Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 9168326456429536948 2 9stopf the Chiller (level 1, 0/10 HPs) Began as a Deep Elf Ice Elementalist on Feb 21, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (18 turns). 9stopf the Chiller (Deep Elf Ice Elementalist) Turns: 18, Time: 00:00:18 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 2/6 EV: 11 Int: 19 God: Gold: 2 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.0 Armour + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 8% 3 Ozocubu's Armour Ice 19% N/A 8% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. You kill the jackal! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is severely wounded. The quokka barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) You freeze the quokka. You kill the quokka! The hobgoblin hits you. You die... ##### .... ######...# ..... .....#...# ..... ......... ...... ........# ...... .......@###...# .......g†.....### ................. .. .###............. ..... ##..........## ..... #............ .....# ##............ ......###............. ...................... You could see a hobgoblin. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, hangedman_abyss_or_decor_stabs, minmay_strange_pillars, serial_bayou_ford_a Action || total ---------------------------++------- Cast: Freeze || 5 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 4 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 4 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts