52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 2, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a rimehorn talisman (8, 12, D:1) a +0 short sword (14, 7, D:1) a +0 mace (17, 23, D:1) a +0 dagger (18, 30, D:1) a +0 short sword (18, 34, D:1) an orb of mayhem (22, 32, D:1) a hobgoblin skeleton (24, 15, D:1) a +0 club (27, 2, D:1) a +0 whip (29, 23, D:1) a rat skeleton (32, 14, D:1) a +0 whip a kobold skeleton (33, 17, D:1) a rat skeleton (34, 0, D:1) a hobgoblin corpse (skeletalised by now) (36, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 36, D:1) a frilled lizard corpse (skeletalised by now) (44, 15, D:1) a staff of necromancy (54, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 10, D:2) 3 flux baubles (5, 20, D:2) an adder skeleton (14, -13, D:2) an adder skeleton (14, -10, D:2) a +0 club a goblin skeleton (14, 28, D:2) a +0 hand axe an orc skeleton (15, 29, D:2) a +0 dagger a +0 short sword an orc skeleton (16, 28, D:2) a +0 leather armour a +0 dagger an orc skeleton (22, -15, D:2) a frilled lizard corpse (skeletalised by now) (23, -16, D:2) a hobgoblin corpse (skeletalised by now) (27, -22, D:2) a jackal corpse (skeletalised by now) (27, -21, D:2) a jackal corpse (skeletalised by now) (40, 30, D:2) a frilled lizard corpse (skeletalised by now) (47, 26, D:2) a ball python corpse (skeletalised by now) (48, -3, D:2) a bat corpse (skeletalised by now) (48, 26, D:2) an adder corpse (skeletalised by now) (49, -1, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Ozeutrut's Armour Shop a +1 helmet (138 gold) a +0 robe (10 gold) a +0 chain mail (72 gold) the +1 leather armour "Wupriqih" {rElec Int+3} (327 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 chain mail of willpower (156 gold) a +0 plate armour (216 gold) the +2 pair of gloves "Jennuic" {Parrying, *Silence rElec rPois Dex+3} (460 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (24 gold) a +0 robe (10 gold) an orb of stardust (312 gold) (8, -35, D:3) a +0 whip a +0 scale mail a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -7, D:3) the +8 falchion of the Dowdy God {heavy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (11, 5, D:3) a parchment of Sublimation of Blood (13, -3, D:3) a +0 short sword (21, -2, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, -1, D:3) a +0 short sword a +0 scale mail a +0 short sword a kobold skeleton (22, -1, D:3) a +0 club a +0 scale mail a +0 falchion (24, -25, D:3) a +0 short sword (24, -20, D:3) a ball python corpse (skeletalised by now) (24, 8, D:3) a +0 ring mail (29, -15, D:3) a +0 spear (36, -32, D:3) a tengu skeleton (37, -34, D:3) a hobgoblin skeleton (38, -36, D:3) an elf skeleton (40, -30, D:3) a merfolk skeleton (42, -34, D:3) a goblin skeleton (45, -21, D:3) an adder skeleton (45, -20, D:3) a +0 dagger an orc skeleton (46, -33, D:3) a +0 falchion an orc corpse (skeletalised by now) (46, -32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (46, -21, D:3) a +0 robe (46, 11, D:3) a hobgoblin skeleton (58, 0, D:3) a +0 short sword (62, -42, D:3) a +0 mace the human corpse of Terence (skeletalised by now) (62, -2, D:3) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, -27, D:3) a ring of see invisible (66, 2, D:3) a +0 dagger Level 4 of the Dungeon (1, 7, D:4) a +0 robe (3, 5, D:4) an adder corpse (skeletalised by now) (13, 6, D:4) a +2 heavy long sword (21, 46, D:4) a +0 mace (22, -1, D:4) a +0 dagger (23, 45, D:4) 4 stones a +0 short sword a +0 dagger a +0 dagger a +0 club a +0 robe a goblin skeleton a goblin skeleton an iguana skeleton a goblin skeleton (24, 44, D:4) a +0 dagger a goblin skeleton (27, 18, D:4) an iguana skeleton (28, 52, D:4) a +0 hand axe (32, 2, D:4) a +0 whip (34, 6, D:4) the +7 hand axe "Agyitufiut" {speed, rPois rCorr Int+3 Stlth-} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (35, 6, D:4) a +0 leather armour (36, 22, D:4) a +1 chain mail of fire resistance the +2 ring mail of Wexuliqe {-Tele rF+ Regen+ Int+3} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail a +0 chain mail a +0 club a +0 short sword 8 stones (47, 41, D:4) a +0 chain mail (50, 30, D:4) a +0 mace a +0 dagger a +0 hand axe of pain a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 19, D:4) a hobgoblin corpse (skeletalised by now) (54, 22, D:4) a +0 robe Level 5 of the Dungeon (1, -3, D:5) a +0 rapier (7, -15, D:5) an iguana skeleton (9, -31, D:5) a +0 whip a +0 scale mail (9, -30, D:5) a +0 morningstar a +0 scale mail a +0 dagger a +0 robe (10, -12, D:5) a +0 chain mail (11, -9, D:5) a +0 shortbow (13, 2, D:5) a +0 robe (14, -30, D:5) a +0 pair of gloves of dexterity (16, 7, D:5) a +0 ring mail (22, -7, D:5) a +0 short sword an orc corpse (skeletalised by now) (23, -8, D:5) a +0 dagger a +0 robe (24, -7, D:5) a +0 club a +0 war axe a +0 orcbow a +0 robe a centaur corpse (skeletalised by now) (25, -8, D:5) a +0 mace (30, -15, D:5) a +0 club Level 6 of the Dungeon (2, 1, D:6) a +0 hand axe a +0 dagger (3, 1, D:6) a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger an orc skeleton (4, 1, D:6) a +0 leather armour a +0 hand axe an orc skeleton (6, 35, D:6) a +0 leather armour (7, 10, D:6) a +0 robe (10, 7, D:6) a +0 hand axe an orc skeleton (12, 5, D:6) a +0 ring mail a +0 dagger (12, 6, D:6) a +0 mace an orc skeleton (15, 13, D:6) a +0 spear (16, 14, D:6) a +0 robe a +0 dagger (16, 15, D:6) a +0 short sword a +0 leather armour a +0 mace (16, 39, D:6) a +0 club (17, 15, D:6) a +0 club an orc skeleton (17, 37, D:6) a +0 hand axe a +3 dagger (18, 15, D:6) a +0 leather armour a +0 short sword an orc skeleton (18, 35, D:6) a +0 flail an orc corpse (skeletalised by now) (18, 36, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 37, D:6) a +0 morningstar (32, 9, D:6) an iguana corpse (skeletalised by now) (33, 10, D:6) a parchment of Hailstorm (36, 11, D:6) a +0 club (41, 7, D:6) a ring of poison resistance (41, 8, D:6) a +0 short sword (44, -14, D:6) a medusa talisman (51, 25, D:6) a +0 ring mail (60, 26, D:6) a +0 trident Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 mace "Lacvet" {flame, *Rage Str+5 Int+2} (4000 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Keilow {rC+ Int+6 Dex+2} (5420 gold) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). the +3 robe "Zionugecw" {Slay+5} (4390 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 leather armour "Vimaidgh" {rF++} (2650 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the amulet "Coareenk" {Wildshape Rampage rF+ rC+} (5100 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+: It protects you from cold. the lupine talisman of Indestructible Freedom {Harm Will- Slay+5 SInv} (7500 gold) [lupine talisman] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the +5 hand axe "Vuepseh" {sunder, rC+ rCorr} (4760 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +10 sling "Hoevalacw" {speed, rElec Str+4 Int-3 Stlth+} (7340 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 whip "Doawaeg" {speed, rCorr Str-2 Dex+8} (3770 gold) rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the air staff "Duofih" {rElec Conj Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the ring of Maponuh {rPois Wiz SInv} (4540 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. the ring "Woovaodor" {AC+4 Slay+2} (5140 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +3 leather armour of Largesse {Slay+3} (3660 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring "Kam Goral" {rPois rN+ rCorr Slay+4} (5700 gold) [ring of slaying] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of the Morning {rC+ rN+ MP+9 Stlth+} (4100 gold) [ring of magical power] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. the ring "Wuepre" {Fly Will- Str+2 Dex+2 Stlth+} (3150 gold) [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +1 spear of a sewer {protect, *Slow rElec rPois rCorr} (2680 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 hand axe "Yrrot" {sunder, +Blink Will++ Int-3 Stlth+} (3250 gold) +Blink: It lets you blink. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 dagger of Corpus Delicti {freeze, rElec rN+} (6680 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 chain mail of Wu Jian, Gazing {Str+5} (2850 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. (0, 0, D:7) a +0 dagger (23, -2, D:7) a +0 long sword a +0 robe (23, -1, D:7) a +0 club a +0 chain mail a +0 dagger a +0 robe (24, -1, D:7) a +0 club an orc skeleton (31, -1, D:7) a +0 short sword (32, -3, D:7) a +0 short sword a kobold skeleton (32, -1, D:7) a +0 dagger a +0 whip a +0 club a kobold skeleton a kobold skeleton (33, -5, D:7) a +0 mace (33, -3, D:7) a +0 orcbow (33, -2, D:7) a +0 whip a +0 whip (34, 11, D:7) a +0 robe (39, -1, D:7) a +0 chain mail (41, -14, D:7) a water moccasin skeleton (45, 6, D:7) a +0 whip (45, 7, D:7) a +0 arbalest (48, -10, D:7) a +0 flail a +0 leather armour (48, -9, D:7) a +0 dagger a +0 robe (48, 17, D:7) the spore talisman "Elily" {Rampage Int+3 Dex-2} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (49, -10, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon (4, -17, D:8) a +0 chain mail (5, 2, D:8) a +0 sling (8, -21, D:8) a +0 ring mail (13, -6, D:8) a +0 robe (15, -5, D:8) a +0 leather armour (16, 3, D:8) a +0 ring mail (17, 4, D:8) a +0 shortbow a centaur skeleton (30, -5, D:8) a +0 club an orc corpse (skeletalised by now) (30, 11, D:8) a +1 chain mail of fire resistance (31, -5, D:8) a +0 cloak of air (35, -20, D:8) a +0 orcbow (36, -4, D:8) a +0 ring mail Level 9 of the Dungeon (1, -17, D:9) a yak skeleton (13, 25, D:9) a +0 falchion (15, 14, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (16, 14, D:9) a +2 dagger of venom a +0 dagger a +0 robe an orc skeleton (17, 13, D:9) a +0 scimitar a +0 chain mail an orc skeleton (20, -21, D:9) a howler monkey skeleton a howler monkey skeleton (21, 29, D:9) a +0 ring mail (28, -13, D:9) a yak skeleton (29, -13, D:9) a yak skeleton (32, -2, D:9) a +0 robe (33, 17, D:9) a +2 heavy scimitar +0 swamp dragon scales (36, -3, D:9) a +0 leather armour (50, -8, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 robe an orc skeleton (51, -9, D:9) a +0 dagger a +0 robe a +0 robe (51, -8, D:9) a +0 dagger a +0 robe (53, -6, D:9) a +0 chain mail (56, -6, D:9) a +0 cloak (68, -13, D:9) the +4 orcbow "Uqerokhu" {freeze, rF- rN+ Dex+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of poison resistance (12, 14, Lair:1) a water moccasin corpse (skeletalised by now) (21, -7, Lair:1) a +0 leather armour (30, 16, Lair:1) a +0 ring mail (33, -6, Lair:1) a parchment of Hailstorm (35, -22, Lair:1) a yak corpse (skeletalised by now) (38, -21, Lair:1) a komodo dragon corpse (skeletalised by now) (41, 24, Lair:1) a +0 falchion (46, -17, Lair:1) a wolf corpse (skeletalised by now) (49, 16, Lair:1) a +0 robe (53, -25, Lair:1) a +0 ring mail (55, -24, Lair:1) a spore talisman (56, 28, Lair:1) a komodo dragon corpse (skeletalised by now) (56, 31, Lair:1) a +0 short sword (60, 22, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (65, -2, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (10, 54, Lair:2) a staff of cold a +2 robe of cold resistance a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 7, Lair:2) a water moccasin skeleton (12, 54, Lair:2) a bullfrog corpse (skeletalised by now) (24, 12, Lair:2) a +2 heavy trident (24, 31, Lair:2) a black mamba skeleton (24, 39, Lair:2) a rime drake skeleton (25, 39, Lair:2) an elephant skeleton an elephant skeleton (25, 40, Lair:2) an elephant skeleton (35, 17, Lair:2) a cane toad skeleton (36, 17, Lair:2) a bullfrog skeleton (36, 39, Lair:2) a basilisk skeleton (39, 11, Lair:2) a snapping turtle corpse (skeletalised by now) (39, 42, Lair:2) a +0 whip (55, 44, Lair:2) a +0 helmet (58, 24, Lair:2) a scarab talisman a parchment of Sublimation of Blood Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 bardiche of protection (7, 14, Lair:3) a bullfrog skeleton (17, -7, Lair:3) a death yak corpse (skeletalised by now) (17, -6, Lair:3) a death yak corpse (skeletalised by now) (18, 19, Lair:3) a bullfrog skeleton (27, 27, Lair:3) a bullfrog skeleton (29, 7, Lair:3) a +0 chain mail (30, 31, Lair:3) a -1 demon whip of venom (31, 3, Lair:3) a +0 falchion (31, 8, Lair:3) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (31, 29, Lair:3) a bullfrog skeleton (31, 30, Lair:3) a komodo dragon skeleton (46, -19, Lair:3) a raven corpse (skeletalised by now) (48, -18, Lair:3) a komodo dragon skeleton (49, 25, Lair:3) a +0 scale mail (51, 32, Lair:3) a +0 halberd (52, -9, Lair:3) a +0 ring mail (56, 5, Lair:3) a water moccasin skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a vampire mosquito corpse (1, 2, Lair:4) a cane toad corpse (3, 3, Lair:4) a blink frog corpse (15, 31, Lair:4) a yak skeleton (15, 32, Lair:4) a yak skeleton (20, 7, Lair:4) a +0 helmet of sniping (23, -2, Lair:4) an orb of energy (32, -10, Lair:4) a dream sheep corpse (skeletalised by now) (33, -10, Lair:4) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (34, -10, Lair:4) a dream sheep corpse (skeletalised by now) (37, -1, Lair:4) a +0 flail (39, 25, Lair:4) a yak skeleton a yak skeleton (39, 26, Lair:4) a yak skeleton a yak skeleton (40, 26, Lair:4) a yak skeleton (42, 17, Lair:4) a rime drake skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a basilisk corpse (7, 1, Lair:5) a bullfrog corpse (7, 2, Lair:5) a +0 robe (9, 3, Lair:5) a cane toad corpse (27, -49, Lair:5) a +0 war axe (27, -48, Lair:5) a potion of berserk rage (36, -40, Lair:5) a cane toad corpse (36, -39, Lair:5) a yak corpse (37, -39, Lair:5) a yak corpse a yak corpse (37, -38, Lair:5) a blink frog corpse (37, -37, Lair:5) a vampire mosquito corpse (39, -6, Lair:5) a +0 war axe (41, -32, Lair:5) a goliath frog corpse (42, -43, Lair:5) a +0 broad axe (46, -30, Lair:5) a blink frog corpse (47, -18, Lair:5) a +2 barding of cold resistance a +2 longbow of flaming the centaur skeleton of Nessos a yak skeleton (48, -17, Lair:5) a yak skeleton (56, -10, Lair:5) a water moccasin skeleton (59, -24, Lair:5) a cane toad corpse (skeletalised by now)