52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, -13, D:1) a hobgoblin corpse (skeletalised by now) (7, -10, D:1) a hobgoblin corpse (skeletalised by now) (8, -19, D:1) a +0 whip (8, -10, D:1) a bat corpse (skeletalised by now) (13, -15, D:1) a quokka corpse (skeletalised by now) (15, -23, D:1) a frilled lizard corpse (skeletalised by now) (19, -24, D:1) a frilled lizard corpse (skeletalised by now) (24, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -7, D:1) a ball python skeleton (26, -5, D:1) a rat skeleton a rat skeleton (27, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -5, D:1) a bat skeleton (38, -27, D:1) a +0 whip 5 stones (39, 9, D:1) a +0 ring mail (41, 0, D:1) a +0 leather armour (45, -20, D:1) a +0 short sword 3 stones a kobold skeleton (46, 9, D:1) a +0 scale mail (51, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (51, 9, D:1) a ball python corpse (skeletalised by now) (51, 11, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (54, -27, D:1) a +2 dagger of venom (55, -27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (2, -12, D:2) a hobgoblin corpse (skeletalised by now) (7, 26, D:2) a frilled lizard corpse (skeletalised by now) (24, -1, D:2) a bat corpse (skeletalised by now) (24, 0, D:2) a bat corpse (skeletalised by now) (27, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -10, D:2) an adder corpse (skeletalised by now) (36, 22, D:2) a bat skeleton (37, 25, D:2) a +0 quarterstaff (42, 5, D:2) a +0 ring mail (48, 11, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (13, 22, D:3) a +0 hammer (14, 21, D:3) a +0 hammer (15, 22, D:3) a +0 hammer (20, -16, D:3) a +0 dagger (26, -17, D:3) a +0 dagger (28, 1, D:3) a +0 dagger (29, 27, D:3) a +0 leather armour a +0 hand axe (30, 25, D:3) a frilled lizard skeleton (42, -5, D:3) a bat skeleton (52, 7, D:3) a staff of alchemy Level 4 of the Dungeon (0, 14, D:4) a ring of protection from fire (11, 31, D:4) an adder corpse (skeletalised by now) (14, -9, D:4) a rimehorn talisman (15, -17, D:4) a hound skeleton (17, -18, D:4) a +0 short sword (17, -17, D:4) a +0 club a goblin skeleton (23, -10, D:4) a +0 dagger (25, 32, D:4) a +0 mace (37, -9, D:4) a +0 club 2 stones Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (13, 6, D:5) a parchment of Sandblast (13, 14, D:5) a +0 club a +0 club a +0 robe (14, 13, D:5) a +0 club (23, 8, D:5) a hound skeleton (25, -23, D:5) a +0 club a +0 club a +0 chain mail a +0 mace (26, -22, D:5) a +0 dagger a +0 robe (27, -1, D:5) a +0 club (29, -17, D:5) a +0 mace (38, 15, D:5) a +0 club an orc corpse (skeletalised by now) (42, 11, D:5) a +0 robe (45, -30, D:5) a +0 sling (49, 18, D:5) a +0 spear a gnoll corpse (skeletalised by now) (50, -24, D:5) an iguana skeleton (56, -2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Somoutt's Weapon Emporium a +0 sling (22 gold) a +0 sling (22 gold) a +0 whip (37 gold) a +0 war axe (52 gold) a +3 arbalest (367 gold) the +5 mace of Kismet {concuss, rF+ Str+2} (693 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. the +6 short sword of the Extremes {freeze, rF++} (898 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. (0, 0, D:6) a +0 leather armour (5, 8, D:6) a +0 sling (8, 12, D:6) a bullfrog corpse (skeletalised by now) (12, 10, D:6) a +0 hand axe (23, -10, D:6) a hound corpse (skeletalised by now) (25, -18, D:6) a +0 leather armour (32, -13, D:6) a +0 leather armour (35, -11, D:6) a +0 hand axe a +0 flail an orc skeleton an orc skeleton (36, -11, D:6) a +0 robe a +0 dagger (44, -27, D:6) a storm talisman Level 7 of the Dungeon the Ecumenical Temple