Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 15873329499651903288 4 9stopf the Grave Robber (level 1, 0/11 HPs) Began as a Gargoyle Necromancer on June 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (180 turns). 9stopf the Grave Robber (Gargoyle Necromancer) Turns: 180, Time: 00:00:52 Health: 0/11 AC: 5 Str: 11 XL: 1 Next: 70% Magic: 1/3 EV: 1 Int: 15 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls d - 4 scrolls of identify {unknown} Potions c - a potion of magic Skills: + Level 0.3 Fighting + Level 0.1 Armour + Level 1.6 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 3.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Curse of Agony Necr 11% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Aim: a jackal (lightly wounded, chance to affect: 62%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. The jackal bites you. The ball python bites you. The ball python misses you. The jackal closely misses you. Your soul wisp touches the jackal. You are too injured to fight recklessly! You barely miss the jackal. The jackal closely misses you. The ball python bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is almost dead. The ball python barely misses you. The ball python closely misses you. The jackal closely misses you. The jackal barely misses you. The goblin hits you but does no damage. Your soul wisp touches the jackal. The jackal dies! The jackal closely misses you. The ball python bites you but does no damage. You hit the ball python. The ball python is severely wounded. The jackal bites you but does no damage. The goblin misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your soul wisp barely misses the ball python. You hit the ball python but do no damage. The ball python is severely wounded. The jackal bites you. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the ball python. You closely miss the ball python. The ball python is severely wounded. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you but does no damage. The jackal bites you. You die... #.######.#............. #?..................... #.........#......###### #.........#............ #.........#...........# #.........#......##..#. #....?....#......##..#[ #.........#......##..#. #....g@...#......##..#. #....S†h..#......##..#. #....*....#......##...# #.........#......##..#. #.........# #..#. ...........# ...####.... ...........# .......#... .~~.~..~.~~~ ...~..#... ≈≈≈..#... You could see a jackal, a goblin, a ball python (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Gargoyle Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 110 | D:1 | Found a faded altar of an unknown god. 180 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, shapermc_ecumenical_altar_starsandcircs, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], kennysheep_boxes Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Soul Splinter || 5 Armour: Robe || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 88 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 88 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts