9stopf Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 6, D:1) a scarab talisman (3, 30, D:1) a +0 leather armour (8, 11, D:1) a +1 short sword of speed (9, -1, D:1) a rat corpse (skeletalised by now) (9, 14, D:1) a +0 leather armour (12, 0, D:1) a rat skeleton (12, 35, D:1) a +0 spear (12, 36, D:1) 3 stones (13, 35, D:1) a +0 spear (13, 36, D:1) 2 stones (16, 16, D:1) a quill talisman (17, 16, D:1) 4 poisoned darts (20, 30, D:1) a rat corpse (skeletalised by now) (23, 8, D:1) a +0 club (26, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 30, D:1) a stone (32, 28, D:1) a stone (32, 31, D:1) a stone (33, 26, D:1) a stone (33, 29, D:1) 4 stones (33, 30, D:1) 2 stones (33, 31, D:1) 3 stones (33, 32, D:1) 2 stones (34, 25, D:1) a stone (34, 27, D:1) 3 stones (34, 28, D:1) 4 stones (34, 30, D:1) 2 stones (35, 25, D:1) a stone (35, 28, D:1) 4 stones (35, 30, D:1) 4 stones (35, 31, D:1) a stone (35, 33, D:1) a stone (36, 27, D:1) 3 stones (36, 30, D:1) a stone (39, 32, D:1) a +0 club a kobold corpse (skeletalised by now) (42, -2, D:1) a rat skeleton (44, 33, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (46, 10, D:1) an orb of pyromania (46, 16, D:1) a ball python skeleton (46, 17, D:1) a +0 short sword 5 stones a kobold skeleton (50, -11, D:1) a +0 sling (53, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 4, D:2) an amulet of regeneration (3, -5, D:2) a rat skeleton (10, 4, D:2) a +0 dagger a goblin skeleton (11, 6, D:2) a +0 club (12, 16, D:2) a rat corpse (skeletalised by now) (13, 25, D:2) an adder corpse (skeletalised by now) (14, 11, D:2) an inkwell talisman (22, -3, D:2) a +0 ring mail (28, 14, D:2) an adder skeleton (29, 1, D:2) a +0 whip a stone (29, 20, D:2) a +0 leather armour (37, 14, D:2) a +0 ring mail (39, 14, D:2) a +0 dagger (40, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 1, D:3) a hobgoblin corpse (skeletalised by now) (6, -13, D:3) a frilled lizard skeleton (9, -17, D:3) a +0 club a +0 club a goblin skeleton a gnoll skeleton (11, -12, D:3) a +0 dagger a goblin skeleton (11, -1, D:3) a +0 whip (12, -12, D:3) a +0 flail (12, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (14, -36, D:3) a bat corpse (skeletalised by now) (14, -12, D:3) a +0 flail a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -12, D:3) a +0 club a +0 leather armour a +0 club (15, -3, D:3) a frilled lizard skeleton (17, -12, D:3) a +0 short sword 4 stones (23, 3, D:3) an adder skeleton (24, -18, D:3) a +0 short sword 3 stones (24, -11, D:3) a +0 war axe (26, -19, D:3) a +0 dagger (36, -38, D:3) a +0 dagger 4 stones a kobold skeleton (38, -40, D:3) a +0 ring mail (38, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -32, D:3) a +0 whip a gnoll skeleton (40, -32, D:3) a +0 club a +0 whip a gnoll skeleton (41, -34, D:3) a quokka skeleton (41, -33, D:3) a +0 club a gnoll skeleton (48, 8, D:3) a frilled lizard corpse (skeletalised by now) (50, -3, D:3) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 4, D:4) a +0 dagger (7, 13, D:4) a +0 short sword (18, -4, D:4) a jackal skeleton (22, -15, D:4) a +0 sling a +0 dagger (25, -2, D:4) a +0 ring mail (26, 33, D:4) a +0 sling (27, 36, D:4) a +0 dagger (29, -15, D:4) a +0 robe (41, 0, D:4) a +0 plate armour (43, 18, D:4) a +0 mace (46, -1, D:4) a +0 shortbow (48, 8, D:4) a +0 flail (50, 7, D:4) a +0 club (51, -1, D:4) a +0 club a +0 club (52, -2, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Ogohiecs's General Store a box of beasts (560 gold) a parchment of Gell's Gavotte (264 gold) a parchment of Forge Monarch Bomb (264 gold) a +0 leather armour (28 gold) a box of beasts (560 gold) (0, 0, D:5) a +1 dagger of speed (0, 1, D:5) a +0 falchion (3, 23, D:5) an orb of energy (12, 22, D:5) a +0 dagger (13, 19, D:5) a +0 leather armour (22, 28, D:5) a +0 robe (23, 20, D:5) a +0 trident (23, 21, D:5) a +0 sling a +0 dagger (24, 23, D:5) a +2 dagger of speed a +0 spear (24, 27, D:5) a +0 club (25, 16, D:5) a +0 orcbow (25, 23, D:5) a +0 club a +0 club (27, 17, D:5) a +0 club a +0 dagger (29, 7, D:5) a +0 war axe (29, 22, D:5) a +0 dagger (29, 26, D:5) a +0 sling a +0 club a +0 dagger (30, 21, D:5) a +1 dire flail of venom (32, -7, D:5) a +0 sling (43, 20, D:5) 2 boomerangs (50, 20, D:5) a ring of see invisible Level 6 of the Dungeon (3, 30, D:6) 5 poisoned darts (5, 44, D:6) a scarf of harm (15, 24, D:6) a +0 ring mail (20, 39, D:6) a +1 halberd of flaming a +0 mace (27, 26, D:6) a +0 ring mail (31, 44, D:6) a quill talisman (34, 9, D:6) a +1 robe of willpower (44, 57, D:6) a +0 pair of boots (50, 10, D:6) a +0 leather armour a +0 club (51, 10, D:6) a +0 robe a +0 dagger (52, 10, D:6) a +0 robe a +0 dagger (54, 37, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +1 dagger a +0 robe (4, 3, D:7) a +0 flail a +0 robe (4, 4, D:7) a +1 short sword a +0 robe (20, -40, D:7) 4 boomerangs (28, -32, D:7) a +0 falchion (38, -7, D:7) a +0 battleaxe (46, -9, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Jidet's Antique Weapon Shoppe a +0 whip of draining (162 gold) a +0 hand axe (75 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1097 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 quarterstaff (125 gold) the +4 battleaxe of Shrieking Terror {freeze, rF+ Stlth+} (1370 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (50 gold) a +2 dagger of electrocution (425 gold) a +0 partisan (175 gold) (0, 0, D:8) a +0 robe (12, 1, D:8) a +0 short sword a +0 club (13, -3, D:8) a +0 club (13, 0, D:8) a +0 short sword a +0 short sword 6 poisoned darts (13, 1, D:8) a +0 club a stone (14, -3, D:8) a +0 short sword (14, -2, D:8) a +0 whip (21, 20, D:8) a +0 short sword 5 stones (22, 20, D:8) a +0 whip 2 poisoned darts (22, 22, D:8) a +0 club 6 poisoned darts (24, 17, D:8) a +0 dagger (24, 20, D:8) a +2 short sword of venom 2 stones (30, 3, D:8) 3 poisoned darts (30, 20, D:8) a +0 flail (44, -5, D:8) a +0 hand axe (48, -5, D:8) a +0 whip a +0 leather armour (49, -5, D:8) a +0 club a +0 leather armour (50, -5, D:8) a +0 flail Level 9 of the Dungeon [Shop] Suashresh's Distillery a potion of ambrosia (145 gold) a potion of heal wounds (145 gold) a potion of heal wounds (145 gold) (0, 0, D:9) a talisman of death (8, 1, D:9) a +0 whip 7 poisoned darts (18, 22, D:9) a +0 flail (19, 23, D:9) a +2 flail of protection (20, 15, D:9) a +0 robe a +0 dagger (20, 24, D:9) a +0 whip a +0 scale mail a +0 whip (20, 25, D:9) a boomerang a +0 short sword (21, 25, D:9) a +0 robe a +0 dagger (22, 26, D:9) a +0 plate armour a +0 flail a +0 plate armour a +0 battleaxe (23, 24, D:9) a +0 dagger 2 poisoned darts (23, 26, D:9) a +0 mace (23, 27, D:9) a +0 leather armour a +0 whip (26, 25, D:9) a +0 dagger 3 stones (26, 27, D:9) a +0 dagger a curare-tipped dart (27, 24, D:9) a +0 long sword 7 poisoned darts (27, 25, D:9) a +0 dagger a +0 robe (27, 26, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 25, D:9) a +0 dagger a +0 robe (33, 25, D:9) a +0 dagger a +0 robe (34, 37, D:9) a +0 dagger (35, 26, D:9) the +7 trident "Eviqocs" {drain, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (45, 52, D:9) a +0 orcbow {Kasem} a +0 sling {Kenrick} a +0 quarterstaff (48, 5, D:9) a +0 heavy flail a +0 leather armour (48, 6, D:9) a +0 dagger a +0 robe (52, 5, D:9) a +0 flail a +0 leather armour (53, 2, D:9) a +0 dagger (54, 1, D:9) a +0 whip a +0 chain mail (55, 0, D:9) a +0 short sword (60, 7, D:9) a +0 spear (63, 22, D:9) a +0 robe a +0 great sword (64, 22, D:9) a +0 robe a +0 short sword a +0 robe a +0 dagger (64, 23, D:9) a +0 robe a +2 dagger (66, 21, D:9) a +0 robe a +1 short sword Level 10 of the Dungeon [Shop] Ydghosch's Antique Armour Shoppe a +3 leather armour of fire resistance (648 gold) a +2 scale mail of poison resistance (486 gold) the orb of Marbles {Stardust, +Blink Str-2 Necro Forge} (837 gold) +Blink: It lets you blink. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. It cannot be enchanted further. a +3 scale mail of command (702 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1298 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Igo Sei's Weapon Boutique a +3 whip of holy wrath (365 gold) a +2 spectral quarterstaff (416 gold) a +2 morningstar of distortion (459 gold) a +1 vampiric trident (297 gold) a +3 vampiric halberd (493 gold) a +1 antimagic battleaxe (629 gold) 4 curare-tipped darts (81 gold) a +1 trident of freezing (226 gold) a +2 hand axe of distortion (331 gold) [Shop] Loicw's Weapon Boutique a +0 vampiric long sword (262 gold) a +5 spear of venom (642 gold) the +6 spear of Dithmenos, Changing {heavy, *Slow +Blink rPois rC+} (1155 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 glaive of protection (294 gold) 5 boomerangs (210 gold) the +9 halberd "Orhemafe" {drain, *Rage Int+3 Dex+7} (1640 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +7 broad axe of Raoxkaul {freeze, Int+5 Dex+3} (1575 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 curare-tipped darts (75 gold) a throwing net (63 gold) [Shop] Xawkig Icaell's Weapon Emporium the +9 war axe "Baxzayps" {heavy, *Rage Str+2 Dex+3} (1400 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 orcbow of the Ass {chaos, Dex+3} (640 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 mace of protection (222 gold) 6 boomerangs (252 gold) a +2 spectral quarterstaff (514 gold) the +1 mace of Ocuugada {chaos, rC++} (732 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 heavy morningstar (268 gold) a +2 quarterstaff of draining (441 gold) a +7 giant club (821 gold) (0, 0, D:10) a +0 club (2, 15, D:10) a stone (2, 22, D:10) the -1 pair of boots of a wizard's laboratory {-Tele Rampage Str+5} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Str+5: It affects your strength (+5). It cannot be enchanted further. (3, 14, D:10) 7 stones (4, 15, D:10) 4 stones (11, 11, D:10) a +0 shortbow a +0 trident (18, 2, D:10) a +0 dagger (20, 12, D:10) a +0 rapier a +0 orcbow 5 boomerangs (26, 33, D:10) a +3 scale mail (37, 38, D:10) a +0 pair of gloves (38, -12, D:10) a +0 orcbow (39, -13, D:10) 3 poisoned darts a +0 short sword (39, 18, D:10) a +0 war axe a +0 robe (40, -16, D:10) a +0 short sword (40, -13, D:10) a +0 whip (40, -11, D:10) 3 stones a +0 short sword (41, -16, D:10) 8 poisoned darts a +1 vampiric whip (41, -14, D:10) 3 poisoned darts a +0 club (41, -13, D:10) 4 poisoned darts a +0 dagger (41, -11, D:10) a +0 dagger (42, 8, D:10) a +0 robe a +2 great sword of flaming (42, 14, D:10) a +0 plate armour (42, 20, D:10) a +4 dagger of draining a +0 robe (42, 21, D:10) a +0 orcbow (44, 7, D:10) a +0 robe a +0 short sword (47, -6, D:10) a +0 giant spiked club a +0 giant spiked club (48, -14, D:10) a +0 shortbow (49, -6, D:10) a +0 shortbow (51, 38, D:10) a ring of poison resistance (56, 16, D:10) a +0 robe a +4 mace of freezing a +0 robe a +0 long sword Level 11 of the Dungeon (4, 9, D:11) a +0 scale mail (18, 15, D:11) a parchment of Momentum Strike (21, -4, D:11) 5 poisoned darts (28, 25, D:11) a +0 shortbow (34, -3, D:11) a +0 chain mail (41, -9, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 5, D:12) a +0 dire flail (4, 12, D:12) a +4 ring of protection (6, 12, D:12) 8 gold pieces (7, 15, D:12) a +0 chain mail (23, -21, D:12) 8 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (11, -33, Lair:1) a +1 chain mail of fire resistance (11, -14, Lair:1) 3 datura-tipped darts (11, 4, Lair:1) a +0 chain mail (36, 12, Lair:1) a +0 flail (40, -4, Lair:1) a +0 leather armour (45, -21, Lair:1) a +0 chain mail (48, 3, Lair:1) a +0 mace (64, -11, Lair:1) a +0 leather armour (64, -9, Lair:1) a +2 tower shield of cold resistance (64, -8, Lair:1) a parchment of Airstrike (64, -7, Lair:1) a parchment of Sigil of Binding Level 2 of the Lair of Beasts (7, -23, Lair:2) a +0 long sword (7, 13, Lair:2) a parchment of Slow (9, -10, Lair:2) a +0 club (9, -2, Lair:2) a +0 war axe (11, 2, Lair:2) a +0 falchion (22, 6, Lair:2) a +0 short sword (52, 6, Lair:2) a parchment of Searing Ray Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 atropa-tipped darts (29, -10, Lair:3) a +0 dagger a +0 robe (30, -11, Lair:3) a +0 short sword a +0 robe a +0 buckler (31, -27, Lair:3) a +0 ring mail (32, -14, Lair:3) a +0 war axe (38, -19, Lair:3) a +0 short sword (44, -13, Lair:3) a medusa talisman (46, -40, Lair:3) a +0 pair of gloves (48, 1, Lair:3) 6 poisoned darts (49, -53, Lair:3) a +0 spear (56, -21, Lair:3) 2 poisoned darts (58, -15, Lair:3) a +0 dagger (61, -41, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (23, -34, Lair:4) a ring of resist corrosion (31, -1, Lair:4) the +7 chain mail of the Fife {rN+ Str+4 Stlth+} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, -47, Lair:4) a +0 orcbow (50, -15, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +6 ring of intelligence (3, 14, Lair:5) a +0 long sword (4, 29, Lair:5) a medusa talisman (10, 39, Lair:5) a +0 club (12, 52, Lair:5) a +0 rapier (14, 47, Lair:5) a staff of air (18, 41, Lair:5) a +0 arbalest (31, 5, Lair:5) the +1 battleaxe of Wrongful Imprisonment {protect, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (44, 36, Lair:5) a +0 cloak (44, 39, Lair:5) a staff of necromancy (45, 39, Lair:5) a +0 club (46, 36, Lair:5) a +2 rapier of venom (47, 36, Lair:5) a staff of air (51, 44, Lair:5) a parchment of Summon Seismosaurus Egg (61, 14, Lair:5) a ring of protection from fire (69, 37, Lair:5) 2 poisoned darts