52hunter Level 1 of the Dungeon (0, 0, D:1) a parchment of Teleport Other (7, 3, D:1) a quokka corpse (skeletalised by now) (8, 4, D:1) a bat corpse (skeletalised by now) (9, -11, D:1) a bat corpse (skeletalised by now) (14, 8, D:1) a hobgoblin corpse (skeletalised by now) (23, -15, D:1) a +0 plate armour (25, -14, D:1) a bat corpse (skeletalised by now) (26, -8, D:1) a +0 mace (27, 13, D:1) a barachi skeleton (27, 14, D:1) a demigod skeleton (27, 15, D:1) a felid skeleton (28, 13, D:1) a merfolk skeleton (28, 15, D:1) a kobold skeleton (29, 13, D:1) a goblin skeleton (29, 14, D:1) a goblin skeleton (29, 15, D:1) a human skeleton (30, 3, D:1) a frilled lizard skeleton (34, -9, D:1) a hobgoblin corpse (skeletalised by now) (39, -7, D:1) a bat skeleton (44, 16, D:1) a +0 spear a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 16, D:2) a +0 dagger (13, 0, D:2) an adder skeleton (15, 13, D:2) a rat corpse (skeletalised by now) (18, 3, D:2) a rat corpse (skeletalised by now) (18, 15, D:2) a +0 ring mail (19, 20, D:2) a bat corpse (skeletalised by now) (20, 14, D:2) a +0 dagger (21, -6, D:2) a hobgoblin skeleton (24, 7, D:2) a ball python corpse (skeletalised by now) (26, 8, D:2) an adder corpse (skeletalised by now) (26, 12, D:2) a +0 leather armour (31, 0, D:2) a +0 sling (34, -7, D:2) an inkwell talisman (34, -5, D:2) a quokka corpse (skeletalised by now) (35, 10, D:2) a +0 buckler (35, 24, D:2) a stone (39, 13, D:2) a +0 dagger a goblin skeleton (43, -11, D:2) a +0 dagger a goblin skeleton (46, 9, D:2) a +0 whip (46, 24, D:2) a bat skeleton (53, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (57, -3, D:2) a +0 club 5 stones Level 3 of the Dungeon [Shop] Uptiadgh's Assorted Antiques the +9 plate armour of the Farrier {Rampage Fly Dex-3} (1579 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a sack of spiders (960 gold) a hive talisman (720 gold) a +0 ring mail (96 gold) the +2 leather armour of the Trombone {Will+} (590 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 long sword (84 gold) (0, 0, D:3) a +0 sling (0, 28, D:3) a +0 dagger a +0 leather armour a +0 halberd an orc corpse (skeletalised by now) (0, 29, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) (1, 16, D:3) a +0 short sword a +0 club an orc skeleton a gnoll skeleton (2, 18, D:3) a +0 halberd a +0 spear (2, 33, D:3) a quill talisman (4, -11, D:3) a hive talisman (4, 7, D:3) a quokka skeleton (5, 18, D:3) a +0 whip a +0 club an orc skeleton (5, 19, D:3) a +0 club a boomerang a +0 leather armour an orc skeleton (7, 14, D:3) the +1 mace of Woe {reap, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a stone (7, 18, D:3) a +0 spear (7, 20, D:3) a +0 spear a gnoll skeleton (7, 24, D:3) a +0 flail (8, -7, D:3) a +0 club (8, 16, D:3) a +0 short sword a +0 chain mail (8, 18, D:3) a +0 flail (9, 4, D:3) a jackal skeleton a jackal skeleton (9, 24, D:3) a +0 club a +0 leather armour a jackal skeleton (10, 24, D:3) a +0 club a +0 whip an orc skeleton a gnoll skeleton (11, 12, D:3) a +0 dagger of distortion a +0 robe an orc skeleton (11, 20, D:3) a +0 spear (11, 24, D:3) a +0 mace a +0 spear an orc skeleton (12, 21, D:3) a +0 club (13, 15, D:3) a +0 spear a gnoll skeleton (14, 24, D:3) a +0 spear a gnoll skeleton (14, 26, D:3) a +0 whip an orc skeleton (14, 35, D:3) a +0 trident a +0 ring mail (15, 24, D:3) a +0 flail of draining (16, 27, D:3) a +0 spear a gnoll corpse (skeletalised by now) (18, 19, D:3) a +0 club a boomerang a +0 scale mail an orc skeleton (19, 19, D:3) a +0 club a +0 leather armour an orc skeleton (19, 27, D:3) a +0 whip a gnoll corpse (skeletalised by now) (20, 27, D:3) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (20, 42, D:3) a howler monkey corpse (skeletalised by now) (21, 33, D:3) a +0 dagger (21, 41, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 42, D:3) a jackal corpse (skeletalised by now) (22, 41, D:3) a jackal corpse (skeletalised by now) (24, -13, D:3) a +0 whip a gnoll corpse (skeletalised by now) (24, 13, D:3) a +0 dagger a boomerang an orc skeleton a jackal skeleton (25, 5, D:3) a +0 mace a +0 ring mail an orc skeleton (25, 19, D:3) a +0 club a gnoll corpse (skeletalised by now) (25, 42, D:3) a jackal corpse (skeletalised by now) (26, 27, D:3) a hound skeleton (27, -18, D:3) a +0 robe (27, 35, D:3) a +0 pair of gloves (31, 16, D:3) a +0 dagger a goblin skeleton (31, 27, D:3) a +0 spear (31, 28, D:3) a +1 flail of protection (32, 15, D:3) a +0 club a goblin skeleton (35, 17, D:3) a +0 short sword (52, 16, D:3) a +0 club Level 4 of the Dungeon (7, -19, D:4) a +0 robe (10, -26, D:4) a potion of brilliance (11, -2, D:4) a hound corpse (skeletalised by now) (12, -20, D:4) a +0 spear (15, -19, D:4) a +0 ring mail (22, 5, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 3, D:4) a +0 whip a gnoll corpse (skeletalised by now) (24, 2, D:4) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (26, -7, D:4) a +0 ring mail Level 6 of the Dungeon (8, 8, D:6) a +1 whip of freezing a +0 robe (25, -31, D:6) an atropa-tipped dart (28, -26, D:6) an atropa-tipped dart (32, -28, D:6) a poisoned dart (32, -27, D:6) a scorpion corpse (36, -29, D:6) a poisoned dart (39, -32, D:6) a poisoned dart Level 7 of the Dungeon (0, 0, D:7) a +0 whip (still there?) 3 poisoned darts (still there?) (12, 10, D:7) a +0 short sword 3 stones (13, 10, D:7) a +0 dagger (14, 10, D:7) a +0 short sword 8 poisoned darts a +0 dagger