52hunter Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -7, D:1) a ball python skeleton (10, 7, D:1) a +0 whip a gnoll corpse (skeletalised by now) (12, -5, D:1) a +0 robe (19, 1, D:1) a +0 dagger (20, -2, D:1) a +0 ring mail (21, -14, D:1) a quokka skeleton (22, -3, D:1) a +0 club (31, -4, D:1) a hobgoblin corpse (skeletalised by now) (32, -4, D:1) a quokka corpse (skeletalised by now) (32, 13, D:1) a hobgoblin corpse (skeletalised by now) (35, -21, D:1) a +0 rapier (35, -15, D:1) a ball python corpse (skeletalised by now) (39, -3, D:1) a +0 whip (40, -16, D:1) a +0 dagger (41, -13, D:1) a frilled lizard corpse (skeletalised by now) (41, -9, D:1) a rat corpse (skeletalised by now) (44, 11, D:1) a +0 whip (53, -9, D:1) a +0 dagger (53, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (60, -3, D:1) a +0 whip 5 stones (64, -2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (10, 14, D:2) a +0 dagger a kobold skeleton (11, 22, D:2) the felid corpse of Natasha (skeletalised by now) (19, -2, D:2) a hobgoblin corpse (skeletalised by now) (36, 36, D:2) a rat skeleton (44, -8, D:2) a +0 dagger a kobold skeleton (44, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -3, D:2) a +0 dagger 2 stones a +0 scale mail a kobold skeleton (47, -2, D:2) a +0 club (51, -2, D:2) a quokka skeleton (54, 3, D:2) a +0 hand axe a +0 ring mail the human skeleton of Terence (60, -5, D:2) a +0 dagger Level 3 of the Dungeon (4, -34, D:3) a +0 spear (7, -17, D:3) an adder corpse (skeletalised by now) (7, -16, D:3) an adder skeleton (7, -13, D:3) a bat skeleton (8, -15, D:3) a +0 robe (11, -15, D:3) an orc skeleton (12, -21, D:3) a +0 dagger a goblin skeleton (12, -20, D:3) a +0 club a +0 scale mail an orc skeleton (14, -29, D:3) the +1 robe of Dutila {Rampage rC+ Int-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (19, -26, D:3) a +0 dagger a goblin skeleton (20, -26, D:3) a +0 leather armour a +0 dagger (21, -25, D:3) 4 boomerangs (21, -24, D:3) a +0 robe a +0 dagger a +0 morningstar an orc skeleton (34, -20, D:3) a +0 club a +0 ring mail the goblin skeleton of Ijyb (37, -26, D:3) a hobgoblin corpse (skeletalised by now) (39, -19, D:3) an adder skeleton (51, -10, D:3) a +0 hammer (52, -13, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon (8, -5, D:4) an adder skeleton (9, -2, D:4) an adder skeleton (10, -7, D:4) a +0 rapier the human skeleton of Eustachio (14, -13, D:4) 9 stones (14, -9, D:4) a +0 dagger a +0 robe (16, -14, D:4) a +0 leather armour a +0 flail a +0 leather armour a +0 falchion an orc skeleton an orc skeleton (17, -15, D:4) a +0 club a +1 short sword of speed a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (17, -13, D:4) a +0 spear (18, 7, D:4) a +0 scale mail a +0 whip (19, -16, D:4) a +0 chain mail a +0 hand axe 5 stones (19, -5, D:4) a +0 scale mail (21, 5, D:4) a +0 dagger an orc skeleton (22, 5, D:4) a +2 hand axe of venom an orc skeleton (24, 7, D:4) a +0 scale mail a +0 mace (27, 9, D:4) a +0 ring mail a +0 short sword (28, 9, D:4) a +0 robe a +0 dagger the elf skeleton of Dowan (33, -9, D:4) the +0 robe "Tysef" {rF+ Regen+ rCorr Int-5} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (34, 10, D:4) an iguana skeleton (36, -14, D:4) 5 stones a +0 dagger a kobold skeleton (37, 23, D:4) a +0 sling (38, 23, D:4) a +0 sling (40, 1, D:4) a +0 leather armour (40, 9, D:4) an iguana skeleton (52, 8, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Dibikkah's Antique Weapon Shoppe a +0 whip (77 gold) a +0 quarterstaff (155 gold) a +0 hand axe (93 gold) a +0 dagger (62 gold) a +0 trident (108 gold) the +10 flail of Doc Onku {freeze, Dex+4} (2222 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 quarterstaff (155 gold) a +0 long sword (108 gold) (9, 23, D:5) a clockroach corpse (11, 25, D:5) a +0 giant club an ogre corpse (13, 26, D:5) 17 gold pieces (14, 25, D:5) a wand of polymorph (14) (17, 20, D:5) a +0 long sword (32, 12, D:5) a +0 leather armour (37, 5, D:5) a +0 rapier the Ecumenical Temple