Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2399525349820842855 16 9stopf the Apothecary (level 2, 18/18 HPs) Began as an Octopode Alchemist on Apr 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (598 turns). 9stopf the Apothecary (Octopode Alchemist) Turns: 598, Time: 00:01:24 Health: 18/18 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 5/5 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) d - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) b - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Jewellery b - a ring of willpower (worn) Talismans a - a quill talisman (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of mutation {unknown} j - 3 potions of brilliance {unknown} k - a potion of moonshine {unknown} Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy + Level 0.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! No target in view! Things that are here: a +3 dagger; a goblin corpse d - a +3 dagger You unwield your +0 dagger. d - a +3 dagger (weapon) j - 3 bubbling emerald potions (gained 1) You encounter a ball python. A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You drop a +0 dagger. You encounter a rat. A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! k - a murky black potion You encounter a bat. A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! Done exploring. Done exploring. Done exploring. No target in view! No target in view! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.# #.# ..# #.# ##########.# #.# #.# #..........# #.# #.# #.#######..# #.# #.# #.# #..# #.# #.## #.# #..# ..# #†.# #.# ###..# ..# ##.# #.# #....# ..#####.########@# #.#.## .................# #....##### ...####.########## #........# ...####.#### #....###.# ...........# #.#.## #.# .........#.## #.### #.# .######.....## #.######.# .# #......#########........# .# #....................#### There were no monsters in sight! Vanquished Creatures 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 12/18 MP: 5/5 598 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 17 Unarmed || 4 Constrict || 4 Cast: Poisonous Vapours || 3 Stab: Sleeping || 8 Armour: None || 7 Dodge: Dodged || 10 Form: Quill || 1