7514dla Level 1 of the Dungeon [Shop] Nirenu's Weapon Shoppe a +0 sling (19 gold) the +4 shortbow of Utif {flame, rC+ Str+3} (594 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. 4 poisoned darts (31 gold) 6 javelins (234 gold) a +2 dagger of draining (202 gold) the +1 arbalest "Orb Guardian's Foe" {penet, Int+3} (481 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:1) a +0 pair of boots of stealth a +2 buckler a +1 dagger 4 stones a kobold corpse (skeletalised by now) (8, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -4, D:1) a +0 leather armour (31, -5, D:1) a hobgoblin corpse (skeletalised by now) (37, 2, D:1) an inkwell talisman (39, 34, D:1) a +0 sling (46, 38, D:1) a +0 ring mail (46, 42, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (54, 38, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cuoduz Minex's Assorted Antiques a +0 mace (72 gold) a +0 longbow (264 gold) 2 potions of might (192 gold) a scroll of enchant armour (180 gold) a +0 leather armour (48 gold) a lightning rod (4/4) (960 gold) a Gell's gravitambourine (2/2) (960 gold) a scroll of identify (48 gold) (1, 6, D:2) a +0 kite shield (9, 2, D:2) a bat skeleton (20, -19, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (21, 10, D:2) a quokka corpse (skeletalised by now) (23, 18, D:2) a bat corpse (skeletalised by now) (23, 28, D:2) a ball python corpse (skeletalised by now) (27, -1, D:2) a staff of necromancy (29, 20, D:2) a +0 sling (29, 22, D:2) a parchment of Gloom (34, 21, D:2) a +0 dagger a goblin skeleton (37, -12, D:2) a +0 buckler a hobgoblin corpse (skeletalised by now) (39, 6, D:2) a hobgoblin skeleton (39, 17, D:2) a +0 leather armour (40, 0, D:2) an adder skeleton (40, 17, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger of venom a goblin skeleton (44, 30, D:2) 4 poisoned darts (55, 9, D:2) a quokka skeleton (56, 14, D:2) a hobgoblin corpse (skeletalised by now) (56, 24, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (0, 14, D:3) a +0 dagger a goblin skeleton (1, -8, D:3) a +0 club (1, -6, D:3) a +0 club a gnoll skeleton (1, -5, D:3) a +0 spear (1, 25, D:3) a +0 flail a bat corpse (skeletalised by now) (7, 22, D:3) a +0 spear a gnoll corpse (skeletalised by now) (7, 23, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (7, 26, D:3) a +0 club a gnoll corpse (skeletalised by now) (15, -9, D:3) a +0 club a +0 chain mail (16, -9, D:3) the +3 leather armour "Dourr" {Harm rElec rN+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (21, -4, D:3) a +0 club (27, -1, D:3) a frilled lizard corpse (skeletalised by now) (37, 1, D:3) a hobgoblin skeleton (49, 14, D:3) a +0 spear Level 4 of the Dungeon (0, 3, D:4) a +0 halberd a +0 whip a +0 robe a gnoll corpse (2, 2, D:4) a +0 club a +0 whip a gnoll corpse (14, -21, D:4) a medusa talisman