -21, D:2) a ball python skeleton (31, -7, D:2) a +0 club (31, 8, D:2) a +0 mace (32, -8, D:2) a +0 club a +0 animal skin a +0 helmet of light a +0 club a +0 sling a +0 dagger a +0 club a +0 dagger a +1 dagger of pain a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (36, -1, D:2) a +0 leather armour (37, -22, D:2) a bat skeleton (38, -23, D:2) a bat skeleton (39, -22, D:2) a rat skeleton (39, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -4, D:2) a +0 club (45, -26, D:2) a +0 club Level 3 of the Dungeon (5, 7, D:3) a bat corpse (skeletalised by now) (15, -27, D:3) a +0 flail (17, -35, D:3) a +0 scale mail (28, -44, D:3) a +0 sling (32, -36, D:3) 3 poisoned darts a +0 short sword (36, -45, D:3) a potion of attraction (36, -43, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (36, -41, D:3) a potion of resistance (38, -44, D:3) a scroll of noise (38, -43, D:3) a scroll of teleportation (38, -42, D:3) a scroll of enchant armour (39, -37, D:3) a rat corpse (skeletalised by now) (43, -44, D:3) a +0 club (49, -34, D:3) a +0 sling (56, -16, D:3) a +0 spear (61, -23, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (10, 7, D:4) an adder skeleton (11, 6, D:4) a +0 mace an orc skeleton (13, 4, D:4) a +0 ring mail a +0 club the goblin skeleton of Ijyb (18, 12, D:4) a +0 dagger a +0 chain mail (23, -14, D:4) a +0 whip a +0 leather armour a +0 mace a +0 dagger a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (23, 7, D:4) a +0 leather armour a hobgoblin skeleton (24, -14, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 36, D:4) a +0 robe (31, 23, D:4) a +0 whip (34, 18, D:4) an iguana skeleton (37, -21, D:4) a +0 robe (38, 5, D:4) a +0 short sword a jackal corpse (skeletalised by now) (43, 6, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (5, -41, D:5) a +0 leather armour (9, 8, D:5) a +0 cloak (11, -24, D:5) 2 poisoned darts (18, -17, D:5) an iguana skeleton (23, -15, D:5) a howler monkey skeleton (35, -31, D:5) a +0 mace (38, -27, D:5) a hound corpse (skeletalised by now) (40, -18, D:5) a +0 cloak (51, -21, D:5) the +0 ring mail of the Evil One {rPois} rPois: It protects you from poison. It cannot be enchanted further. (56, -39, D:5) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -8, D:6) a +0 whip (5, -8, D:6) a +0 dagger a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -21, D:6) a +0 flail (12, -26, D:6) a +0 leather armour a +0 hand axe (14, -26, D:6) a +0 scale mail a +0 club a +0 flail an orc corpse (skeletalised by now) (15, -29, D:6) a +0 robe a +0 dagger (15, -27, D:6) a +0 ring mail a +0 hand axe (22, -1, D:6) a +0 club a +0 club a +0 ring mail a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 0, D:6) 4 large rocks (26, -8, D:6) a +0 short sword (34, -5, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple