Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 5083757002801246868 556745 52hunter the Conqueror (level 26, -16/314 HPs) Began as a Merfolk Gladiator on May 6, 2026. Was the Champion of Yredelemnul. Demolished by a formless jellyfish (21 damage) ... on level 3 of the Pits of Slime. The game lasted 02:20:23 (45540 turns). 52hunter the Conqueror (Merfolk Gladiator) Turns: 45540, Time: 02:20:24 Health: -16/314 AC: 33 Str: 27 XL: 26 Next: 50% Magic: 9/38 EV: 18 Int: 16 God: Yredelemnul [******] Gold: 740 SH: 0 Dex: 31 Spells: 20/48 levels left rFire + . . (50%) x - +9 bardiche (elec) rCold + . . (50%) [offhand occupied] rNeg + . . (50%) B - melded +1 troll leather armour of the Bulwark {Regen+ Dex+5} rPois ∞ (0%) l - +2 helmet {Int+3} rElec + (33%) c - +2 cloak {rCorr} rCorr + (50%) u - melded +0 pair of gloves {Stlth+} SInv . r - melded +2 pair of slick slippers {slick, slippery, EV+4} Will +++.. V - amulet "Kouna" {Will+ RegenMP+ Dex+3} Stlth ++++ Q - ring of Kac Juac {rC+ Will+ Dex+3} HPRegen 0.72/turn b - ring "Lite" {rF+ Int+5 Dex+4} MPRegen 0.66/turn F - granite talisman %: no passive effects @: brilliant, statue-form, wreathed by umbra, constricted, studying 7 skills, lit torch, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, (nimble swimmer 2), mertail, claws 1, sturdy frame 1, protean grace }: 3/15 runes: serpentine, barnacled, silver a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (0%), Fathomless Shackles (6%) You were on level 3 of the Pits of Slime. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You were a living statue of rough stone. You visited 10 branches of the dungeon, and saw 46 of its levels. You visited 2 bazaars. You visited the chambers of the Necropolis 1 time. You also visited: Bailey and Desolation. You collected 10209 gold pieces. You spent 9469 gold pieces at shops. Inventory: Hand Weapons o - the +7 partisan "Naxekeig" {freeze, *Slow +Blink Str+7 Dex+3} (You took it off an orc warlord in the Necropolis) *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. x - a +9 bardiche of electrocution (weapon) Missiles d - 12 throwing nets e - 6 javelins g - 63 poisoned darts h - 49 boomerangs s - 11 curare-tipped darts D - 32 silver javelins (quivered) E - 2 atropa-tipped darts Armour c - a +2 cloak of corrosion resistance (worn) l - a +2 helmet of intelligence (worn) n - the +1 helmet of the Hungering Gods {Light, Dex+5} (You found it in the Desolation of Salt) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. r - the +2 pair of slick slippers (melded) {slick, slippery, EV+4} (You acquired it on level 1 of the Elven Halls) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. u - a +0 pair of gloves of stealth (melded) B - the +1 troll leather armour of the Bulwark (melded) {Regen+ Dex+5} (You bought it in a shop on level 1 of the Orcish Mines) Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. M - a +6 tower shield of reflection Jewellery a - the amulet of Tranquility {rN+ Will+++ Clar} (You bought it in a shop in a bazaar) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. b - the ring "Lite" (worn) {rF+ Int+5 Dex+4} (You bought it in a shop in a bazaar) [ring of protection from fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). f - the ring "Rehait" {rC+++ Int-2 Dex-4 Slay+2 SInv} (You bought it in a shop in a bazaar) [ring of see invisible] rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. i - an amulet of wildshape m - the amulet of Vuloprau {Wildshape rPois rN+ Str+3} (You took it off a ragged hierophant in the Desolation of Salt) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). q - the amulet "Gummijom" {Dissipate Int+4} (You found it in the Desolation of Salt) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+4: It affects your intelligence (+4). t - the amulet "Kaoreur" {Acrobat *Silence rPois rC+ Dex+3} (You found it on level 10 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). z - the amulet "Wamatobi" {Dissipate rCorr} (You found it on level 11 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rCorr: It protects you from acid and corrosion. G - an amulet of regeneration H - the ring of Ru's Envy {MP+9 Str+5} (You took it off a merfolk on level 4 of the Shoals) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). J - the ring of Eshiutam {rN+ rCorr Dex+6} (You took it off a merfolk impaler on level 4 of the Shoals) [ring of dexterity] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). N - the ring "Qinuf" {rElec Will+ AC+4} (You found it in the Desolation of Salt) [ring of protection] rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). O - a ring of wizardry Q - the ring of Kac Juac (worn) {rC+ Will+ Dex+3} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). R - the ring of Ellidgha {rF+ rN+ Str-5 Int+6 SInv} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of intelligence] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. V - the amulet "Kouna" (worn) {Will+ RegenMP+ Dex+3} (You took it off a deep elf demonologist on level 1 of the Depths) [amulet of magic regeneration] Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). Talismans F - a granite talisman (worn) P - a hive talisman Wands a - a wand of flame (59) e - a wand of paralysis (40) f - a wand of mindburst (34) c - a wand of iceblast (15) d - a wand of digging (16) p - a wand of polymorph (13) b - a wand of acid (20) Scrolls t - 17 scrolls of teleportation p - 5 scrolls of poison g - 5 scrolls of fog V - 13 scrolls of vulnerability N - 5 scrolls of noise T - 6 scrolls of torment I - 10 scrolls of immolation W - 2 scrolls of brand weapon i - 17 scrolls of identify x - 5 scrolls of amnesia S - a scroll of silence w - a scroll of enchant weapon a - 2 scrolls of enchant armour r - a scroll of revelation Potions e - 7 potions of enlightenment b - 2 potions of brilliance f - 10 potions of moonshine g - a potion of magic C - 5 potions of cancellation M - 5 potions of mutation A - 10 potions of attraction L - 6 potions of lignification r - 2 potions of resistance B - a potion of berserk rage i - 2 potions of invisibility m - 5 potions of might c - 3 potions of curing a - 5 potions of ambrosia h - 2 potions of haste Miscellaneous g - a +3 sack of spiders (inert) h - a +0 phantom mirror i - a +2 Gell's gravitambourine (2/2) j - a +0 condenser vane k - a +0 lightning rod (4/4) Skills: O Level 27 Fighting - Level 24.0 Polearms - Level 2.0 Throwing - Level 1.0 Armour - Level 19.0 Dodging - Level 2.0 Stealth - Level 6.0 Shields + Level 11.7 Spellcasting - Level 21.0 Translocations - Level 12.0 Invocations - Level 2.0 Evocations - Level 17.0 Shapeshifting You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Manifold Assault Tloc 43% N/A 1% 7 b - Lesser Beckoning Tloc 100% N/A 0% 2 c - Passage of Golubria Tloc 86% N/A 0% 4 d - Blink Tloc 100% N/A 0% 2 e - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 f - Teleport Other Tloc 86% N/A 0% 3 g - Gell's Gavotte Tloc 43% 2d(30-45) 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Iskenderun's Mystic Bla Conj/Tloc 59% 2d12 (+2d61% 4 Dispersal Tloc 43% N/A 1% 6 Summon Forest Summ/Tloc 29% N/A 2% 5 Foxfire Conj/Fire 56% 2x1d6 8% 1 Freeze Ice 56% 1d7 8% 1 Kinetic Grapnel Frge 56% 1d6 8% 1 Kiss of Death Conj/Necr 56% 2d9 8% 1 Poisonous Vapours Alch/Air 56% 1d2 8% 1 Sandblast Erth 28% 2d8 8% 1 Soul Splinter Necr 56% N/A 8% 1 Summon Small Mammal Summ 56% N/A 8% 1 Call Imp Summ 28% N/A 12% 2 Construct Spike Launche Frge 28% 2d4 12% 2 Searing Ray Conj 28% 2d5 12% 2 Static Discharge Conj/Air 28% 3-5/arc 12% 2 Call Canine Familiar Summ 14% N/A 22% 3 Frozen Ramparts Ice 28% 1d5 22% 3 Gloom Hex/Necr 28% N/A 22% 3 Hailstorm Conj/Ice 14% 3d6 22% 3 Inner Flame Hex/Fire 14% N/A 22% 3 Launch Clockwork Bee Frge 14% N/A 22% 3 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Ozocubu's Armour Ice 14% N/A 22% 3 Stone Arrow Conj/Erth 28% 3d8 22% 3 Vampiric Draining Necr 14% 2d7 22% 3 Airstrike Air 7% 2d(1-17) 58% 4 Anguish Hex/Necr 7% N/A 58% 4 Awaken Armour Erth/Frge 28% N/A 58% 4 Cause Fear Hex 7% N/A 58% 4 Cigotuvi's Putrefaction Necr/Air 14% N/A 58% 4 Dispel Undead Necr 14% 3d10 58% 4 Eringya's Surprising Cr Summ 14% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 14% N/A 58% 4 Fulminant Prism Conj/Alch 7% 3d6 58% 4 Ignite Poison Fire/Alch 14% N/A 58% 4 Leda's Liquefaction Alch/Erth 7% N/A 58% 4 Martyr's Knell Necr/Summ 14% N/A 58% 4 Olgreb's Toxic Radiance Alch 14% N/A 58% 4 Sticky Flame Fire/Alch 14% 2d5 58% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 58% 4 Alistair's Intoxication Alch 9% N/A 91% 5 Alistair's Walking Alem Alch/Frge 14% N/A 91% 5 Arcjolt Conj/Air 7% 1d17 91% 5 Borgnjor's Vile Clutch Necr/Erth 7% N/A 91% 5 Detonation Catalyst Fire/Alch 14% 2d12 91% 5 Fireball Conj/Fire 7% 3d5 91% 5 Freezing Cloud Conj/Ice/Air 7% 6-21 91% 5 Irradiate Conj/Alch 7% 3d14 91% 5 Lee's Rapid Deconstruct Erth 7% 3d6* 91% 5 Nazja's Percussive Temp Frge 7% 4d5 91% 5 Silence Hex/Air 7% N/A 91% 5 Summon Mana Viper Hex/Summ 14% N/A 91% 5 Bombard Conj/Erth 7% 9d2 100% 6 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Eringya's Noxious Bog Alch 7% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 7% 4d6 100% 6 Forge Phalanx Beetle Frge 7% N/A 100% 6 Permafrost Eruption Ice/Erth 7% 2x4d2 100% 6 Plasma Beam Fire/Air 7% 2x1d17 100% 6 Sculpt Simulacrum Ice/Alch 7% N/A 100% 6 Summon Cactus Giant Summ 7% N/A 100% 6 Diamond Sawblades Frge 7% 4d5 100% 7 Haunt Necr/Summ 7% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Magnavolt Erth/Air 7% 4d10 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 7% N/A 100% 7 Splinterfrost Shell Ice/Frge 7% 6d5 100% 7 Summon Hydra Summ 7% N/A 100% 7 Borgnjor's Revivificati Necr 7% N/A 100% 8 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Ignition Fire 7% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Chain Lightning Conj/Air 7% 3d9 100% 9 Death's Door Necr 7% N/A 100% 9 Shatter Erth 7% 3d9* 100% 9 Death Channel Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25248 Temple (1/1) D:5 Zot: 5997 Lair (5/5) D:8 Zot: 24634 Shoals (4/4) Lair:2 Zot: 20920 Snake (4/4) Lair:2 Zot: 20290 Slime (3/5) Lair:5 Zot: 16240 Orc (2/2) D:11 Zot: 9717 Elf (3/3) Orc:2 Zot: 12496 Vaults (5/5) D:13 Zot: 18763 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot: 18715 Zot (0/5) Depths:4 Bailey (visited) Desolation (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:7 * D:9 := D:12 ( Orc:1 :[ Orc:2 [[: Elf:2 :*[*:= Vaults:2 ( Vaults:4 ((( Depths:2 :=: Depths:3 : Depths:4 : Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:4 Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have sharp fingernails. Your movements are slightly less encumbered by armour. (ER -2) You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History The colossal amoeba barely misses you. The colossal amoeba misses you. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. The colossal amoeba disappears in a puff of smoke! The formless jellyfish shimmers eerily. The formless jellyfish blinks! The formless jellyfish shimmers eerily. The formless jellyfish blinks! Your glass eye gazes at the colossal amoeba. The colossal amoeba becomes as fragile as glass! Your glass eye gazes at the colossal amoeba. The colossal amoeba becomes as fragile as glass! The formless jellyfish stings you but does no damage. The formless jellyfish misses you. The formless jellyfish shimmers eerily. The formless jellyfish blinks! The formless jellyfish shimmers eerily. The formless jellyfish blinks! Casting: Manifold Assault (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Space momentarily warps into an impossible shape! You slash the colossal amoeba! Lightning courses through the colossal amoeba! You slash the slime creature! You carve the formless jellyfish like a ham!!!! You slice the formless jellyfish!! You carve the colossal amoeba like a ham!!! You slice the colossal amoeba like a ripe choko!!!! You slice the slime creature!! You slash the slime creature! The colossal amoeba hits your colossal amoeba! Another colossal amoeba is drawn to the feast! The colossal amoeba engulfs your colossal amoeba. The formless jellyfish misses you. The formless jellyfish grabs you. The formless jellyfish constricts you! * * * LOW HITPOINT WARNING * * * The formless jellyfish stings you!! You die... 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