Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 3307976887426318087 72 9stopf the Chiller (level 4, -2/28 HPs) Began as an Octopode Ice Elementalist on Aug 27, 2024. Slain by Terence ... wielding a +2 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1464 turns). 9stopf the Chiller(Octopode Ice Elementalist) Turns: 1464, Time: 00:01:21 Health: -2/28 AC: 1 Str: 7 XL: 4 Next: 26% Magic: 2/7 EV: 12 Int: 17 God: Gold: 139 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . d - +1 dagger (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: attractive, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Jewellery j - a ring of fire Talismans g - a maw talisman Scrolls b - a scroll of teleportation c - a scroll of blinking k - 2 scrolls of identify {unknown} m - a scroll of noise {unknown} Potions a - 2 potions of magic e - a potion of lignification {unknown} f - a potion of curing {unknown} h - a potion of attraction i - a potion of might {unknown} l - a potion of resistance {unknown} Skills: + Level 1.2 Fighting + Level 2.6 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.3 Ice Magic + Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Fugue of the Fallen Necr 2% N/A 50% 3 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wall freezes Terence but does no damage. Terence barely misses you. You hit Terence. Terence is moderately wounded. You constrict Terence, but do no damage. The wall freezes Terence but does no damage. Terence hits you with a +2 flail of protection! You hit Terence. Terence is moderately wounded. You constrict Terence, but do no damage. The wall freezes Terence but does no damage. Terence hits you with a +2 flail of protection! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. You constrict Terence, but do no damage. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence but do no damage. You drain Terence. Terence is heavily wounded. You constrict Terence, but do no damage. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence but do no damage. You drain Terence. You squeeze Terence. Terence is severely wounded. The frozen ramparts melt away. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection. You die... Terence says, "Finally, peace and quiet." # #.#......<## ##..### # #.##.....## #.## # #.###...## #.# # #.# ##+## #.# # #.# #.# ###.# #.# ....# #.# ##### .##.####.# # ......@@.# # ..#.###### # . # ### ..# ..##.#.# #.# You could see Terence (very drained). Vanquished Creatures Natasha (D:2) An adder (D:2) 2 dart slugs (D:1) 2 bats 3 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 3 frilled lizards 3 goblins A kobold (D:2) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 9stopf the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 822 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 857 | D:2 | Learned a level 3 spell: Frozen Ramparts 1119 | D:2 | Reached skill level 1 in Fighting 1139 | D:2 | Found a faded altar of an unknown god. 1158 | D:2 | Found Ehayz's Antique Weapon Shoppe. 1331 | D:2 | Noticed Natasha 1336 | D:2 | Killed Natasha 1337 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1452 | D:2 | Noticed Terence 1464 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, nicolae_figureground_pulse D:2: layout_loops_corners, serial_shops, nicolae_shop_real_fake_doors, basic_ecumenical_altar, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Fighting | 1 | 1.2 Dodging | | 2.6 Spellcasting | | 2.4 Ice Magic | | 4.3 Shapeshifting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | 6 || 57 Constrict | 11 | 1 || 12 Tentacles | 10 | 3 || 13 Cast: Freeze | 1 | || 1 Frozen Ramparts | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 8 | || 8 Armour: Skin | 22 | 4 || 26 Dodge: Dodged | 37 | 4 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1471 | 1461 | 10 | 0 | 1229 | 2 | 735.5 | Dungeon | 1471 | 1461 | 10 | 0 | 1229 | 2 | 735.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 666 daAuts