99ehddn Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (9, 42, D:1) a +0 scale mail (10, 1, D:1) a +0 dagger a kobold skeleton a rat skeleton (11, 0, D:1) a +0 whip of holy wrath a stone a kobold skeleton (18, 26, D:1) a jackal corpse (skeletalised by now) (28, 41, D:1) a +0 whip a kobold corpse (skeletalised by now) (32, 34, D:1) 3 javelins (33, 30, D:1) a +0 club (36, -1, D:1) a +0 robe (42, 5, D:1) a ball python corpse (skeletalised by now) (42, 7, D:1) a +0 dagger (44, 16, D:1) a +0 spear Level 2 of the Dungeon (1, -5, D:2) the +2 leather armour of Bedazzled Leaves {MP+6 SInv} MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (4, -6, D:2) a +0 robe (9, 0, D:2) a +0 club (9, 14, D:2) a +0 club (9, 17, D:2) a +0 club (17, 34, D:2) a +0 hand axe (17, 38, D:2) a +0 ring mail (18, 9, D:2) 5 large rocks (18, 30, D:2) a quokka skeleton (22, 22, D:2) a +0 mace (23, 35, D:2) a +0 short sword (27, 8, D:2) a +0 hand axe (39, 22, D:2) a ball python skeleton (43, 23, D:2) a +0 ring mail Level 3 of the Dungeon (8, -3, D:3) a +0 dagger 4 poisoned darts (9, -2, D:3) a +0 dagger 4 poisoned darts (16, 7, D:3) a +0 leather armour (17, 9, D:3) a +0 short sword (20, -14, D:3) a +0 dagger (39, 20, D:3) a +0 falchion (39, 21, D:3) a +0 quarterstaff (39, 22, D:3) a +0 rapier (39, 23, D:3) a +0 halberd (39, 24, D:3) a +0 spear Level 4 of the Dungeon (13, 8, D:4) a +0 leather armour (17, -2, D:4) 2 javelins (18, 12, D:4) a +0 whip (19, 9, D:4) a potion of enlightenment (19, 12, D:4) a +3 scythe of freezing (still there?) a +0 robe (still there?)