Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 15969864734815173280 23 9stopf the Tinkerer (level 3, -1/26 HPs) Began as a Formicid Forgewright on Mar 16, 2025. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1226 turns). 9stopf the Tinkerer (Formicid Forgewright) Turns: 1226, Time: 00:01:42 Health: -1/26 AC: 3 Str: 14 XL: 3 Next: 12% Magic: 3/6 EV: 11 Int: 14 God: Gold: 57 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls a - 2 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} i - a scroll of revelation {unknown} Potions c - a potion of magic h - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.1 Dodging + Level 3.1 Stealth - Level 2.1 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 b - Construct Spike Laun Frge 24% 2d4 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 12% N/A 14% 3 Jinxbite Hex 2% N/A 34% 2 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Anguish Hex/Necr 0% N/A 93% 4 Cause Fear Hex 0% N/A 93% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. The rocky spike skewers Terence but does no damage. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. Casting: Construct Spike Launcher (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. The rocky spike skewers Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. The rocky spike skewers Terence. Terence is severely wounded. Terence hits you with a +0 flail. You completely miss Terence. Terence is severely wounded. The rocky spike skewers Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is severely wounded. The rocky spike skewers Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......# #.......# # # ###....†..# ..##. #.........# #.... ###.#####.### #.... #...# #.## #....# #.### #..# ##.....####.########.# .......@@.......<# #.## ..................##..# ...................##.# .?.................##.## ........................ ........................ ........................ ..#................##### ..... You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 3 ball pythons (D:1) 4 frilled lizards (D:1) 2 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 387 | D:1 | Found a faded altar of an unknown god. 544 | D:1 | Reached skill level 1 in Armour 603 | D:1 | Reached skill level 1 in Fighting 670 | D:1 | Learned a level 2 spell: Construct Spike Launcher 708 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1202 | D:2 | Noticed Terence 1226 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, ebering_ecumenical_altar_box, chequers_serial_rivers_micro_b D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Armour | 1 | 1.1 Fighting | 1 | 1.1 Stealth | 3 | 3.1 Spellcasting | | 2.1 Forgecraft | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 62 Mace || 11 Cast: Kinetic Grapnel || 11 Construct Spike L || 2 Stab: Sleeping || 2 Armour: Robe || 76 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1229 | 1172 | 57 | 0 | 960 | 2 | 614.5 | Dungeon | 1229 | 1172 | 57 | 0 | 960 | 2 | 614.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 47 daAuts