52hunter Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 20, D:1) a +0 club (7, -6, D:1) a +0 scale mail (7, 22, D:1) a ball python corpse (skeletalised by now) (9, 4, D:1) a +0 leather armour (10, -1, D:1) a +0 club (11, -2, D:1) a +0 short sword a kobold skeleton (11, -1, D:1) a jackal skeleton (12, 11, D:1) a +0 club a goblin skeleton (19, -13, D:1) a parchment of Shock (20, -12, D:1) a +0 mace (24, 11, D:1) a frilled lizard corpse (skeletalised by now) (31, -12, D:1) a +0 ring mail (31, 25, D:1) a +0 leather armour (37, 16, D:1) a rat corpse (skeletalised by now) (40, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, -4, D:1) a +0 dagger Level 2 of the Dungeon (5, -9, D:2) a +0 club a kobold corpse (skeletalised by now) (6, -4, D:2) a ball python corpse (skeletalised by now) (8, 17, D:2) 6 poisoned darts (9, -1, D:2) a +0 whip (11, 24, D:2) a +0 club (15, 16, D:2) an adder corpse (skeletalised by now) (25, 20, D:2) 6 boomerangs (27, 2, D:2) an adder skeleton (31, 5, D:2) a +0 dagger (32, 10, D:2) a +0 club (37, -4, D:2) a bat skeleton (37, -1, D:2) a +0 whip a stone (38, -4, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, -10, D:3) a rat skeleton (2, 15, D:3) 5 poisoned darts (4, -17, D:3) a +0 plate armour (5, -8, D:3) a quokka skeleton (6, 4, D:3) a +0 short sword 4 poisoned darts a kobold skeleton (7, -16, D:3) a +0 dagger (13, -18, D:3) a +0 ring mail (17, -17, D:3) a quokka skeleton (20, 11, D:3) a rat skeleton (23, 12, D:3) a rat skeleton (27, -14, D:3) a quokka corpse (skeletalised by now) (29, -18, D:3) the felid corpse of 52hunter (skeletalised by now) a bat corpse (skeletalised by now) (29, -15, D:3) a +0 war axe (32, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (33, -16, D:3) a +0 dagger (37, -8, D:3) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (42, -14, D:3) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. (46, -26, D:3) a +0 dagger (48, 10, D:3) a +0 pair of boots (51, -24, D:3) a +0 dagger (52, -5, D:3) a parchment of Scorch (59, 14, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the felid skeleton of 52hunter (8, 14, D:4) a +2 dagger of venom a +0 ring mail (10, 1, D:4) a +0 club a goblin skeleton (10, 2, D:4) a +0 dagger an orc skeleton (10, 5, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (12, 4, D:4) a +0 mace a +0 ring mail (13, 0, D:4) a +0 sling (13, 2, D:4) a +0 whip a gnoll skeleton (13, 3, D:4) a +1 whip of distortion a gnoll skeleton (13, 4, D:4) a +0 halberd a gnoll skeleton (13, 19, D:4) a +0 flail a gnoll skeleton (14, 20, D:4) a +0 war axe an orc skeleton (15, 17, D:4) a +0 club a +0 leather armour of willpower the goblin skeleton of Ijyb (15, 19, D:4) a +0 club a gnoll skeleton (16, 19, D:4) a +0 whip a +0 flail a gnoll skeleton (17, 17, D:4) a +0 pair of gloves (22, 29, D:4) a ball python corpse (skeletalised by now) (26, 23, D:4) a ball python corpse (skeletalised by now) (29, 34, D:4) a +0 club (29, 37, D:4) a +0 leather armour (35, 6, D:4) the +5 hammer "52hunter's Regret" {vamp, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, 3, D:4) a +2 quarterstaff of chaos a +0 cloak (48, 24, D:4) a +0 dagger Level 5 of the Dungeon (6, -4, D:5) a +0 rapier (6, 45, D:5) a parchment of Blink (10, 40, D:5) a +0 buckler (41, 12, D:5) a +0 short sword a +0 morningstar a +0 flail an orc corpse (skeletalised by now) (42, 21, D:5) a +0 quarterstaff (52, 34, D:5) 3 boomerangs Level 6 of the Dungeon (3, -27, D:6) a bullfrog corpse (skeletalised by now) (4, -23, D:6) a scarf of resistance (6, -22, D:6) a quill talisman (22, -45, D:6) the +2 scale mail of Ecoedeus {rElec rPois rC- rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (23, -45, D:6) an iguana corpse (skeletalised by now) (24, -7, D:6) 5 poisoned darts (26, -48, D:6) a +0 robe (28, -17, D:6) a +0 hand axe an orc corpse (skeletalised by now) (33, -11, D:6) a +0 war axe (34, -49, D:6) a bullfrog corpse (skeletalised by now) (34, -48, D:6) a +4 long sword of freezing a +0 robe a +3 great sword a +0 robe a +0 mace a +0 robe (35, -48, D:6) a +0 falchion a +0 robe (35, -34, D:6) a +0 short sword a +0 chain mail a +0 trident a +0 chain mail (36, -34, D:6) a +0 falchion a +0 leather armour a +0 flail (36, -33, D:6) a +0 whip (45, -20, D:6) a +0 whip (45, -9, D:6) a parchment of Launch Clockwork Bee Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (13, 29, D:7) a +0 flail (17, 24, D:7) a wyvern skeleton (18, 5, D:7) 2 javelins (19, 16, D:7) a +0 hand axe (21, 14, D:7) the +1 ring mail "Zarivaurch" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (23, 18, D:7) a +0 club (24, 13, D:7) a water moccasin skeleton (35, 21, D:7) a +0 robe (42, 27, D:7) the +7 bardiche "Noqepyirph" {antimagic, Bane rElec Str+3} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (43, -6, D:7) a +0 leather armour (46, -7, D:7) a +5 short sword (51, 1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 flail a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (3, 21, D:8) a howler monkey corpse (skeletalised by now) (19, -19, D:8) a +0 orcbow (20, -2, D:8) a howler monkey corpse (skeletalised by now) (20, 2, D:8) an amulet of wildshape (48, -9, D:8) a +0 spear (51, 30, D:8) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (53, 31, D:8) a +1 short sword of venom a kobold corpse (skeletalised by now) (54, 29, D:8) a +0 dagger a kobold corpse (skeletalised by now) (55, -14, D:8) the +7 flail of Qioki {freeze, Bane Str+3 Dex+5} Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (57, -2, D:8) a +0 long sword (57, -1, D:8) a +0 pair of gloves (59, 37, D:8) a +0 club (61, 33, D:8) a +0 chain mail Level 9 of the Dungeon (0, 3, D:9) a rimehorn talisman (1, -6, D:9) a parchment of Kinetic Grapnel (6, -17, D:9) a +0 falchion (6, -6, D:9) a +0 leather armour (9, 1, D:9) a +0 dagger a curare-tipped dart (10, 17, D:9) a yak skeleton (12, -15, D:9) a +0 orcbow a centaur skeleton (14, 0, D:9) a +0 robe (15, -9, D:9) a howler monkey corpse (skeletalised by now) (15, -7, D:9) a howler monkey corpse (skeletalised by now) (25, -16, D:9) a parchment of Curse of Agony (27, 11, D:9) a +0 short sword (33, 11, D:9) a parchment of Hailstorm (38, 33, D:9) the +3 chain mail of the Cooper {rElec rC+ Int+4} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (49, 13, D:9) a +0 chain mail a +0 scimitar an orc corpse (skeletalised by now) (49, 16, D:9) a +0 club an orc corpse (skeletalised by now) (49, 19, D:9) a +0 dagger a +0 robe an orc skeleton (51, -2, D:9) a yak corpse (skeletalised by now) (51, 19, D:9) a parchment of Rending Blade (51, 21, D:9) the felid skeleton of 52hunter (52, 18, D:9) a +2 flail of concussion (52, 22, D:9) a komodo dragon skeleton (54, 26, D:9) a basilisk corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Soul Splinter (9, -2, Lair:1) a blink frog corpse (skeletalised by now) (13, -1, Lair:1) a blink frog corpse (skeletalised by now) (14, -30, Lair:1) a +0 leather armour (14, -28, Lair:1) a +0 chain mail (14, 21, Lair:1) a water moccasin corpse (skeletalised by now) (18, -6, Lair:1) a water moccasin corpse (skeletalised by now) (18, 17, Lair:1) a yak corpse (skeletalised by now) (19, -29, Lair:1) 5 darts of disjunction (19, 16, Lair:1) a yak corpse (skeletalised by now) (20, 17, Lair:1) a wolf corpse (skeletalised by now) (22, -6, Lair:1) a bullfrog skeleton (22, -5, Lair:1) a wolf skeleton (23, -4, Lair:1) a wolf skeleton (24, -4, Lair:1) a yak skeleton (24, -3, Lair:1) the felid skeleton of 52hunter (25, -16, Lair:1) a wand of mindburst (7) (25, -4, Lair:1) a yak skeleton (27, -10, Lair:1) a basilisk skeleton (28, -20, Lair:1) a yak corpse a yak corpse a yak corpse (29, -11, Lair:1) a +0 short sword (30, 13, Lair:1) a water moccasin skeleton (31, -30, Lair:1) the +6 flail of Xom, Leaping {heavy, Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (33, 6, Lair:1) a water moccasin skeleton (35, 10, Lair:1) a water moccasin corpse a yak corpse a yak corpse a yak corpse (41, -5, Lair:1) a cane toad skeleton an elephant skeleton (50, 6, Lair:1) a scarab talisman a cane toad skeleton