52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (15, 7, D:1) a bat skeleton (17, 1, D:1) a +0 ring mail (25, -3, D:1) a hobgoblin skeleton (25, 21, D:1) a hobgoblin skeleton (26, 24, D:1) a +0 club (27, 4, D:1) 6 stones (27, 5, D:1) 3 stones (28, 4, D:1) 5 stones (28, 5, D:1) 9 stones (31, 1, D:1) a bat skeleton (31, 21, D:1) a ball python skeleton (33, 12, D:1) a +0 club a goblin skeleton (33, 19, D:1) a +0 giant club (35, 1, D:1) 3 stones a +0 dagger (35, 2, D:1) a +0 club a goblin skeleton (35, 25, D:1) a ball python skeleton (36, 3, D:1) a +0 leather armour (43, 20, D:1) a +0 dagger 5 stones a +0 plate armour a kobold skeleton (45, 17, D:1) a hobgoblin skeleton (46, 16, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, -7, D:2) a +0 dagger (6, -7, D:2) a +0 dagger (8, 17, D:2) a +0 chain mail (11, 21, D:2) a frilled lizard corpse (skeletalised by now) (12, 2, D:2) a rat skeleton (15, 31, D:2) a +0 club a kobold corpse (skeletalised by now) (17, 30, D:2) a +0 dagger 2 stones (18, -11, D:2) a +0 short sword (19, 9, D:2) a +0 whip of electrocution (21, -8, D:2) a +0 robe the human skeleton of Sigmund (28, -5, D:2) a +0 club a kobold skeleton (29, 15, D:2) a +0 short sword (31, -6, D:2) a ball python skeleton (34, -1, D:2) a ball python skeleton (36, 11, D:2) a +0 hand axe (40, -8, D:2) 4 large rocks (44, -6, D:2) a hobgoblin corpse (skeletalised by now) (45, -11, D:2) a +0 ring mail (45, 23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, -12, D:3) a ball python skeleton (11, -7, D:3) a frilled lizard skeleton (19, -26, D:3) a quokka corpse (skeletalised by now) (20, -31, D:3) a +0 club (21, -27, D:3) a quokka corpse (skeletalised by now) (22, 1, D:3) a +0 hand axe an orc skeleton (23, -13, D:3) a +0 spear (23, -1, D:3) a +0 dagger a goblin skeleton (23, 0, D:3) a +0 club (23, 1, D:3) a hobgoblin corpse (skeletalised by now) (24, -4, D:3) a parchment of Foxfire (26, -31, D:3) a +0 club (34, -12, D:3) a +0 short sword (41, -3, D:3) a +0 trident a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (2, -10, D:4) an adder corpse (skeletalised by now) (9, 9, D:4) a hobgoblin skeleton (12, -5, D:4) a parchment of Foxfire (18, 14, D:4) a quokka skeleton (19, 3, D:4) an iguana skeleton (32, 0, D:4) a +0 falchion an orc skeleton (32, 1, D:4) a +0 hand axe a +0 dagger a +0 leather armour (32, 2, D:4) a +0 short sword an orc skeleton (33, 2, D:4) a +0 war axe (37, 10, D:4) a +0 short sword (37, 29, D:4) a +0 spear (40, 30, D:4) a +0 dagger 5 stones (47, 29, D:4) a +0 dagger a goblin skeleton (48, 12, D:4) a +0 robe (49, 13, D:4) a +0 hand axe (50, 31, D:4) a staff of air (53, -1, D:4) a +0 dagger (58, 2, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc skeleton (20, 10, D:5) a +0 ring mail (36, -13, D:5) a +0 helmet (66, 14, D:5) a +0 hand axe a +2 dagger of draining a +0 leather armour an orc corpse (skeletalised by now) (67, 14, D:5) a +0 war axe a +0 chain mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (8, -27, D:6) a +0 robe an orb of energy (8, -26, D:6) a +1 dire flail of holy wrath a +0 scale mail (12, 5, D:6) a +0 robe (14, 6, D:6) an adder skeleton (14, 8, D:6) the +7 dagger of the Dwarven Hall {venom, +Blink Will+ Int+3 SInv} +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (17, -20, D:6) a +0 plate armour (23, -4, D:6) a +0 hand axe (24, -22, D:6) the +9 whip of the Magi {flame, rC+ Int-2 Dex+4 Stlth+} rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, -20, D:6) a +0 dagger (42, -20, D:6) a +0 long sword (52, -1, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Funipn's Antique Weapon Shoppe a +0 spear (93 gold) a +0 spear (93 gold) a +0 trident (108 gold) a +0 war axe (108 gold) a +4 falchion of draining (849 gold) a +0 quarterstaff (155 gold) a +4 hand axe of flaming (849 gold) a +0 arbalest (232 gold) (0, 0, D:7) a +0 leather armour 2 boomerangs a +0 whip (3, -2, D:7) a +0 dagger (5, 32, D:7) a +0 chain mail (8, 0, D:7) a +0 orcbow a centaur skeleton (18, -3, D:7) a +0 spear a +0 robe (21, -3, D:7) a water moccasin corpse (skeletalised by now) (22, 12, D:7) an inkwell talisman (23, -18, D:7) a +0 triple sword (23, 12, D:7) a +0 orcbow (26, -12, D:7) a +0 flail (27, -14, D:7) a +0 whip (27, -13, D:7) a +0 leather armour a +0 whip (28, -13, D:7) a +0 halberd (35, -9, D:7) a +0 short sword (40, 11, D:7) a black bear corpse (skeletalised by now) (40, 12, D:7) a +0 short sword a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 13, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (42, 19, D:7) a +0 robe Level 8 of the Dungeon [Shop] Aceackaa's Antique Armour Shoppe a +0 chain mail (174 gold) a +0 leather armour (58 gold) a +0 helmet (130 gold) a +0 scale mail (116 gold) a +1 scale mail of command (464 gold) a +0 barding of stealth (870 gold) (0, 0, D:8) a +0 chain mail (5, -37, D:8) a +0 dagger a +0 leather armour (17, 1, D:8) a +0 dagger a +0 chain mail (17, 2, D:8) a +0 club a +0 scale mail (18, 1, D:8) a +0 short sword a +0 scale mail (18, 2, D:8) a +3 trident (18, 3, D:8) a +0 dagger a +0 robe (19, -49, D:8) a +0 orcbow (23, -21, D:8) a +0 flail (24, -18, D:8) a +0 hand axe (26, -16, D:8) a +0 halberd a +0 plate armour (27, -18, D:8) a +0 club (27, -16, D:8) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (28, -20, D:8) a +0 dagger a +1 dagger of draining a +0 leather armour (28, -15, D:8) a +0 dagger (28, -14, D:8) a +0 club (30, 8, D:8) an inkwell talisman (31, -8, D:8) a +0 whip (34, -25, D:8) a +0 morningstar (43, -21, D:8) a +0 whip a +0 robe (43, -10, D:8) a +0 robe (48, 5, D:8) a +0 robe (49, -25, D:8) a +0 shortbow a +2 hand axe a +0 robe (49, -21, D:8) a parchment of Foxfire (49, -1, D:8) a staff of alchemy (52, 7, D:8) a +3 trident a +0 robe (53, -49, D:8) a +0 ring mail (53, 7, D:8) a +0 long sword a +0 robe (53, 9, D:8) a +0 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 4, D:9) a +0 dagger (2, 13, D:9) a fortress talisman (6, 41, D:9) a +0 quarterstaff (9, 11, D:9) a +0 dagger a +0 robe (11, 49, D:9) a +0 club (11, 50, D:9) a +0 short sword (12, 19, D:9) a +0 dagger (12, 49, D:9) a +0 whip 3 stones (12, 50, D:9) a +0 short sword (13, 49, D:9) a +0 whip a stone a +0 short sword (13, 50, D:9) a +0 short sword a +0 whip (25, 13, D:9) a +0 club (26, 12, D:9) a +0 whip a +0 leather armour a +0 flail (26, 13, D:9) a +0 flail (35, 1, D:9) a +0 war axe (47, 13, D:9) a +0 war axe (47, 14, D:9) 2 stones a +0 short sword (48, 10, D:9) a +0 orcbow a +0 short sword (48, 14, D:9) a +0 club (52, 12, D:9) 2 boomerangs a +0 trident a +0 whip a +0 leather armour a +0 mace (53, 12, D:9) a +0 leather armour a +0 club (53, 13, D:9) a +0 hand axe a +0 whip a +0 giant spiked club a +0 giant spiked club a +0 kite shield a +0 scale mail a +0 trident a +0 kite shield a +0 scale mail a +0 spear a +0 giant club a +0 plate armour a +0 short sword a +0 orcbow of draining a +0 giant spiked club (53, 14, D:9) a +0 club a +0 club a +0 plate armour a +0 hand axe (54, 14, D:9) a +0 giant spiked club (55, 11, D:9) a +0 club (59, 9, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (7, 48, D:10) a +0 club (7, 49, D:10) a +0 club 5 stones (7, 50, D:10) a +0 whip 4 stones (8, 46, D:10) a +0 dagger a +0 robe (8, 47, D:10) a +0 club a +0 dagger a +0 robe (8, 48, D:10) a +0 club (9, 46, D:10) a +0 dagger a +0 robe a +0 whip (22, 37, D:10) a +0 broad axe (23, 2, D:10) a +0 halberd (24, 2, D:10) a +0 club a +0 giant spiked club a +0 giant spiked club (24, 3, D:10) a +0 spear (25, 3, D:10) a +0 spear a +0 ring mail a +0 buckler (26, 2, D:10) a +0 flail (26, 13, D:10) a +0 robe (35, 29, D:10) a +0 robe a +0 dagger (48, 30, D:10) a +0 whip a +0 leather armour (48, 31, D:10) a +0 flail a +0 ring mail (49, 30, D:10) a +0 battleaxe a +0 plate armour (49, 50, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (5, -8, D:11) a +0 scale mail (7, -16, D:11) a +3 spear (15, -17, D:11) a +0 whip (17, -2, D:11) a +0 battleaxe (21, -4, D:11) a +0 ring mail (22, -38, D:11) a +0 scale mail (24, -35, D:11) 2 large rocks (24, -31, D:11) 3 large rocks (24, -26, D:11) a +0 orcbow (25, -30, D:11) 3 large rocks (29, -36, D:11) a howler monkey skeleton (29, 3, D:11) a +1 scale mail of fire resistance (30, -5, D:11) an orb of mayhem (33, -13, D:11) a +0 ring mail (34, -25, D:11) a +1 falchion of holy wrath Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (3, 3, D:12) a +2 long sword of protection a +0 scale mail (5, -1, D:12) 3 large rocks (14, 18, D:12) a +0 battleaxe (16, 43, D:12) a +0 ring mail (19, 37, D:12) a +0 war axe (24, -2, D:12) 2 large rocks (27, -2, D:12) a +0 halberd (37, -5, D:12) a +0 dire flail (38, 7, D:12) a +0 club (56, 3, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 whip (9, 37, D:13) a +0 scale mail (10, 35, D:13) a +0 chain mail a +3 dire flail (10, 37, D:13) a +0 chain mail a +0 halberd (10, 38, D:13) a +0 chain mail a +1 battleaxe (11, 37, D:13) a +0 leather armour a +0 bardiche (13, -4, D:13) a +0 leather armour +0 acid dragon scales the +3 ring mail "Xurchu" {rC+} rC+: It protects you from cold. It cannot be enchanted further. the orb of the Black Moon {Glass, Will+ Alch} Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. the orb of Gouzed {Stardust, Int-3 Slay+2 Alch} Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Alch: It increases the power of your Alchemy spells. a +0 trident a +0 scythe the +10 hand axe "Tunwee Uvvi" {drain, rElec rN+ Int+2 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 trident of draining a +0 partisan (17, 29, D:13) an orb of glass (25, 42, D:13) a +1 flail of protection (27, 25, D:13) a +0 robe (32, 37, D:13) +0 steam dragon scales (55, 44, D:13) a +0 quarterstaff (58, -15, D:13) a +0 trident (64, 40, D:13) a +0 quarterstaff a +0 orcbow (71, -9, D:13) a +0 rapier Level 14 of the Dungeon (1, -15, D:14) a +0 dagger (16, -16, D:14) a parchment of Forge Lightning Spire (22, -18, D:14) a +0 club (25, -3, D:14) 5 large rocks (26, -13, D:14) a +0 dire flail a +0 ring mail (27, -3, D:14) a +0 giant spiked club (27, -2, D:14) a +0 giant spiked club a +0 giant club (27, -1, D:14) a +0 giant spiked club a +0 giant club (28, -3, D:14) a +0 giant club (28, -1, D:14) a +0 giant club (29, -2, D:14) a +0 giant club (30, -1, D:14) a +0 dire flail (37, -34, D:14) 2 large rocks (40, -33, D:14) a +0 robe Level 15 of the Dungeon (3, -6, D:15) a +0 hand axe a +0 leather armour (4, -6, D:15) a +0 hand axe a +0 robe (4, -4, D:15) a +4 vampiric lajatang a +0 robe (5, -6, D:15) a +0 hand axe a +0 robe (10, -28, D:15) a +0 orcbow (10, -27, D:15) a +0 shortbow a +0 shortbow (10, -26, D:15) a +0 orcbow a +0 orcbow (42, -27, D:15) a +0 short sword a +0 robe (48, -37, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yqit's Book Shop a parchment of Ozocubu's Refrigeration (623 gold) a parchment of Ozocubu's Armour (167 gold) a parchment of Sculpt Simulacrum (475 gold) a parchment of Fugue of the Fallen (167 gold) a parchment of Fulsome Fusillade (794 gold) a parchment of Blink (110 gold) a parchment of Summon Mana Viper (349 gold) a parchment of Death Channel (475 gold) a parchment of Grave Claw (110 gold) a parchment of Vampiric Draining (167 gold) a parchment of Enfeeble (623 gold) a parchment of Alistair's Walking Alembic (349 gold) a parchment of Plasma Beam (475 gold) a parchment of Silence (349 gold) [Shop] Xiureonk's Armour Emporium a +0 scale mail (76 gold) the +5 plate armour of the Crypt {rC+} (1083 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 plate armour (342 gold) a +1 robe of willpower (245 gold) the +6 plate armour of Refuge {rN+ Dex+5} (1324 gold) rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 leather armour (38 gold) a +1 chain mail of cold resistance (342 gold) a +0 pair of gloves (85 gold) (0, 12, Orc:1) a +0 dagger a +0 robe (1, 12, Orc:1) a +0 scimitar a +0 chain mail (2, 12, Orc:1) a +2 short sword of draining (2, 13, Orc:1) a +0 giant club (3, 12, Orc:1) a +1 dagger of venom a +0 leather armour (3, 13, Orc:1) a +0 dagger a +0 robe (3, 14, Orc:1) a +0 mace (4, 12, Orc:1) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (5, 2, Orc:1) a +0 leather armour a +0 dagger (5, 12, Orc:1) a +0 short sword (6, 2, Orc:1) a +0 plate armour a boomerang a +0 flail (6, 4, Orc:1) a +0 flail (6, 30, Orc:1) a +0 hand axe (6, 31, Orc:1) a +0 dagger a +0 leather armour (7, 31, Orc:1) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (8, 31, Orc:1) a +0 dagger (13, 36, Orc:1) a +0 giant club (14, 36, Orc:1) a +0 dagger a +1 robe of willpower a +0 great sword a +0 plate armour a +0 trident a +0 chain mail (14, 37, Orc:1) a +0 trident a +0 plate armour (15, 36, Orc:1) a +1 dagger of speed a +0 robe a +0 hand axe a +0 plate armour (15, 37, Orc:1) a +0 mace a +0 plate armour a +0 club Level 2 of the Orcish Mines [Shop] Dumnoih's Assorted Antiques a scroll of enchant weapon (225 gold) a +0 orcbow (120 gold) a phantom mirror (1200 gold) a +0 chain mail (180 gold) [Shop] Wecostrir's Jewellery Shoppe an amulet of magic regeneration (unknown) (510 gold) an amulet of chemistry (unknown) (510 gold) a ring of resist corrosion (340 gold) a ring of wizardry (unknown) (510 gold) a ring of resist corrosion (340 gold) a ring of protection from cold (425 gold) a wellspring talisman (212 gold) [Shop] Qiulonixt's General Store a phial of floods (640 gold) the +3 orcbow of Agyrefop {flame, ^Fragile Will++ Int+6} (803 gold) ^Fragile: It will be destroyed if unequipped. Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a scroll of enchant weapon (124 gold) a scroll of enchant armour (124 gold) a parchment of Hellfire Mortar (524 gold) a sack of spiders (640 gold) a potion of berserk rage (82 gold) a +0 club (8 gold) [Shop] Casouck's Assorted Antiques a +0 pair of boots (121 gold) a +0 mace (81 gold) a +0 triple sword (405 gold) a +0 dagger (54 gold) a +2 mace of protection (421 gold) a scroll of silence (256 gold) a potion of attraction (81 gold) a ring of wizardry (810 gold) a +0 lajatang (405 gold) (0, 0, Orc:2) a +0 club a +0 leather armour (1, 1, Orc:2) a +0 mace a +0 chain mail (2, 2, Orc:2) a +0 trident (3, 43, Orc:2) a +0 robe a +0 dagger (3, 44, Orc:2) a +0 club (4, 42, Orc:2) a +0 ring mail a +0 flail (4, 43, Orc:2) a +0 falchion (4, 44, Orc:2) a +0 club (5, 42, Orc:2) a +0 chain mail a +1 flail of concussion (5, 43, Orc:2) a +0 plate armour 2 boomerangs a +0 war axe (5, 45, Orc:2) a +0 plate armour a +0 trident (6, 47, Orc:2) a +0 plate armour a +0 glaive (7, 45, Orc:2) a +0 robe a +0 dagger (7, 46, Orc:2) a +0 hand axe (7, 48, Orc:2) a +0 whip (8, 45, Orc:2) a +0 leather armour a +0 whip (8, 46, Orc:2) a +0 scale mail a +1 whip of draining (8, 47, Orc:2) a +0 robe a +0 dagger (10, 8, Orc:2) a +0 mace a +0 robe (10, 11, Orc:2) a +0 dagger a +0 robe (11, 8, Orc:2) a +1 dagger of freezing a +0 robe (11, 9, Orc:2) a +0 long sword a +0 scale mail (12, 8, Orc:2) a +0 war axe a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 broad axe a +0 plate armour (12, 9, Orc:2) a +0 arbalest (13, 7, Orc:2) a +0 dagger a +0 robe a +0 club (13, 8, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (13, 9, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 10, Orc:2) a +0 arbalest (14, 9, Orc:2) a +0 war axe a +0 plate armour (14, 10, Orc:2) a +0 dagger a +0 leather armour (14, 11, Orc:2) a +0 dagger a +0 ring mail (15, 10, Orc:2) a +0 dagger a +0 robe (23, 30, Orc:2) a +0 leather armour a +0 hand axe (23, 31, Orc:2) a +0 short sword (24, 29, Orc:2) a +0 ring mail a +0 partisan (24, 30, Orc:2) a +0 plate armour a +0 short sword (24, 31, Orc:2) a +0 plate armour a +0 trident (24, 32, Orc:2) a +0 plate armour a +0 dire flail (24, 33, Orc:2) a +0 ring mail a +0 morningstar (24, 34, Orc:2) a +0 robe a +0 dagger (25, 29, Orc:2) a +0 ring mail a +0 short sword (25, 30, Orc:2) a +0 trident a +0 robe a +0 dagger (25, 31, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 trident (26, 2, Orc:2) a +0 trident a +0 plate armour (26, 3, Orc:2) a +0 club (26, 30, Orc:2) a +0 ring mail a +0 mace (26, 31, Orc:2) a +0 robe a +0 dagger (27, 3, Orc:2) a +0 club (27, 31, Orc:2) a +0 leather armour a +0 dagger (39, -10, Orc:2) a +0 dagger (39, -7, Orc:2) a +0 trident (40, -8, Orc:2) a +0 chain mail a +0 scimitar (40, -7, Orc:2) a +0 robe a +0 dagger (40, -6, Orc:2) a +1 whip of distortion (41, -10, Orc:2) a +0 plate armour a +1 short sword of speed a +0 arbalest (42, -11, Orc:2) a +0 trident a +0 chain mail (42, -10, Orc:2) a +0 whip a +0 club Level 1 of the Elven Halls [Shop] Okiettott's General Store a parchment of Death's Door (1300 gold) a lightning rod (4/4) (1000 gold) a wand of paralysis (6) (480 gold) a scroll of identify (66 gold) the +1 pair of gloves "Exuah" {Parrying, Will+ Dex+2 SInv} (887 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a wand of polymorph (5) (233 gold) a potion of enlightenment (166 gold) a parchment of Polar Vortex (1300 gold) a +0 robe (22 gold) [Shop] Zibump's Magic Scroll Shop a scroll of identify (62 gold) a scroll of identify (62 gold) a parchment of Slow (96 gold) a scroll of poison (124 gold) a parchment of Tukima's Dance (211 gold) [Shop] Yfaroj's Book Shop a parchment of Construct Spike Launcher (98 gold) a parchment of Borgnjor's Vile Clutch (312 gold) a parchment of Sphinx Sisters (557 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Bombard (425 gold) a parchment of Ignite Poison (221 gold) a parchment of Gell's Gavotte (425 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Infestation (710 gold) a parchment of Ignition (710 gold) [Shop] Verouryt's Antique Armour Shop a +0 helmet of ice (860 gold) a +3 plate armour of cold resistance (1600 gold) a +0 ring mail (160 gold) a +0 chain mail (240 gold) a +1 scale mail of positive energy (520 gold) a +0 plate armour (720 gold) a +0 leather armour (80 gold) a +0 plate armour (720 gold) [Shop] Loemoapa's Jewellery Shoppe the hive talisman of Ulidiemo {rPois rCorr Str-4 Slay+3} (2160 gold) [hive talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Clean God {+Blink Will- Str-4 Int+3 Dex+6 Stlth+} (883 gold) [ring of dexterity] +Blink: It lets you blink. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. an amulet of magic regeneration (unknown) (570 gold) the ring of the Special Xenophobes {rPois Str+2 Dex+3} (712 gold) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +4 ring of protection (684 gold) an amulet of regeneration (unknown) (570 gold) an amulet of reflection (unknown) (570 gold) a ring of flight (332 gold) an amulet of regeneration (unknown) (570 gold) a hive talisman (570 gold) a +4 ring of slaying (684 gold) (7, 8, Elf:1) a +0 longbow a +1 short sword of draining a +0 leather armour (7, 12, Elf:1) a +0 vampiric dagger a +0 robe an elf skeleton (11, 44, Elf:1) a +2 war axe of sundering (12, 11, Elf:1) a +0 scale mail a +0 shortbow (12, 12, Elf:1) a +0 robe a +0 scimitar (12, 15, Elf:1) a +0 leather armour a +0 shortbow a +1 short sword of draining (13, 15, Elf:1) a +0 glaive of freezing (13, 27, Elf:1) a +0 pair of boots (14, 11, Elf:1) a +0 leather armour a +0 long sword (15, 11, Elf:1) a +0 leather armour a +0 short sword an orb of attunement (16, 12, Elf:1) a +0 robe a +1 short sword of flaming (22, -1, Elf:1) the -1 pair of boots "Tecyluy" {rElec rN+ Will-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. (25, 13, Elf:1) a +0 short sword a +0 dagger (25, 21, Elf:1) a +0 short sword a +0 short sword (27, 37, Elf:1) a +0 leather armour a +0 dagger (28, 35, Elf:1) a +2 flail of protection (29, 39, Elf:1) a +0 ring mail a +0 rapier (30, 31, Elf:1) a +0 robe a +0 long sword (30, 32, Elf:1) a +0 leather armour a +0 shortbow a staff of necromancy (30, 37, Elf:1) a +0 robe a +0 long sword (31, 33, Elf:1) a +0 ring mail a +0 short sword (31, 38, Elf:1) a +0 leather armour a +0 shortbow a +0 leather armour a +0 shortbow a staff of air a +2 war axe of electrocution (31, 39, Elf:1) a +1 robe of positive energy a +0 scimitar (32, 9, Elf:1) a +0 scimitar (32, 40, Elf:1) a +2 heavy mace (33, 13, Elf:1) a staff of earth (33, 21, Elf:1) a +3 plate armour of cold resistance (34, 42, Elf:1) a +3 heavy morningstar (35, 10, Elf:1) a +2 falchion of holy wrath a +0 scale mail a +0 buckler (35, 42, Elf:1) a +0 scale mail a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger (36, 14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (36, 41, Elf:1) a +0 robe a +0 dagger (37, 39, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (37, 43, Elf:1) a +0 robe a +0 long sword (38, 44, Elf:1) a +0 leather armour a +0 rapier (39, 16, Elf:1) a parchment of Foxfire (39, 42, Elf:1) a +1 scimitar of flaming (39, 43, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (40, 16, Elf:1) a parchment of Fortress Blast (40, 41, Elf:1) a +0 robe a +0 long sword a +0 shortbow a +0 scale mail a +0 short sword (41, 1, Elf:1) a +0 short sword a +0 leather armour (41, 43, Elf:1) a +0 robe a +0 long sword (42, 1, Elf:1) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler (43, 1, Elf:1) a +0 long sword a +0 robe (43, 42, Elf:1) a +0 robe a +2 long sword of holy wrath (43, 43, Elf:1) a +1 long sword of flaming (43, 45, Elf:1) a +0 leather armour a +2 dagger of speed a +0 longbow (44, 6, Elf:1) a +0 dagger a +2 shortbow of electrocution a +0 leather armour (44, 45, Elf:1) a +0 leather armour a +0 long sword (45, 43, Elf:1) a +2 dire flail of protection (49, 27, Elf:1) a +0 halberd of venom (54, 30, Elf:1) a +0 rapier a +0 robe (62, 1, Elf:1) a +0 dagger a +0 robe (63, 33, Elf:1) a +0 leather armour (64, 0, Elf:1) a +0 rapier a +0 leather armour (64, 2, Elf:1) a +0 dagger a +0 leather armour (67, 30, Elf:1) a +0 morningstar Level 2 of the Elven Halls [Shop] Nemib's Antique Armour Boutique a +0 robe (26 gold) a +4 chain mail (812 gold) a +0 pair of boots of rampaging (333 gold) the +0 fire dragon scales of Fanaticism {rF++ rC- Str+4} (1896 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scale mail (116 gold) a +0 ring mail (116 gold) [Shop] Nereg's Book Shoppe a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Bombard (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Jinxbite (92 gold) a parchment of Iskenderun's Mystic Blast (208 gold) a parchment of Infestation (668 gold) a parchment of Haunt (524 gold) a parchment of Magnavolt (524 gold) a parchment of Silence (294 gold) a parchment of Dragon's Call (832 gold) a parchment of Diamond Sawblades (524 gold) a parchment of Detonation Catalyst (294 gold) a parchment of Mephitic Cloud (140 gold) (0, 0, Elf:2) a +4 spectral triple sword (0, 1, Elf:2) a +3 trident of freezing (0, 12, Elf:2) a +2 trident of entangling (0, 13, Elf:2) a +0 short sword a +0 robe a +0 buckler a +4 hand axe of flaming a +0 long sword a +0 leather armour (6, -9, Elf:2) a +0 dagger a +0 robe (7, -3, Elf:2) a +0 long sword a +0 robe (8, 26, Elf:2) a +1 mace of protection (8, 27, Elf:2) a +3 vampiric trident (9, -2, Elf:2) a +5 short sword of protection (9, 26, Elf:2) a +0 short sword a +0 robe (15, -13, Elf:2) a +1 heavy halberd (16, -13, Elf:2) a +0 long sword a +0 scale mail (18, 14, Elf:2) a +0 long sword a +0 shortbow a +0 ring mail (18, 15, Elf:2) a +1 flail of protection (19, -10, Elf:2) a +0 spear (21, 13, Elf:2) a +0 rapier a +0 leather armour (23, 14, Elf:2) a +0 short sword a +0 robe (24, 15, Elf:2) a +0 rapier a +0 robe (30, 19, Elf:2) a +1 short sword of electrocution (31, 18, Elf:2) a +0 scimitar a +0 longbow a +0 robe (31, 19, Elf:2) a +0 eveningstar of flaming a +0 long sword a +0 leather armour a +0 dagger a +0 robe (32, -9, Elf:2) a +0 long sword a +0 robe a +2 heavy glaive (32, -7, Elf:2) a +0 long sword a +0 robe (32, 19, Elf:2) a +0 short sword a +0 robe a +2 heavy mace (32, 20, Elf:2) a +0 scimitar a +0 leather armour a +0 long sword a +0 scale mail (33, -8, Elf:2) a +4 morningstar of freezing (33, -6, Elf:2) a +2 long sword of protection (33, 19, Elf:2) a +0 dagger a +0 scale mail (33, 21, Elf:2) a +0 long sword a +0 leather armour (35, -6, Elf:2) a +6 dagger (36, -6, Elf:2) a +3 dagger (37, -4, Elf:2) a +3 dagger (39, -17, Elf:2) 4 large rocks (40, -7, Elf:2) a +0 long sword a +1 leather armour of poison resistance (41, 24, Elf:2) a +0 dagger (42, -17, Elf:2) a +0 short sword (44, -20, Elf:2) 2 flux baubles (45, 25, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (52, 9, Elf:2) the +5 hand axe "Lifebane" {freeze, *Noise rPois rC++ rN+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (52, 21, Elf:2) a +0 short sword a +0 robe a +0 buckler (55, -19, Elf:2) a +0 sling of electrocution (59, -19, Elf:2) a +2 devious rapier a +0 ring mail (60, -2, Elf:2) a +0 rapier a +0 robe (63, -20, Elf:2) a +0 long sword a +0 leather armour (64, -22, Elf:2) a +0 short sword a +0 robe (64, -20, Elf:2) a +0 short sword a +0 robe (64, -19, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (64, 2, Elf:2) a +0 short sword a +0 scale mail (64, 18, Elf:2) a +0 club (65, 16, Elf:2) a +0 dagger a +0 ring mail Level 1 of the Lair of Beasts (13, -5, Lair:1) a +0 mace (52, 19, Lair:1) a +0 scale mail (54, 27, Lair:1) a +2 long sword of draining a +0 ring mail (57, 34, Lair:1) a human skeleton (58, 34, Lair:1) a +1 scimitar of holy wrath Level 2 of the Lair of Beasts (4, -5, Lair:2) a +0 chain mail (22, 28, Lair:2) a +0 robe a +0 dagger (22, 41, Lair:2) a +0 leather armour (40, -2, Lair:2) a +0 leather armour (40, 12, Lair:2) 4 large rocks (40, 42, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (7, -2, Lair:3) a +0 dagger (27, 27, Lair:3) a +0 falchion (30, -24, Lair:3) a +0 halberd (49, 13, Lair:3) the +8 war axe of Putrescence {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (53, 6, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (11, -46, Lair:4) a +0 short sword (11, -41, Lair:4) a yak skeleton (16, 9, Lair:4) a +0 sling (24, 6, Lair:4) a +0 leather armour (38, -27, Lair:4) a +0 war axe (38, -15, Lair:4) a +0 flail (50, -17, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (5, 27, Lair:5) a spriggan skeleton (13, 19, Lair:5) a +0 plate armour (13, 23, Lair:5) a +1 rapier of distortion (15, 20, Lair:5) a parchment of Death Channel (18, -23, Lair:5) a +0 scale mail (19, 19, Lair:5) a +2 chain mail of fire resistance (19, 20, Lair:5) a +0 trident (20, 21, Lair:5) a black bear skeleton (21, 20, Lair:5) a black bear skeleton (22, -20, Lair:5) a +0 giant club (23, 16, Lair:5) a +1 rapier of distortion (26, 16, Lair:5) a spriggan skeleton (26, 17, Lair:5) a spriggan skeleton (26, 30, Lair:5) a +0 quarterstaff (41, -29, Lair:5) the rimehorn talisman "Pufratum" {rPois rC+ Stlth+} [rimehorn talisman] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (49, -26, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (7, 19, Swamp:1) a +0 chain mail (13, 19, Swamp:1) a +0 spear (13, 20, Swamp:1) a +0 spear (13, 21, Swamp:1) a +0 spear (24, 19, Swamp:1) a +0 ring mail (25, 14, Swamp:1) a +0 ring mail (32, -8, Swamp:1) a +0 spear (33, -7, Swamp:1) a +0 animal skin a +0 rapier (34, -7, Swamp:1) a +0 animal skin a +2 antimagic rapier (35, -6, Swamp:1) a +0 spear (35, 13, Swamp:1) a +0 trident (44, 26, Swamp:1) 4 boomerangs Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe (3, -10, Swamp:2) a parchment of Metabolic Englaciation (5, 12, Swamp:2) a +0 scale mail (6, -5, Swamp:2) a +0 plate armour (11, 17, Swamp:2) a +0 robe a +0 quarterstaff (14, 19, Swamp:2) a +0 pair of boots a +0 spear (15, 18, Swamp:2) a +0 chain mail (17, 34, Swamp:2) a +4 ring mail (25, 25, Swamp:2) a +0 quarterstaff (37, 23, Swamp:2) a +0 cloak (48, -2, Swamp:2) a parchment of Summon Ice Beast (51, -2, Swamp:2) a +0 spear a +0 buckler (52, 0, Swamp:2) a +0 leather armour (56, 7, Swamp:2) a +0 spear (57, -9, Swamp:2) a +0 chain mail Level 3 of the Swamp (0, 0, Swamp:3) a sanguine talisman (4, 41, Swamp:3) a +0 helmet of sniping (5, -5, Swamp:3) a +0 bardiche (10, 16, Swamp:3) an orb of glass (10, 18, Swamp:3) a +0 cloak (12, 37, Swamp:3) a staff of alchemy (15, 30, Swamp:3) a spore talisman (40, 21, Swamp:3) a +3 leather armour of poison resistance (48, 25, Swamp:3) a staff of air Level 4 of the Swamp (5, 19, Swamp:4) a talisman of death (8, -6, Swamp:4) a +0 chain mail of cold resistance (13, 11, Swamp:4) the spore talisman of Fantexi {rN+ Will+} [spore talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. (23, 13, Swamp:4) a +0 robe (24, 5, Swamp:4) an eleionoma skeleton (29, 2, Swamp:4) a +0 robe (32, 28, Swamp:4) a +0 quarterstaff (34, 0, Swamp:4) a +0 quarterstaff of draining a +0 robe (36, 2, Swamp:4) a +1 spectral quarterstaff a +0 robe (36, 9, Swamp:4) a +0 chain mail (47, 9, Swamp:4) the +9 long sword "Jiczocwughu" {reap, ^Drain rElec rN++ Will+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 short sword a +0 ring mail (7, -2, Snake:1) a +0 war axe (10, 12, Snake:1) a +0 flail (19, -15, Snake:1) a +0 long sword a +0 robe (20, -16, Snake:1) a +0 halberd (21, -9, Snake:1) a +0 scale mail (26, -13, Snake:1) a +0 battleaxe (38, -12, Snake:1) a +0 dire flail a +0 robe (45, -5, Snake:1) a +0 hand axe (46, -18, Snake:1) a +0 halberd (46, 11, Snake:1) a +0 robe a +0 battleaxe (47, 14, Snake:1) a +0 short sword (47, 15, Snake:1) a +0 whip (47, 16, Snake:1) a +0 kite shield a +1 chain mail of poison resistance the +4 hat of the Sun {rElec Str+4 Slay-5} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a +0 broad axe (50, 5, Snake:1) a staff of alchemy (56, 15, Snake:1) a +0 robe a +0 whip Level 2 of the Snake Pit (0, 0, Snake:2) a +2 heavy flail a +1 kite shield of reflection (2, 3, Snake:2) the serpent talisman of the Barracuda {Str+3} [serpent talisman] Str+3: It affects your strength (+3). (16, 31, Snake:2) a +0 flail a +0 robe (17, 4, Snake:2) a +0 halberd (25, -3, Snake:2) an orb of mesmerism (26, -1, Snake:2) a +0 sling (36, 3, Snake:2) a +0 robe a +0 short sword (37, 4, Snake:2) a +0 robe of positive energy a +0 mace (44, 1, Snake:2) a +0 demon whip of venom (49, 19, Snake:2) a +4 trident (50, 18, Snake:2) a +0 trident (57, 37, Snake:2) a +0 halberd Level 3 of the Snake Pit (2, -26, Snake:3) a parchment of Arcjolt (3, -21, Snake:3) a +2 shortbow of flaming (3, -20, Snake:3) a +0 robe a +0 quarterstaff (3, -19, Snake:3) a +4 trident (4, -40, Snake:3) a +0 rapier (4, -20, Snake:3) a +0 shortbow of flaming (13, -6, Snake:3) a +0 quarterstaff (15, -8, Snake:3) a +1 kite shield of corrosion resistance a +0 long sword (19, 9, Snake:3) a +0 long sword a +0 robe (21, -11, Snake:3) a +0 robe a +0 scimitar (21, 4, Snake:3) a +0 leather armour (24, -1, Snake:3) an orb of pyromania (29, -12, Snake:3) a scroll of noise (30, -18, Snake:3) a +5 morningstar of holy wrath (34, 5, Snake:3) a +0 partisan (38, -19, Snake:3) a +0 flail the +1 robe of the Nexus {Regen+ Str+2 Dex+3} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (39, -22, Snake:3) a +0 hand axe a +0 robe (39, -18, Snake:3) a +0 flail (40, -18, Snake:3) a +0 whip a +0 robe (40, -8, Snake:3) a +0 heavy halberd (40, -7, Snake:3) a +0 quarterstaff a +0 robe (41, -23, Snake:3) a +0 whip a +0 robe (41, -18, Snake:3) a +0 spear a +0 robe (42, -19, Snake:3) a +0 halberd a +0 robe (42, -18, Snake:3) a +0 whip a +0 robe (42, -17, Snake:3) a +0 flail (43, 15, Snake:3) a +0 trident (44, -23, Snake:3) a +1 flail of holy wrath a +0 robe (45, -43, Snake:3) a +0 war axe a +0 robe (45, -22, Snake:3) a +0 partisan a +0 robe a +0 spear (46, -22, Snake:3) a +0 spear a +0 robe (50, 1, Snake:3) a +0 long sword (54, -19, Snake:3) a +0 whip (54, -18, Snake:3) a +0 glaive a +0 robe (54, 4, Snake:3) a +0 dire flail a +0 robe (57, -18, Snake:3) a +0 trident Level 4 of the Snake Pit [Shop] Cas Ruim's Armour Shop a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +2 ring mail of fire resistance (420 gold) a +0 chain mail (120 gold) the +1 ring mail of the Villain {Bane rPois Str+4 Int+3} (698 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 pair of boots of earth (430 gold) the +4 scale mail of the Skies Above {rF- rN+ Dex+3 SInv} (774 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 troll leather armour "Dootaz" {rF++ rC- Regen+ rCorr SInv} (846 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (1, 3, Snake:4) a +0 longbow a +0 scimitar (2, 6, Snake:4) a +0 mace (3, -5, Snake:4) a +0 morningstar (4, -2, Snake:4) a +0 scimitar (6, 27, Snake:4) a +0 partisan a +0 robe (6, 28, Snake:4) a +0 glaive (7, 28, Snake:4) a +0 short sword a +0 robe a +0 kite shield (7, 31, Snake:4) a +1 flail of protection (9, 49, Snake:4) a +0 war axe (10, 50, Snake:4) a +0 long sword a +0 robe (10, 51, Snake:4) a +0 spear (11, 48, Snake:4) a +0 heavy spear (12, 49, Snake:4) a +0 scimitar (12, 51, Snake:4) a +0 long sword (13, -8, Snake:4) a +0 plate armour (15, 51, Snake:4) a parchment of Detonation Catalyst (19, 7, Snake:4) a +0 war axe (22, 12, Snake:4) a +0 great sword a +0 shortbow (54, 22, Snake:4) a +0 dagger a +3 shortbow of flaming (55, 21, Snake:4) a +0 partisan (56, 22, Snake:4) a +4 war axe a +2 kite shield of poison resistance a +0 whip a +0 robe a +0 whip a +0 robe (57, 22, Snake:4) a +0 dagger a +0 robe (58, 21, Snake:4) a +0 trident a +0 robe (58, 22, Snake:4) a +0 long sword a +0 robe (58, 23, Snake:4) a +0 quarterstaff a +0 robe (58, 24, Snake:4) a +0 mace (59, 23, Snake:4) a +0 whip a +0 robe (59, 34, Snake:4) an orb of energy (60, 23, Snake:4) a +0 shortbow a +0 battleaxe (61, 22, Snake:4) a +2 scimitar of protection a +0 shortbow (62, 21, Snake:4) a +0 trident (62, 27, Snake:4) 3 boomerangs (62, 36, Snake:4) a +0 partisan of entangling (63, 35, Snake:4) a +3 trident a +0 quarterstaff a +0 robe (63, 36, Snake:4) a +0 whip a +0 robe (64, 30, Snake:4) a +0 trident (64, 35, Snake:4) a +0 halberd (69, 14, Snake:4) a +0 chain mail (73, 25, Snake:4) a +0 club Level 1 of the Vaults (0, 0, Vaults:1) a parchment of Volatile Blastmotes (5, 21, Vaults:1) a +0 whip (7, 26, Vaults:1) a +0 battleaxe (7, 32, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail (7, 42, Vaults:1) a +1 antimagic dagger (7, 54, Vaults:1) a ring of protection from fire (8, 20, Vaults:1) a +0 dire flail a +0 ring mail (8, 22, Vaults:1) a +0 long sword a +0 scale mail (8, 31, Vaults:1) a +1 flail of protection a +0 ring mail (9, 21, Vaults:1) a +0 dire flail a +0 ring mail (9, 22, Vaults:1) a +0 morningstar a +0 ring mail (9, 31, Vaults:1) a +0 great mace a +0 leather armour (10, 25, Vaults:1) a +0 chain mail (16, 58, Vaults:1) a +0 mace (20, -1, Vaults:1) a +0 arbalest (22, 27, Vaults:1) a +0 arbalest (22, 29, Vaults:1) a +0 dagger a +0 robe of willpower (22, 50, Vaults:1) 19 gold pieces (23, 26, Vaults:1) a +0 falchion a +0 scale mail (23, 28, Vaults:1) a +0 morningstar a +0 scale mail a +0 dire flail a +0 leather armour (26, 46, Vaults:1) a +0 club (26, 50, Vaults:1) a +0 leather armour (30, 11, Vaults:1) a +1 barding of stealth (34, 5, Vaults:1) a +0 dire flail a +0 leather armour (35, 30, Vaults:1) a +0 club (38, -3, Vaults:1) a +0 arbalest (38, -2, Vaults:1) a +0 arbalest a +0 arbalest (38, -1, Vaults:1) a +0 arbalest of flaming (39, -2, Vaults:1) a +0 morningstar of concussion a +0 scale mail (40, 25, Vaults:1) a +0 long sword a +0 ring mail (41, 12, Vaults:1) a +0 flail a +0 scale mail (48, 42, Vaults:1) a +0 arbalest (49, 49, Vaults:1) a +0 great mace a +0 ring mail (50, 14, Vaults:1) a +0 arbalest (51, 11, Vaults:1) a +0 arbalest (51, 14, Vaults:1) a +0 flail a +0 leather armour a +0 arbalest (52, 12, Vaults:1) a +0 arbalest (52, 17, Vaults:1) a +0 hand cannon of flaming (53, 21, Vaults:1) a +0 dire flail a +0 animal skin (53, 40, Vaults:1) a +0 ring mail (56, -4, Vaults:1) a +0 great mace (65, 11, Vaults:1) a +0 great mace a +0 ring mail (67, 18, Vaults:1) a +0 ring mail (69, 8, Vaults:1) a +0 pair of boots Level 2 of the Vaults (0, 0, Vaults:2) 10 gold pieces the Desolation of Salt (0, 0, Desolation) a +0 whip a +0 robe (0, 2, Desolation) a +0 spear a +2 chain mail of fire resistance (2, 1, Desolation) a +0 dire flail a +0 ring mail (2, 2, Desolation) a +0 spear a +0 robe (13, -3, Desolation) a +0 spear a +0 robe (20, 7, Desolation) a +0 long sword a +0 robe (21, 6, Desolation) a +0 quarterstaff a +0 robe (22, 5, Desolation) a +1 antimagic quarterstaff a +0 robe of fire resistance (34, 8, Desolation) the +10 sling of No Interval {flame, ^Fragile +Blink Will+++ Str+2} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (34, 11, Desolation) a +0 helmet of ice (34, 13, Desolation) a +3 falchion of flaming (38, 3, Desolation) a +0 long sword a +0 robe (39, 2, Desolation) a +0 scimitar a +0 ring mail (39, 3, Desolation) a +0 club a +0 robe (41, 0, Desolation) a +0 rapier a +0 robe (41, 12, Desolation) a +0 buckler of poison resistance (41, 15, Desolation) a +1 mace of protection (47, 17, Desolation) a +4 spear a +0 robe (51, 7, Desolation) a +0 dagger a +0 robe (54, 6, Desolation) a +0 flail a +0 scale mail (56, 4, Desolation) a +0 spear a +0 robe (57, 5, Desolation) a +0 rapier a +0 robe