Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 5406045818795496722 13 9stopf the Tinkerer (level 2, -5/20 HPs) Began as a Formicid Forgewright on Feb 7, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (383 turns). 9stopf the Tinkerer (Formicid Forgewright) Turns: 383, Time: 00:01:03 Health: -5/20 AC: 2 Str: 14 XL: 2 Next: 50% Magic: 3/5 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 0.7 Fighting + Level 0.8 Armour + Level 2.0 Dodging + Level 2.8 Stealth - Level 2.2 Spellcasting - Level 4.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal barks! The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The gnoll hits you with a +0 club. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The kinetic grapnel misses the gnoll. The kinetic grapnel hits the jackal. The jackal is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You sock the gnoll! The gnoll is almost dead. The grapnel comes loose from the jackal. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.##....# #.#.....######### #.#.............. #.#.#####......# #..h.....h####... #.#J####...#, #### #.#h# #.##.#{ ...# #.#j# ..#,#.# ##.# #.#@# ...# {#h# ...# #.#.#....#{ {#.) #..# #.#.#..J[. #.# #..# #.#.#...#. .# #..# #.# #..# #.# #..# #.# #..# #.# ...####### You could see a gnoll, an endoplasm and 2 jackals. Vanquished Creatures 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 383 | D:1 | HP: 1/20 [gnoll/+0 club (5)] 383 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, serial_shops, nicolae_shop_waterfront, shop, nicolae_shop_behind_doors, minmay_hexomino_f4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.7 Armour | | 0.8 Stealth | | 2.8 Spellcasting | | 2.2 Forgecraft | | 4.0 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Mace || 29 Cast: Kinetic Grapnel || 9 Stab: Sleeping || 2 Armour: Robe || 25 Dodge: Dodged || 31