52hunter Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of freezing (6, -29, D:1) a +0 leather armour (8, -17, D:1) a +0 dagger a kobold skeleton (8, 7, D:1) a hobgoblin skeleton (10, -13, D:1) a +0 ring mail (12, -15, D:1) a rat skeleton (21, -25, D:1) a jackal skeleton (59, -11, D:1) a +1 whip of venom Level 2 of the Dungeon [Shop] Logaler's Distillery a potion of resistance (unknown) (120 gold) 2 potions of curing (72 gold) 2 potions of heal wounds (192 gold) a potion of haste (unknown) (120 gold) (3, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -3, D:2) a frilled lizard skeleton (7, -15, D:2) a +0 dagger 2 flux baubles a goblin corpse (skeletalised by now) (7, 22, D:2) a frilled lizard corpse (skeletalised by now) (12, -5, D:2) a +0 club a goblin skeleton (12, 14, D:2) a ball python corpse (skeletalised by now) (18, 13, D:2) an adder skeleton (23, 4, D:2) a frilled lizard corpse (skeletalised by now) (27, -9, D:2) a rat corpse (skeletalised by now) (34, -11, D:2) a +0 robe (38, 5, D:2) a +1 helmet (39, 11, D:2) a +4 ring mail (50, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, 4, D:2) a +0 spear Level 3 of the Dungeon [Shop] Uczeolocva's Jewellery Shoppe a spider talisman (162 gold) an amulet of faith (unknown) (520 gold) a ring of magical power (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of see invisible (unknown) (195 gold) the ring of Mute {^Drain +Blink rC+++ EV+5 Int+2} (1086 gold) [ring of evasion] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rC+++: It renders you almost immune to cold. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). the ring of Ryhof {rElec rF+ Will+ Str+5} (716 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+5: It affects your strength (+5). the ring "Jaapp" {rF+ rC+ rCorr Str+3 Dex-2} (607 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (0, 0, D:3) a +0 ring mail (1, -1, D:3) a +0 dagger 2 stones a kobold skeleton (1, 1, D:3) a +0 dagger 4 stones a kobold skeleton (2, -1, D:3) a +0 dagger 3 poisoned darts (2, 0, D:3) a +0 dagger (2, 1, D:3) a +0 dagger (7, 1, D:3) a rat skeleton (13, -24, D:3) a +0 mace a +0 ring mail (14, -9, D:3) a +0 short sword (20, -15, D:3) a +0 club (23, -15, D:3) a +0 war axe (26, -8, D:3) a bat skeleton (31, -30, D:3) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, 4, D:3) a +0 hand axe (35, -24, D:3) the +2 scale mail of Broken Taboos {rPois rF+ rN+ Int+2} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (36, -26, D:3) a +3 ring mail (38, 2, D:3) a bat corpse (skeletalised by now) (46, -32, D:3) a frilled lizard corpse (skeletalised by now) (50, 13, D:3) a rat corpse (skeletalised by now) (54, -16, D:3) a +0 club Level 4 of the Dungeon [Shop] Deobey Oref's Jewellery Emporium a +4 ring of slaying (unknown) (540 gold) a +6 ring of strength (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) a +4 ring of slaying (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) a +4 ring of protection (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) a +4 ring of slaying (unknown) (540 gold) (0, 0, D:4) a +0 robe (1, -3, D:4) a parchment of Ensorcelled Hibernation (9, -14, D:4) a +0 dagger (11, -6, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (12, -25, D:4) the +0 helmet "Domaisel" {-Tele Regen+ Stlth+} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -14, D:4) an inkwell talisman (20, -34, D:4) a hobgoblin corpse (20, -13, D:4) a ball python skeleton (21, -13, D:4) a hobgoblin skeleton (22, -4, D:4) a +0 chain mail (23, -10, D:4) a +0 dagger (34, -24, D:4) a dart slug corpse (36, -6, D:4) a jackal corpse (36, -5, D:4) a +0 dagger of holy wrath (still there?) a +0 robe (still there?) an orc corpse (still there?) (37, 2, D:4) 5 curare-tipped darts (44, -14, D:4) 3 stones a +0 whip (45, -27, D:4) a +0 dagger the Ecumenical Temple