9stopf Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -33, D:1) a kobold corpse (skeletalised by now) (2, -38, D:1) a +0 short sword (5, -36, D:1) a +0 dagger (5, -27, D:1) a +0 whip (5, -24, D:1) a ball python corpse (skeletalised by now) (7, -10, D:1) a quokka corpse (skeletalised by now) (11, -27, D:1) a rat corpse (skeletalised by now) (16, -25, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (19, -13, D:1) a +0 club (33, 2, D:1) a +0 club a goblin skeleton (37, 2, D:1) an orb of attunement (38, -36, D:1) a +0 club a goblin skeleton (39, -39, D:1) a frilled lizard skeleton (40, -31, D:1) a +0 plate armour (41, -34, D:1) a quokka skeleton (41, -27, D:1) a bat skeleton (41, -10, D:1) a +0 club (43, -37, D:1) a hobgoblin skeleton (43, -12, D:1) a +0 spear (44, -36, D:1) a +0 whip a bat skeleton a kobold skeleton (47, -35, D:1) a +0 leather armour (47, -34, D:1) a +0 chain mail (62, -23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 ring mail (1, 2, D:2) a +0 dagger (5, -5, D:2) a +0 leather armour (5, 30, D:2) a +0 rapier (6, -13, D:2) a parchment of Sigil of Binding (9, -3, D:2) a +0 pair of gloves of hurling (15, 25, D:2) a +0 dagger (22, 16, D:2) a rat corpse (skeletalised by now) (23, 2, D:2) a +0 flail (23, 22, D:2) a +0 hand axe (25, 7, D:2) a +0 short sword (33, 18, D:2) a +0 robe (34, 5, D:2) a staff of necromancy (35, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 23, D:2) a +0 flail (40, 6, D:2) a +0 spear (48, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a hound corpse (skeletalised by now) (2, 30, D:3) a +0 club a +0 dagger an orc corpse (skeletalised by now) (3, 30, D:3) a +0 mace (4, 29, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (18, 1, D:3) an adder skeleton (18, 41, D:3) a rat corpse (skeletalised by now) (25, 7, D:3) a +0 mace (25, 18, D:3) a +0 club a +0 ring mail an orc skeleton (26, 25, D:3) a bat skeleton (26, 28, D:3) a rat skeleton (28, 43, D:3) the +10 flail of Burning Blind Justice {heavy, Fly rF+ rC+} Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (31, 18, D:3) a maw talisman (33, 21, D:3) a +0 mace (35, 5, D:3) a +0 club a gnoll corpse (skeletalised by now) (36, 2, D:3) a ball python corpse (skeletalised by now) (38, 47, D:3) a rat skeleton (39, 4, D:3) a +0 flail (40, 25, D:3) a bat skeleton (41, 7, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (41, 19, D:3) a +0 leather armour (42, 7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (43, 24, D:3) a ball python skeleton (63, 0, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 3, D:4) a +0 short sword (18, 15, D:4) a +0 leather armour (24, -3, D:4) 4 boomerangs (27, 7, D:4) a +0 club 5 stones (41, -17, D:4) an adder skeleton (41, -10, D:4) a +0 giant spiked club an ogre skeleton (51, -3, D:4) a ball python corpse (skeletalised by now) (54, 12, D:4) a human skeleton (60, 12, D:4) a human skeleton Level 5 of the Dungeon (0, 0, D:5) an amulet of chemistry (2, 2, D:5) a scroll of poison (6, 3, D:5) 5 gold pieces (7, 18, D:5) a scroll of enchant armour (9, 7, D:5) 8 gold pieces (12, 17, D:5) a spore talisman