52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -12, D:1) a frilled lizard corpse (skeletalised by now) (6, -9, D:1) a +2 robe of willpower (11, -42, D:1) a +0 short sword (23, -43, D:1) a ball python corpse (skeletalised by now) (23, -37, D:1) a +0 scale mail (29, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (32, -52, D:1) a rat corpse (skeletalised by now) (33, -22, D:1) a quill talisman (34, -52, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -22, D:1) a frilled lizard skeleton (37, -24, D:1) a +0 club (45, -42, D:1) a ball python corpse (skeletalised by now) (46, -42, D:1) a quokka corpse (skeletalised by now) (46, -41, D:1) a stone a kobold corpse (skeletalised by now) (48, -31, D:1) 3 stones (54, -45, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Axoir's Antique Weapon Emporium a +0 hand axe (54 gold) the +5 dagger of Blood {drain, Int+4} (792 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 mace (54 gold) a +2 dagger of draining (280 gold) a +0 short sword (54 gold) the +1 hand axe "Gupros" {spect, ^Fragile +Blink Fly rC+} (540 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +0 longbow of Dirupics {speed, rF- rC+++ SInv} (1299 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:2) a +0 sling (12, -23, D:2) a +0 club (12, -5, D:2) a +0 spear (13, -23, D:2) a frilled lizard skeleton (13, -5, D:2) an adder skeleton (14, 15, D:2) a +0 dagger (23, -6, D:2) a ball python skeleton (23, -5, D:2) a +0 club (27, -12, D:2) a +0 leather armour (31, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -14, D:2) a +0 dagger (35, -5, D:2) a bat skeleton (36, -26, D:2) a +0 club (36, -24, D:2) an amulet of regeneration (40, -21, D:2) a +0 rapier (43, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, -2, D:3) a +0 spear (5, -4, D:3) a rat corpse (11, -12, D:3) a +0 leather armour (15, -5, D:3) a potion of curing (19, -5, D:3) 15 gold pieces