Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 1010420368403203432 125 52hunter the Shooter (level 5, -2/37 HPs) Began as a Formicid Hexslinger on June 29, 2026. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (1547 turns). 52hunter the Shooter (Formicid Hexslinger) Turns: 1547, Time: 00:01:41 Health: -2/37 AC: 3 Str: 19 XL: 5 Next: 30% Magic: 5/6 EV: 11 Int: 12 God: Gold: 33 SH: 4 Dex: 18 Spells: 4/6 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) e - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.26/turn f - +6 ring of strength MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 buckler (worn) Jewellery c - a ring of protection from fire (worn) f - a +6 ring of strength (worn) Scrolls p - 2 scrolls of poison c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of fear {unknown} m - a scroll of brand weapon {unknown} Potions d - a potion of lignification {unknown} f - 2 potions of brilliance {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - 2 potions of moonshine {unknown} Skills: - Level 1.1 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Shields - Level 1.1 Spellcasting - Level 4.0 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 22% 3 Sandblast Erth 0% 2d4 36% 1 Inner Flame Hex/Fire 6% N/A 38% 3 Searing Ray Conj 0% 2d4 50% 2 Static Discharge Conj/Air 0% 3-3/arc 50% 2 Cause Fear Hex 5% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16388 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The drude misses you. The drude closely misses you. x2; The drude barely misses you. You shoot a sling bullet. The sling bullet closely misses the drude. The drude barely misses you. The drude hits you. Your doom draws closer. You shoot a sling bullet. The sling bullet misses the drude. You block the drude's attack. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You shoot a sling bullet. The sling bullet completely misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude barely misses you. You block the drude's attack. You are too injured to fight recklessly! Okay, then. You shoot a sling bullet. The sling bullet hits the drude. The drude is heavily wounded. The drude hits you but does no damage. The drude misses you. You shoot a sling bullet. The sling bullet misses the drude. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. You shoot a sling bullet. The sling bullet hits the drude. The drude is heavily wounded. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You block the drude's attack. The drude hits you but does no damage. The drude barely misses you. You shoot a sling bullet. The sling bullet misses the drude. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You shoot a sling bullet. The sling bullet closely misses the drude. The drude closely misses you. The drude hits you. You die... .# #.# #.# # #.# . #.###. #.#.. .#######.#.# .....$5@.#.# ##.....)...###>.. ..............[# ##.######.###### # #.# #)########... #.##......... #.##.###..... #.....†...... You could see a drude. Vanquished Creatures Natasha (twice) (D:3) 5 adders 2 orcs 3 hobgoblins 3 quokkas 9 ball pythons 2 bats (D:2) An endoplasm (D:1) 5 frilled lizards 6 goblins 3 kobolds 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 280 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 284 | D:1 | Learned a level 2 spell: Jinxbite 854 | D:2 | Reached skill level 1 in Shields 857 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/4 967 | D:2 | Identified the +7 dagger "Jikhlot" {flame, rCorr} 1253 | D:3 | Encountered Natasha 1347 | D:3 | Killed Natasha 1348 | D:3 | Reached XP level 4. HP: 20/32 MP: 1/5 1476 | D:3 | Encountered Natasha 1477 | D:3 | Reached XP level 5. HP: 35/37 MP: 3/6 1487 | D:3 | Killed Natasha 1547 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lagoon_b, serial_bayou_pond_c, chequers_serial_rivers_small_b D:2: layout_rooms, minmay_misc_feat_square D:3: layout_loops_ring, led_xom_imps, lightli_temple_of_fire, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.0 Shields | 1 | 1.0 Ranged Weapons | 3 4 | 4.8 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 69 | 53 || 122 Cast: Jinxbite | 5 | 6 || 11 Armour: Robe | 19 | 31 || 50 Dodge: Dodged | 14 | 26 || 40 Block: Buckler | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1477 | 132 | 49 | 1148 | 3 | 536.3 | Dungeon | 1609 | 1477 | 132 | 49 | 1148 | 3 | 536.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 745 daAuts D:2: 627 daAuts D:3: 237 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+