52hunter Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 dagger (4, 7, D:1) a rimehorn talisman (7, 12, D:1) a +0 short sword (13, 7, D:1) a +0 mace (15, 11, D:1) a +0 club a kobold skeleton (16, 23, D:1) a +0 dagger (17, 30, D:1) a +0 short sword (17, 34, D:1) an orb of mayhem (23, 0, D:1) a rat skeleton (24, 0, D:1) a +0 club a +0 whip a frilled lizard skeleton (24, 1, D:1) a hobgoblin skeleton (26, 2, D:1) a +0 whip (28, 21, D:1) a rat corpse (skeletalised by now) (43, 15, D:1) a staff of necromancy Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 10, D:2) 3 flux baubles (2, 16, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 32, D:2) a +0 dagger a +0 dagger a +0 leather armour a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -15, D:2) an adder corpse (skeletalised by now) (27, -22, D:2) a jackal corpse (skeletalised by now) (27, -15, D:2) a +0 club (29, 19, D:2) a bat corpse (skeletalised by now) (30, -27, D:2) a jackal corpse (skeletalised by now) (30, -15, D:2) a frilled lizard corpse (skeletalised by now) (41, 29, D:2) a frilled lizard corpse (skeletalised by now) (48, 4, D:2) a +0 club (54, 29, D:2) a ball python corpse (skeletalised by now) (58, 17, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ozeutrut's Armour Shop a +1 helmet (138 gold) a +0 robe (10 gold) a +0 chain mail (72 gold) the +1 leather armour "Wupriqih" {rElec Int+3} (327 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 chain mail of willpower (156 gold) a +0 plate armour (216 gold) the +2 pair of gloves "Jennuic" {Parrying, *Silence rElec rPois Dex+3} (460 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (24 gold) a +0 robe (10 gold) an orb of stardust (312 gold) (14, -3, D:3) a +0 short sword (17, -35, D:3) a +0 club a +0 whip a +0 scale mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -17, D:3) a ball python skeleton (21, -1, D:3) a +0 short sword (24, -25, D:3) a +0 short sword (24, -5, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 short sword a +0 scale mail an orc skeleton an orc skeleton (24, 8, D:3) a +0 ring mail (29, -15, D:3) a +0 spear (36, -34, D:3) a hobgoblin skeleton (36, -32, D:3) a tengu skeleton (38, -36, D:3) an elf skeleton (40, -35, D:3) a +0 falchion an orc skeleton (40, -30, D:3) a merfolk skeleton (41, -37, D:3) a +0 dagger a kobold skeleton (42, -34, D:3) a goblin skeleton (46, -21, D:3) a +0 robe (50, -19, D:3) a +0 dagger an adder skeleton an orc skeleton (57, 1, D:3) a hobgoblin corpse (skeletalised by now) (58, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (59, 0, D:3) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) (61, -42, D:3) a +0 mace (63, -27, D:3) a ring of see invisible (66, 2, D:3) a +0 dagger Level 4 of the Dungeon (1, 7, D:4) a +0 robe (16, 24, D:4) a +0 dagger a goblin skeleton (20, 35, D:4) 4 stones a +0 short sword (21, 46, D:4) a +0 mace (22, -1, D:4) a +0 dagger (26, 15, D:4) an iguana skeleton (27, 43, D:4) a +0 robe (28, 52, D:4) a +0 hand axe (30, 39, D:4) an iguana skeleton (30, 40, D:4) a +0 dagger a hobgoblin skeleton (32, 2, D:4) a +0 whip (33, 25, D:4) 4 stones a +0 club the +6 scale mail of Ocviraem {Rampage Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a kobold skeleton (33, 39, D:4) a howler monkey skeleton (34, 6, D:4) the +7 hand axe "Agyitufiut" {speed, rPois rCorr Int+3 Stlth-} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (34, 38, D:4) a +0 dagger a +0 club a goblin skeleton a hound skeleton (35, 2, D:4) an iguana corpse (skeletalised by now) (35, 6, D:4) a +0 leather armour (36, 16, D:4) 4 stones a +0 short sword (45, 31, D:4) a +0 leather armour a +0 hand axe of pain an orc skeleton (46, 30, D:4) a +0 dagger an orc skeleton an adder skeleton (46, 31, D:4) a +0 mace (47, 41, D:4) a +0 chain mail (51, 21, D:4) a hobgoblin skeleton (54, 22, D:4) a +0 robe Level 5 of the Dungeon (1, -3, D:5) a +0 rapier (5, -13, D:5) a +0 orcbow (6, -30, D:5) a +0 morningstar a +0 scale mail a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -12, D:5) a +0 chain mail (11, -27, D:5) a +0 mace (11, -9, D:5) a +0 shortbow (13, 2, D:5) a +0 robe (14, -30, D:5) a +0 pair of gloves of dexterity (14, -7, D:5) a +0 dagger a +0 robe (16, 7, D:5) a +0 ring mail (22, -6, D:5) a +0 war axe a +0 chain mail (23, -7, D:5) a +0 robe (23, 2, D:5) a +0 war axe (30, -15, D:5) a +0 club Level 6 of the Dungeon (5, -11, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (5, -10, D:6) a +0 dagger a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (6, 35, D:6) a +0 leather armour (15, 13, D:6) a +0 spear (16, 39, D:6) a +0 club (18, 36, D:6) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 morningstar an orc skeleton an orc skeleton (18, 37, D:6) a +3 dagger an orc skeleton (22, 16, D:6) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour (22, 17, D:6) a +0 dagger a +0 robe a +0 trident an orc skeleton (22, 18, D:6) a +0 short sword a +0 club (23, 18, D:6) a +0 hand axe a +0 robe an orc skeleton (24, 4, D:6) an iguana corpse (skeletalised by now) (24, 18, D:6) a +0 falchion (32, -4, D:6) a +0 short sword (33, 10, D:6) a parchment of Hailstorm (36, 11, D:6) a +0 club (44, -14, D:6) a medusa talisman (49, -9, D:6) an iguana skeleton (51, 25, D:6) a +0 ring mail (60, 26, D:6) a +0 trident Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 mace "Lacvet" {flame, *Rage Str+5 Int+2} (4000 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Keilow {rC+ Int+6 Dex+2} (5420 gold) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). the +3 robe "Zionugecw" {Slay+5} (4390 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 leather armour "Vimaidgh" {rF++} (2650 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the amulet "Coareenk" {Wildshape Rampage rF+ rC+} (5100 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+: It protects you from cold. the lupine talisman of Indestructible Freedom {Harm Will- Slay+5 SInv} (7500 gold) [lupine talisman] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the +5 hand axe "Vuepseh" {sunder, rC+ rCorr} (4760 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +10 sling "Hoevalacw" {speed, rElec Str+4 Int-3 Stlth+} (7340 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 whip "Doawaeg" {speed, rCorr Str-2 Dex+8} (3770 gold) rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the air staff "Duofih" {rElec Conj Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the ring of Maponuh {rPois Wiz SInv} (4540 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. the ring "Woovaodor" {AC+4 Slay+2} (5140 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +3 leather armour of Largesse {Slay+3} (3660 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring "Kam Goral" {rPois rN+ rCorr Slay+4} (5700 gold) [ring of slaying] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of the Morning {rC+ rN+ MP+9 Stlth+} (4100 gold) [ring of magical power] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. the ring "Wuepre" {Fly Will- Str+2 Dex+2 Stlth+} (3150 gold) [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +1 spear of a sewer {protect, *Slow rElec rPois rCorr} (2680 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 hand axe "Yrrot" {sunder, +Blink Will++ Int-3 Stlth+} (3250 gold) +Blink: It lets you blink. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 dagger of Corpus Delicti {freeze, rElec rN+} (6680 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 chain mail of Wu Jian, Gazing {Str+5} (2850 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. (0, 0, D:7) a +0 long sword (12, -6, D:7) a +0 dagger a +0 robe an orc skeleton (13, -8, D:7) a +0 club a +0 ring mail a +0 whip a +0 leather armour (13, -7, D:7) a +0 dagger a +0 robe an orc skeleton (27, -3, D:7) an iguana skeleton (30, 6, D:7) a +0 orcbow a +0 mace a centaur skeleton an orc skeleton (31, 6, D:7) a +0 whip a +0 whip a +0 whip a +0 whip a +0 club a +0 short sword a kobold skeleton (32, 6, D:7) a +0 dagger a +0 short sword a kobold skeleton (34, 11, D:7) a +0 robe (39, -1, D:7) a +0 chain mail (45, -5, D:7) a +0 flail a +0 leather armour (45, 7, D:7) a +0 arbalest (47, -7, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -7, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 17, D:7) the spore talisman "Elily" {Rampage Int+3 Dex-2} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Level 8 of the Dungeon (4, -17, D:8) a +0 chain mail (5, 2, D:8) a +0 sling (8, -21, D:8) a +0 ring mail (12, 0, D:8) a +0 shortbow (13, -6, D:8) a +0 robe (15, -5, D:8) a +0 leather armour (16, 3, D:8) a +0 ring mail (24, -10, D:8) a +0 club (30, 11, D:8) a +1 chain mail of fire resistance (31, -5, D:8) a +0 cloak of air (33, -18, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (36, -4, D:8) a +0 ring mail Level 9 of the Dungeon (1, -17, D:9) a yak corpse (skeletalised by now) (1, -16, D:9) a yak corpse (skeletalised by now) (12, -1, D:9) a parchment of Discord (13, 25, D:9) a +0 falchion (17, 12, D:9) a yak corpse (skeletalised by now) (18, 12, D:9) a yak skeleton (21, 20, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 29, D:9) a +0 ring mail (22, 21, D:9) a +0 shortbow a +2 dagger of venom a +0 chain mail an orc skeleton an orc skeleton (28, -12, D:9) a howler monkey skeleton (32, -2, D:9) a +0 robe (36, -3, D:9) a +0 leather armour (39, -13, D:9) a blink frog corpse (skeletalised by now) (40, 18, D:9) a +0 chain mail a +0 leather armour a +0 falchion a +0 scimitar the human skeleton of Maggie (43, -15, D:9) a blink frog corpse (skeletalised by now) (51, -9, D:9) a +0 robe (51, -5, D:9) a hell rat corpse (skeletalised by now) (52, -22, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -6, D:9) a +0 chain mail (56, -6, D:9) a +0 cloak (65, 4, D:9) a bullfrog skeleton (68, -13, D:9) the +4 orcbow "Uqerokhu" {freeze, rF- rN+ Dex+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (9, -2, Lair:1) a scroll of identify (9, 5, Lair:1) a wand of warping (1) (9, 23, Lair:1) a +0 ring mail (12, 1, Lair:1) a parchment of Hailstorm (14, 9, Lair:1) 14 gold pieces (15, -1, Lair:1) a parchment of Iskenderun's Mystic Blast (17, 7, Lair:1) 4 poisoned darts (20, 31, Lair:1) a +0 falchion (28, 23, Lair:1) a +0 robe (32, 27, Lair:1) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 28, Lair:1) a yak corpse (skeletalised by now) (35, 38, Lair:1) a +0 short sword