9stopf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -12, D:1) a staff of conjuration (7, -11, D:1) a +0 leather armour (19, -9, D:1) a bat corpse (skeletalised by now) (20, -15, D:1) a +0 leather armour (22, -11, D:1) a ball python corpse (skeletalised by now) (24, 24, D:1) a +0 sling (27, 20, D:1) a hobgoblin corpse (skeletalised by now) (29, -16, D:1) a +0 dagger (36, 11, D:1) a ball python corpse (skeletalised by now) (37, -5, D:1) a +0 mace (38, 13, D:1) a ball python corpse (skeletalised by now) (41, 0, D:1) a +0 whip (42, -10, D:1) a +0 short sword (43, -13, D:1) a bat corpse (skeletalised by now) (43, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -11, D:1) a +0 robe a human skeleton Level 2 of the Dungeon [Shop] Cawam's Jewellery Shoppe the inkwell talisman "Viumis" {rC++ rCorr Str-3} (528 gold) [inkwell talisman] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). a +6 ring of dexterity (unknown) (432 gold) the amulet "Tiskeuz" {Reflect rF+ SH+5} (528 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). a +4 ring of protection (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of the acrobat (unknown) (360 gold) the ring "Jubunt" {rC+ rN+} (408 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. an amulet of dissipation (unknown) (360 gold) (2, 18, D:2) a +0 ring mail (4, -2, D:2) a frilled lizard skeleton a frilled lizard skeleton (4, -1, D:2) a +0 dagger a ball python skeleton (5, 17, D:2) an adder corpse (skeletalised by now) (5, 18, D:2) a +0 short sword 3 stones (5, 19, D:2) a +0 flail (6, 18, D:2) a +0 whip a frilled lizard corpse (skeletalised by now) (7, 20, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (8, 9, D:2) an adder corpse (skeletalised by now) (9, -11, D:2) a +2 heavy mace (10, -16, D:2) a +3 dagger of draining (10, 11, D:2) a ball python corpse (skeletalised by now) (10, 36, D:2) a +1 spear of pain (11, 9, D:2) a +0 whip of electrocution (12, 5, D:2) a +0 robe (12, 9, D:2) a +0 short sword 5 stones (13, 19, D:2) an adder corpse (skeletalised by now) (17, 15, D:2) an adder corpse (skeletalised by now) (19, 20, D:2) a quill talisman (22, 7, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (23, 7, D:2) a rat corpse (skeletalised by now) (23, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 16, D:2) an adder skeleton (26, -18, D:2) a +0 trident (26, 10, D:2) a scarab talisman (26, 20, D:2) a +0 short sword a stone (26, 22, D:2) a quokka skeleton (35, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -4, D:2) a +0 mace a +0 ring mail (36, -2, D:2) a +0 sling a +0 club (37, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (41, 10, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (0, 1, D:3) a +0 flail a +0 hand axe an orc corpse (0, 20, D:3) an adder corpse (1, 16, D:3) a rat corpse (17, 22, D:3) a jackal corpse (18, 22, D:3) a +0 pair of boots (20, 19, D:3) a jackal corpse