9stopf Level 1 of the Dungeon (4, -10, D:1) a bat corpse (skeletalised by now) (17, 23, D:1) a +0 hammer {Ming} a +0 short sword 2 stones a +0 club a kobold skeleton a goblin skeleton (18, -12, D:1) a quokka corpse (skeletalised by now) (20, -8, D:1) a bat corpse (skeletalised by now) (21, -8, D:1) a +0 robe (24, 23, D:1) a +0 short sword a kobold skeleton (26, -11, D:1) a +0 leather armour (29, 15, D:1) a +0 short sword (43, 33, D:1) a +0 dagger 2 stones (44, 5, D:1) a frilled lizard corpse (skeletalised by now) (44, 6, D:1) a +0 club (44, 36, D:1) a hobgoblin skeleton (49, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 12, D:1) a +0 club (62, 11, D:1) a ball python corpse (skeletalised by now) (62, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (65, 20, D:1) 5 javelins Level 2 of the Dungeon [Shop] Osmag's Armour Boutique a +0 robe (9 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (472 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 robe (9 gold) a +3 plate armour of poison resistance (370 gold) a +0 helmet (45 gold) (0, 0, D:2) a +1 hand axe of electrocution (5, 25, D:2) the felid corpse of Natasha (skeletalised by now) a ball python corpse (skeletalised by now) (11, -9, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (12, -2, D:2) the felid corpse of Natasha (skeletalised by now) (16, 5, D:2) a jackal skeleton a jackal skeleton (16, 24, D:2) a +0 dagger (24, -1, D:2) 2 poisoned darts (24, 0, D:2) a jackal corpse (skeletalised by now) (24, 1, D:2) a jackal skeleton (26, -25, D:2) a bat corpse (skeletalised by now) (29, 7, D:2) an adder corpse (skeletalised by now) (29, 8, D:2) a +0 dagger a +0 robe (31, 2, D:2) 3 poisoned darts (46, -13, D:2) a ring of see invisible (51, -23, D:2) a +0 ring mail (54, -11, D:2) a +0 dagger (55, 12, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (18, 38, D:3) a +0 dagger (20, -9, D:3) a +0 quarterstaff (21, 11, D:3) an adder skeleton (22, 10, D:3) a hobgoblin skeleton (22, 12, D:3) a quokka skeleton (23, -7, D:3) a +1 heavy scythe a +0 robe (29, -11, D:3) a +0 war axe a hobgoblin skeleton (29, 16, D:3) an adder skeleton (29, 18, D:3) the sanguine talisman of a Labyrinth {rElec rF- Int+2 Dex+5} [sanguine talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (30, -10, D:3) a +0 club a gnoll skeleton (31, -11, D:3) a +0 halberd a +0 spear (32, -11, D:3) a +0 flail a gnoll skeleton (34, -11, D:3) a scroll of noise (44, 14, D:3) a +0 falchion (44, 17, D:3) a +0 dagger 5 stones (49, 6, D:3) a +0 robe (54, 32, D:3) a +0 kite shield Level 4 of the Dungeon [Shop] Jeodeiq's Book Shoppe (Shop contents are unknown) (6, -11, D:4) a +0 short sword (9, -36, D:4) a +0 ring mail (9, 1, D:4) a hobgoblin corpse (skeletalised by now) (9, 4, D:4) a quokka corpse (skeletalised by now) (14, -34, D:4) a ring of see invisible (21, 10, D:4) a +0 leather armour (29, 20, D:4) a +0 club (32, -3, D:4) a +0 scale mail (34, -25, D:4) a hobgoblin corpse (skeletalised by now) (48, -18, D:4) a quokka skeleton (51, -33, D:4) a +0 quarterstaff (55, -36, D:4) a jackal corpse (skeletalised by now) (55, -17, D:4) a +0 ring mail (56, -36, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a rimehorn talisman (15, 2, D:5) a +0 ring mail (17, -5, D:5) a +1 flail of draining (24, 2, D:5) a black bear corpse (skeletalised by now) (28, 4, D:5) a +0 ring mail