7514dla Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, -22, D:1) a +0 dagger (9, -23, D:1) a scarab talisman (10, -4, D:1) a rat corpse (skeletalised by now) (20, 6, D:1) a +0 short sword (20, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -8, D:1) a +0 club (24, -7, D:1) a rat corpse (skeletalised by now) (27, -26, D:1) a +0 short sword (27, 8, D:1) a staff of fire (30, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (33, 4, D:1) a bat skeleton (35, -22, D:1) a +0 robe (36, -22, D:1) a ball python corpse (skeletalised by now) (40, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (1, 0, D:2) a rat skeleton (7, -12, D:2) an adder corpse (skeletalised by now) (38, -10, D:2) a frilled lizard skeleton (40, -12, D:2) a +0 flail (42, -2, D:2) a +0 club a kobold skeleton an adder skeleton (43, -4, D:2) a ball python skeleton (46, -5, D:2) a parchment of Swiftness Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -3, D:3) a +0 club (6, 8, D:3) a +0 scale mail (9, 9, D:3) a +0 leather armour (11, 9, D:3) 3 javelins (20, 11, D:3) a jackal skeleton (20, 12, D:3) an adder skeleton a jackal skeleton (21, -8, D:3) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (34, 16, D:3) a +0 club (36, -4, D:3) a +0 club (43, 7, D:3) a +0 flail (43, 11, D:3) a +0 ring mail (62, -8, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (8, 3, D:4) a +0 robe (9, 5, D:4) an adder corpse (9, 15, D:4) a scorpion corpse (10, 5, D:4) a jackal corpse (11, 5, D:4) a jackal corpse (15, 16, D:4) 6 gold pieces (16, 6, D:4) a scroll of identify