Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 79793995762504823 2461 9stopf the Magician (level 9, -1/54 HPs) Began as a Deep Elf Conjurer on Feb 21, 2025. Was a Follower of Ashenzari. Slain by a yak (15 damage) ... on level 7 of the Dungeon. The game lasted 00:11:30 (4910 turns). 9stopf the Magician (Deep Elf Conjurer) Turns: 4910, Time: 00:11:31 Health: -1/54 AC: 5 Str: 4 XL: 9 Next: 26% Magic: 8/20 EV: 16 Int: 28 God: Ashenzari [*.....] Gold: 399 SH: 0 Dex: 13 Spells: 17/21 levels left rFire + . . m - staff "Gnosis of Ashenzari" (curse) {rC+ Ice, Dev, Fort} (curse) rCold + . . (no offhand) rNeg . . . r - +0 leather armour "Paranoia of Ashenzari" {rF+, Bglg, Melee} (curse) rPois . (no helmet) rElec . y - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ s - +5 ring of evasion HPRegen 0.29/turn (no ring) MPRegen 0.34/turn %: no passive effects @: hasted, very quick A: magic regeneration a: Renounce Religion, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 399 gold pieces. Inventory: Missiles f - 3 throwing nets Armour r - the cursed +0 leather armour "Paranoia of Ashenzari" (worn) {rF+, Bglg, Melee} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. y - a +0 cloak (worn) B - the +0 robe "Ritorupt" {rPois rC- Dex+8 SInv} (You found it on level 7 of the Dungeon) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. Magical Staves m - the cursed staff "Gnosis of Ashenzari" (weapon) {rC+ Ice, Dev, Fort} (You found it on level 2 of the Dungeon) [staff of cold] rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Fortitude: Armour and Shields. Jewellery s - a +5 ring of evasion (worn) Wands u - a wand of flame (10) Scrolls a - a scroll of revelation c - 4 scrolls of identify e - a scroll of fog g - 3 scrolls of teleportation h - a scroll of poison l - 2 scrolls of blinking o - 3 scrolls of vulnerability p - a scroll of enchant weapon t - a scroll of fear x - a scroll of silence A - a scroll of butterflies Potions b - a potion of magic d - a potion of curing i - a potion of might k - 2 potions of cancellation n - a potion of lignification q - 3 potions of attraction v - a potion of enlightenment w - a potion of resistance Skills: + Level 5.6 Fighting - Level 5.0(5.7) Armour - Level 5.0 Dodging - Level 5.0 Stealth + Level 6.5 Spellcasting - Level 6.0 Conjurations - Level 1.2(1.7) Translocations + Level 3.1 Ice Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 84% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 C - Apportation Tloc 38% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 50% 3d10 9% 3 Kinetic Grapnel Frge 36% 1d5 10% 1 Poisonous Vapours Alch/Air 36% 1d3 10% 1 Summon Small Mammal Summ 36% N/A 10% 1 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 19% 4 Fulminant Prism Conj/Alch 12% 3d9 28% 4 Rending Blade Conj/Frge 25% 2d(5+1*) 28% 4 Freezing Cloud Conj/Ice/Air 19% 6-21 58% 5 Anguish Hex/Necr 4% N/A 67% 4 Animate Dead Necr 9% N/A 67% 4 Cause Fear Hex 4% N/A 67% 4 Enfeeble Hex 4% N/A 100% 7 Haunt Necr/Summ 4% N/A 100% 7 Ozocubu's Refrigeration Ice 20% 4d11 100% 7 Infestation Necr 4% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 12% 10d4 100% 8 Polar Vortex Ice 20% 12d2* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Shops: D:1 = D:3 = D:6 ( Annotations: D:7 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The howler monkey is almost dead. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The howler monkey hoots and howls with incredible vigour! You hear a croak. Unknown command. The searing ray hits the howler monkey! You kill the howler monkey! The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak. The yak is moderately wounded. You kill the yak! The yak gores you! * * * LOW HITPOINT WARNING * * * Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! Your Ice Magic skill increases to level 3! Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 89% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) Prince Ribbit comes into view. You feel yourself speed up. You stop channelling your searing ray. The yak completely misses you. The yak gores you! You die... #..........#.....##... ..# ##...................# ..# # ####...)........F...####.##.. #...)#.................... ##..)#####................ . #......##.......#......# .. ###....####..†.(.Y)...### .. ##....##.###Y####..!...###.. #..........@Y.# #......#.... ###.......#....## #..###...... ##.........##..## #....#...... #......##...#..#####.....Y..... #......###..#...#.##....Y...... ###.....##........##........... #.#................###......... ###..#...#....#.###............#. .....#.####..#### ##..........### You could see Prince Ribbit and 2 yaks. Vanquished Creatures Grinder (D:4) 4 yaks A sky beast (D:6) An ogre (D:7) A bullfrog (D:6) 2 kobold brigands 2 scorpions A marrowcuda (D:5) 4 wights (D:6) 3 howler monkeys 4 hounds 2 jellies A gnoll bouda (D:6) 2 orc priests (D:6) A water moccasin simulacrum (D:4) Crazy Yiuf (D:5) A bullfrog skeleton (D:4) 2 sleepcaps Natasha (D:4) 2 orc wizards (D:3) A spectral hound (D:4) 2 hound skeletons (D:4) 12 gnolls 6 adders 3 white imps An adder skeleton (D:4) A ribbon worm (D:2) A dart slug (D:5) 14 orcs 7 ball pythons A bat (D:3) 2 endoplasms 3 giant cockroaches 6 hobgoblins 6 jackals 11 kobolds 8 quokkas 7 frilled lizards 6 goblins 7 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 11/15 MP: 8/8 216 | D:1 | Found Debeh's Jewellery Shoppe. 225 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/9 1315 | D:3 | Reached skill level 1 in Fighting 1315 | D:3 | Reached XP level 4. HP: 11/25 MP: 3/11 1368 | D:3 | Reached skill level 1 in Armour 1370 | D:3 | Reached XP level 5. HP: 13/29 MP: 3/12 1788 | D:3 | Found Jihadeni's Jewellery Shop. 2265 | D:3 | Reached skill level 5 in Conjurations 2412 | D:4 | Reached XP level 6. HP: 35/35 MP: 10/14 2523 | D:4 | Noticed Grinder 2530 | D:4 | Killed Grinder 2631 | D:4 | Reached skill level 5 in Spellcasting 2631 | D:4 | Reached XP level 7. HP: 40/40 MP: 11/16 2757 | D:4 | Noticed Natasha 2762 | D:4 | Killed Natasha 2763 | D:4 | Reached skill level 5 in Stealth 2770 | D:4 | Reached skill level 5 in Dodging 2905 | D:4 | Found a white marble altar of Elyvilon. 2959 | D:4 | Found a staircase to the Ecumenical Temple. 3028 | Temple | Entered the Ecumenical Temple 3039 | Temple | Became a worshipper of Ashenzari the Shackled 3082 | D:5 | Entered Level 5 of the Dungeon 3413 | D:5 | Found a hazy altar of Hepliaklqana. 3564 | D:5 | Found a radiant altar of Vehumet. 3806 | D:5 | Found a runed translucent door. 3809 | D:5 | Noticed Crazy Yiuf 3815 | D:5 | Killed Crazy Yiuf 3904 | D:6 | Reached XP level 8. HP: 48/48 MP: 8/17 4164 | D:6 | Found Ulloomil's Weapon Emporium. 4309 | D:6 | Learned a level 1 spell: Apportation 4389 | D:6 | Reached skill level 5 in Fighting 4389 | D:6 | Reached skill level 5 in Armour 4476 | D:7 | Found a shadowy altar of Dithmenos. 4503 | D:6 | Reached skill level 1 in Translocations 4503 | D:6 | Reached skill level 1 in Ice Magic 4706 | D:7 | Reached XP level 9. HP: 54/54 MP: 12/19 4706 | D:7 | Reached * piety under Ashenzari 4706 | D:7 | Identified a scroll of acquirement 4708 | D:7 | Acquired a book of Ice 4875 | D:7 | Identified the +0 robe "Ritorupt" {rPois rC- Dex+8 SInv} 4909 | D:7 | Noticed Prince Ribbit 4910 | D:7 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_rooms D:3: layout_loops_cross, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_lizard_king D:4: layout_cave_pools, elyvilon_altar_1, minmay_temple_entry_enclosed_plants, dilly_guarded_unrand_morg, uniq_natasha, uniq_grinder D:5: layout_cave_pools, fiery_altar_vehumet, lemuel_crystal_altar, uniq_crazy_yiuf_cottage D:6: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond D:7: layout_cave_pools, overflow_temple_1_default, uniq_prince_ribbit1, uniq_duvessa Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 | 5.0 Stealth | 3 4 5 | 5.0 Fighting | 1 2 3 5 | 5.6 Armour | 1 2 3 5 | 5.0 Spellcasting | 4 5 6 | 6.5 Conjurations | 5 6 | 6.0 Translocations | 1 | 1.2 Ice Magic | 2 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 38 | | || 38 Staff | 10 | 39 | 5 || 54 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 18 | 7 | || 25 Searing Ray | 11 | 27 | 61 || 99 Invoke: Curse Item | | | 2 || 2 Use: Potion | | 2 | 3 || 5 Scroll | | | 2 || 2 Stab: Sleeping | 1 | 2 | || 3 Armour: Leather armour | 26 | 7 | 56 || 89 Ring mail | 13 | 51 | || 64 Dodge: Dodged | 30 | 35 | 95 || 160 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4919 | 4698 | 221 | 324 | 3149 | 8 | 614.9 | Dungeon | 4896 | 4675 | 221 | 324 | 3149 | 7 | 699.4 | Temple | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1076 daAuts D:4: 926 daAuts D:1: 682 daAuts D:6: 673 daAuts D:5: 669 daAuts D:2: 507 daAuts D:7: 361 daAuts Temple: 22 daAuts