9stopf Level 1 of the Dungeon (9, -4, D:1) a +1 hand axe of sundering (13, -2, D:1) a +0 robe (19, 24, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, 6, D:1) a +0 sling (27, 28, D:1) a +0 ring mail (29, 26, D:1) a bat skeleton (30, 2, D:1) the inkwell talisman of the Watchman {-Tele rN+++ rCorr Int-5} [inkwell talisman] -Tele: It prevents most forms of teleportation. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (35, -3, D:1) a +0 robe (35, 23, D:1) a +0 chain mail (40, 12, D:1) a quokka skeleton (43, -2, D:1) a ball python corpse (skeletalised by now) (45, 19, D:1) a +0 club (46, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (11, 18, D:2) a +0 trident (15, 22, D:2) a potion of mutation (15, 26, D:2) a +0 leather armour (15, 29, D:2) 12 gold pieces