9stopf Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) a +0 club a jackal corpse (skeletalised by now) (5, -12, D:1) a rat corpse (skeletalised by now) (5, -5, D:1) a +0 dagger (11, -24, D:1) a frilled lizard skeleton (12, -4, D:1) a +0 leather armour (22, -7, D:1) a quokka corpse (skeletalised by now) (26, 1, D:1) a +0 short sword (27, -26, D:1) a +0 quarterstaff (30, -2, D:1) a frilled lizard skeleton (31, -23, D:1) a +0 dagger a +0 leather armour a goblin skeleton (32, -24, D:1) a +0 dagger a goblin skeleton (34, -1, D:1) a bat corpse (skeletalised by now) (38, 0, D:1) a hobgoblin skeleton (40, -26, D:1) a +0 leather armour (42, -26, D:1) 7 stones Level 2 of the Dungeon (2, 16, D:2) a +0 chain mail (4, 40, D:2) a +0 robe (5, 4, D:2) a +0 dagger (7, 24, D:2) a +0 dagger (10, -9, D:2) a +0 plate armour (11, -4, D:2) a +0 whip (13, -20, D:2) a frilled lizard corpse (skeletalised by now) (14, 22, D:2) a +0 scale mail (15, 6, D:2) a +0 whip (21, -10, D:2) a ball python corpse (skeletalised by now) (22, -8, D:2) 3 scrolls of teleportation (57, -7, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (19, -10, D:3) a bat skeleton (20, 7, D:3) a ring of fire (21, -14, D:3) the +1 robe of the Spheres {Dex+3} Dex+3: It affects your dexterity (+3). (22, 7, D:3) a scroll of identify (22, 8, D:3) a Young Poisoner's Handbook (23, -14, D:3) 6 stones (25, 5, D:3) 2 potions of cancellation (27, -4, D:3) 7 stones (33, 3, D:3) a scroll of teleportation (34, -5, D:3) a +0 short sword a +0 ring mail (43, 32, D:3) a ring of magical power (63, -3, D:3) a +0 hand axe an orc corpse (skeletalised by now) (69, 3, D:3) a +0 leather armour